Player Matchup

Thanatos
Thanatos
Abwursten
Thanatos
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
424W - 328L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Kimyungbill
Cthulhu
Level 76
God Stats
56W - 36L
1,580 SR
Queue Stats
246W - 182L
1,536 Elo+
Party 1
Discordia
Discordia
Temptest
Discordia
Level 143
God Stats
6W - 6L
1,544 SR
Queue Stats
221W - 191L
1,526 Elo+
Party 1
Charybdis
Charybdis
günther98
Charybdis
Level 156
God Stats
4W - 4L
1,529 SR
Queue Stats
268W - 212L
1,605 Elo+
Party 1
Zeus
Zeus
turtelape
Zeus
Level 22
God Stats
4W - 0L
1,889 SR
Queue Stats
17W - 10L
1,574 Elo+
Party 1
Team Averages
Level 109
1,652 SR
1,569 Elo+

VS

Team Averages
Level 46
1,438 SR
1,352 Elo+
He Bo
He Bo
BIdeMusclé
He Bo
Level 79
God Stats
0W - 2L
1,279 SR
Queue Stats
15W - 35L
1,292 Elo+
Party 3
Fenrir
Fenrir
Mariourense05
Fenrir
Level 69
God Stats
8W - 7L
1,770 SR
Queue Stats
30W - 44L
1,494 Elo+
Party 2
Bellona
Bellona
Quenlla
Bellona
Level 19
God Stats
3W - 2L
1,516 SR
Queue Stats
87W - 90L
1,415 Elo+
Party 2
Bacchus
Bacchus
Szakal9
Bacchus
Level 44
God Stats
13W - 8L
1,544 SR
Queue Stats
35W - 36L
1,460 Elo+
Solo
Neith
Neith
samhime59
Neith
Level 18
God Stats
0W - 4L
1,083 SR
Queue Stats
9W - 27L
1,100 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abwursten
Thanatos
18
13 / 6 / 14
11,774
1,070
15,489
11,841
4,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kimyungbill
Cthulhu
19
6 / 0 / 28
11,710
1,065
14,512
10,574
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Temptest
Discordia
19
3 / 1 / 21
10,866
988
10,747
3,388
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
günther98
Charybdis
19
11 / 2 / 19
12,376
1,125
20,420
9,383
3,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
9 / 1 / 21
12,510
1,137
22,667
4,265
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 7
10,528
957
12,930
20,541
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 8 / 4
10,776
980
4,827
23,053
12,325
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Quenlla
Bellona
16
2 / 10 / 4
10,285
935
8,154
24,668
26,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Szakal9
Bacchus
17
2 / 0 / 7
10,947
995
3,311
9,722
15,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
samhime59
Neith
16
1 / 9 / 4
9,175
834
4,193
12,322
4,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
36
42
Kills
10
10
Deaths
42
103
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Abwursten
Thanatos
13
6
14
3.33
L
1
15
7
0.3
W
Cthulhu
Kimyungbill
Cthulhu
6
0
28
20
L
4
8
4
0.75
L
Bellona
Quenlla
Bellona
2
10
4
0.4
L
Bacchus
Szakal9
Bacchus
2
0
7
5.5
W
Discordia
Temptest
Discordia
3
1
21
13.5
W
Charybdis
günther98
Charybdis
11
2
19
10.25
L
Neith
samhime59
Neith
1
9
4
0.33
W
Zeus
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,835
Damage
33,415
39,451
Taken
90,306
24,852
Mitigated
67,137
9,098
Healing
1,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Abwursten
Thanatos
15,489
5,312
0
5,287
11,841
4,908
0
3,132
7,491
0
21,331
L
12,930
149
0
0
20,541
8,433
0
11,263
9,139
48,137
0
W
Cthulhu
Kimyungbill
Cthulhu
14,512
1,091
722
1,058
10,574
13,022
0
5,714
4,860
34,348
0
L
4,827
1,083
0
746
23,053
12,325
0
10,039
12,702
0
17,687
L
Bellona
Quenlla
Bellona
8,154
2,232
0
511
24,668
26,365
0
14,471
9,648
0
20,502
L
Bacchus
Szakal9
Bacchus
3,311
277
0
0
9,722
15,107
0
6,058
3,437
16,150
0
W
Discordia
Temptest
Discordia
10,747
317
0
0
3,388
1,428
0
1,661
1,727
28,033
0
W
Charybdis
günther98
Charybdis
20,420
9,864
0
978
9,383
3,738
0
4,066
5,222
0
47,070
L
Neith
samhime59
Neith
4,193
1,681
0
0
12,322
4,907
0
4,814
7,454
0
9,641
W
Zeus
22,667
803
0
1,053
4,265
1,756
0
1,668
2,597
34,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,236
Gold Earned
51,711
187
Minions Killed
177
9
Camps Cleared
6
1,061,376
Distance Traveled
911,357
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,774
1,070
19
2
2
206,445
0
L
He Bo
10,528
957
112
10
2
162,536
0
W
Cthulhu
11,710
1,065
41
4
1
236,166
0
L
Fenrir
10,776
980
20
2
1
215,604
1
L
Bellona
10,285
935
21
2
0
202,372
0
L
Bacchus
10,947
995
20
2
2
238,987
3
W
Discordia
10,866
988
39
4
2
217,799
0
W
Charybdis
12,376
1,125
62
6
2
199,691
0
L
Neith
9,175
834
4
0
1
91,858
0
W
Zeus
12,510
1,137
26
2
2
201,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role