Player Matchup

Pele
Pele
Deathnore
Pele
Level 21
God Stats
0W - 3L
1,187 SR
Queue Stats
30W - 41L
1,266 Elo+
Party 2
Ymir
Ymir
Dorious69
Ymir
Level 24
God Stats
3W - 3L
1,304 SR
Queue Stats
85W - 133L
1,414 Elo+
Party 3
Baron Samedi
Baron Samedi
FARAMINIFER
Baron Samedi
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 16L
1,260 Elo+
Party 2
Hou Yi
Hou Yi
Nefarious4
Hou Yi
Level 28
God Stats
3W - 8L
1,488 SR
Queue Stats
127W - 184L
1,398 Elo+
Party 3
Ares
Ares
zakidko94
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,227 Elo+
Party 2
Team Averages
Level 22
1,396 SR
1,313 Elo+

VS

Team Averages
Level 25
1,460 SR
1,398 Elo+
Anubis
Anubis
JoqdeKhaste
Anubis
Level 14
God Stats
8W - 6L
1,426 SR
Queue Stats
30W - 27L
1,374 Elo+
Party 1
Ra
Ra
Schladden1337
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Terra
Terra
Skylix36
Terra
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 112L
1,281 Elo+
Solo
Izanami
Izanami
ThaAanAtos
Izanami
Level 66
God Stats
18W - 16L
1,420 SR
Queue Stats
465W - 458L
1,478 Elo+
Party 1
Ares
Ares
ThorfinX
Ares
Level 18
God Stats
23W - 16L
1,452 SR
Queue Stats
79W - 89L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
3 / 10 / 0
10,799
470
10,790
19,514
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
12
0 / 12 / 3
8,008
348
3,582
23,623
12,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
FARAMINIFER
Baron Samedi
17
1 / 8 / 2
10,569
460
6,767
16,795
5,926
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Nefarious4
Hou Yi
15
3 / 9 / 1
9,797
426
12,665
16,532
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
0 / 9 / 0
8,168
355
5,420
23,224
13,836
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 2 / 15
14,144
615
19,064
15,655
8,899
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 1 / 14
14,243
619
21,335
11,324
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Skylix36
Terra
20
8 / 1 / 8
14,537
632
13,122
24,961
14,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ThaAanAtos
Izanami
20
15 / 1 / 9
13,969
607
21,686
21,104
9,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
18
5 / 2 / 24
12,363
538
7,070
18,798
15,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
117
7
Kills
47
48
Deaths
7
6
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Pele
3
10
0
0.3
L
Ymir
0
12
3
0.13
L
Baron Samedi
FARAMINIFER
Baron Samedi
1
8
2
0.25
W
Anubis
9
2
15
8.25
L
Hou Yi
Nefarious4
Hou Yi
3
9
1
0.39
W
10
1
14
17
W
Terra
Skylix36
Terra
8
1
8
12
W
Izanami
ThaAanAtos
Izanami
15
1
9
19.5
W
Ares
5
2
24
8.5
L
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
82,277
99,688
Taken
91,842
40,421
Mitigated
52,724
9,079
Healing
50,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,790
823
0
1,244
19,514
4,303
2,563
9,039
10,475
0
78,791
L
Ymir
3,582
497
0
658
23,623
12,495
333
15,380
8,243
15,262
0
L
Baron Samedi
FARAMINIFER
Baron Samedi
6,767
349
93
2,277
16,795
5,926
499
10,592
6,203
57,710
0
W
Anubis
19,064
1,014
0
7,892
15,655
8,899
874
5,095
10,560
83,746
0
L
Hou Yi
Nefarious4
Hou Yi
12,665
3,302
0
1,324
16,532
3,861
1,254
8,678
7,854
0
55,359
W
21,335
1,663
2,589
6,631
11,324
5,128
2,535
5,229
6,095
100,631
0
W
Terra
Skylix36
Terra
13,122
3,881
1,319
14,628
24,961
14,599
3,170
2,092
22,869
106,165
0
W
Izanami
ThaAanAtos
Izanami
21,686
15,108
0
14,706
21,104
9,039
5,098
2,690
18,414
0
160,434
W
Ares
7,070
743
0
2,789
18,798
15,059
319
3,705
15,093
21,914
0
L
Ares
5,420
921
83
3,400
23,224
13,836
396
16,902
6,322
24,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
69,256
366
Minions Killed
672
0
Camps Cleared
0
1,721,549
Distance Traveled
2,154,101
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,799
470
134
6
0
363,534
0
L
Ymir
8,008
348
28
1
0
341,932
0
L
Baron Samedi
10,569
460
87
4
0
328,468
0
W
Anubis
14,144
615
144
6
0
358,378
1
L
Hou Yi
9,797
426
88
4
0
361,091
0
W
Ra
14,243
619
154
7
0
467,072
0
W
Terra
14,537
632
167
7
0
467,716
0
W
Izanami
13,969
607
190
8
0
415,569
2
W
Ares
12,363
538
17
1
0
445,366
1
L
Ares
8,168
355
29
1
0
326,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role