Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jaqqel
Sun Wukong
Level 127
God Stats
18W - 9L
1,592 SR
Queue Stats
336W - 229L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
iMonts
Danzaburou
Level 128
God Stats
18W - 7L
1,676 SR
Queue Stats
563W - 318L
1,706 Elo+
Party 1
Team Averages
Level 114
1,589 SR
1,598 Elo+

VS

Team Averages
Level 109
1,453 SR
1,608 Elo+
Neith
Neith
ICE_SeiVeR11
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Klubiii
Merlin
Level 160
God Stats
2W - 1L
1,560 SR
Queue Stats
56W - 48L
1,621 Elo+
Party 2
Susano
Susano
Stash Stacks
Susano
Level 152
God Stats
0W - 1L
1,299 SR
Queue Stats
21W - 17L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 1 / 14
10,853
724
9,387
6,831
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Jaqqel
Sun Wukong
16
12 / 1 / 3
12,588
839
9,269
14,255
13,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
iMonts
Danzaburou
15
3 / 2 / 12
10,727
715
12,087
13,489
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
8,622
575
3,338
9,240
3,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Klubiii
Merlin
12
0 / 5 / 4
8,999
600
10,035
11,204
4,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
11
3 / 8 / 1
8,874
592
12,391
15,205
5,218
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
14
10
L
1
5
0
0.2
W
Sun Wukong
Jaqqel
Sun Wukong
12
1
3
13.5
L
Merlin
Klubiii
Merlin
0
5
4
0.4
L
Susano
3
8
1
0.44
W
Danzaburou
iMonts
Danzaburou
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
25,764
34,575
Taken
35,649
19,583
Mitigated
13,030
11,176
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,387
1,155
0
940
6,831
1,808
325
2,458
4,373
53,988
0
L
3,338
1,417
0
1,004
9,240
3,082
0
3,344
5,534
0
18,558
W
Sun Wukong
Jaqqel
Sun Wukong
9,269
1,922
0
3,634
14,255
13,738
362
3,987
10,268
0
24,531
L
Merlin
Klubiii
Merlin
10,035
323
0
2,476
11,204
4,730
0
3,427
7,373
48,747
0
L
Susano
12,391
1,078
0
0
15,205
5,218
0
2,119
12,856
0
24,905
W
Danzaburou
iMonts
Danzaburou
12,087
5,855
0
6,602
13,489
4,037
1,533
4,311
9,178
0
48,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
26,495
197
Minions Killed
169
10
Camps Cleared
5
910,077
Distance Traveled
734,164
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,853
724
97
6
7
308,070
4
L
Neith
8,622
575
30
2
0
216,588
0
W
Sun Wukong
12,588
839
29
2
2
306,562
4
L
Merlin
8,999
600
109
7
4
244,559
6
L
Susano
8,874
592
30
2
1
273,017
4
W
Danzaburou
10,727
715
71
5
1
295,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role