Player Matchup

Cthulhu
Cthulhu
ANGELITO 172001
Cthulhu
Level 16
God Stats
8W - 16L
1,554 SR
Queue Stats
175W - 212L
1,372 Elo+
Party 1
Charybdis
Charybdis
AlohMustDie
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 139L
1,306 Elo+
Party 1
Medusa
Medusa
ArchivalSeal285
Medusa
Level 7
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Baccara69
Kukulkan
Level 24
God Stats
0W - 2L
1,269 SR
Queue Stats
38W - 37L
1,522 Elo+
Solo
Ra
Ra
YourWifesLover
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,470 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,413 Elo+

VS

Team Averages
Level 25
1,502 SR
1,456 Elo+
Khepri
Khepri
 
Khepri
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ATS Lanky
Discordia
Level 18
God Stats
4W - 2L
1,833 SR
Queue Stats
75W - 75L
1,469 Elo+
Solo
Scylla
Scylla
RealBabyGoat
Scylla
Level 27
God Stats
5W - 4L
1,490 SR
Queue Stats
32W - 44L
1,414 Elo+
Solo
Pele
Pele
a4b3c2d1
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,418 Elo+
Solo
Danzaburou
Danzaburou
ssjsohrab
Danzaburou
Level 28
God Stats
1W - 1L
1,186 SR
Queue Stats
48W - 60L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,709
396
6,267
27,361
23,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
AlohMustDie
Charybdis
12
1 / 7 / 0
8,355
380
9,710
14,922
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 14 / 1
7,881
358
2,962
14,964
4,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Baccara69
Kukulkan
17
3 / 4 / 0
10,809
491
14,581
16,650
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 3 / 0
9,226
419
2,001
6,505
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 0 / 22
11,946
543
7,293
11,896
16,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
ATS Lanky
Discordia
17
3 / 3 / 2
11,221
510
7,172
10,233
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
18
14 / 1 / 7
12,054
548
20,187
9,180
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
19
11 / 3 / 1
13,118
596
12,950
19,409
9,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ssjsohrab
Danzaburou
19
7 / 1 / 4
13,331
606
15,505
18,554
7,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
8
Kills
36
36
Deaths
8
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
22
12
L
0
8
1
0.06
W
Discordia
ATS Lanky
Discordia
3
3
2
1.33
L
Charybdis
AlohMustDie
Charybdis
1
7
0
0.14
L
0
14
1
0.04
L
Kukulkan
Baccara69
Kukulkan
3
4
0
0.75
W
Scylla
14
1
7
17.5
L
4
3
0
1.33
W
Pele
11
3
1
3.83
W
Danzaburou
ssjsohrab
Danzaburou
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,521
Damage
63,107
80,402
Taken
69,272
40,467
Mitigated
41,671
9,680
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,293
914
0
2,041
11,896
16,222
497
3,519
7,905
27,880
0
L
6,267
1,153
120
5,076
27,361
23,781
135
9,004
18,357
37,677
0
W
Discordia
ATS Lanky
Discordia
7,172
593
633
1,504
10,233
4,043
1,336
3,207
7,026
62,361
0
L
Charybdis
AlohMustDie
Charybdis
9,710
6,009
0
1,056
14,922
4,159
946
7,250
7,672
0
37,740
L
2,962
1,758
0
371
14,964
4,322
696
9,269
5,695
0
17,459
L
Kukulkan
Baccara69
Kukulkan
14,581
714
0
1,814
16,650
6,110
0
6,689
9,820
76,744
0
W
Scylla
20,187
1,703
0
1,903
9,180
4,140
2,084
4,896
4,284
75,915
0
L
2,001
167
0
1,243
6,505
2,095
1,358
2,299
4,206
31,261
0
W
Pele
12,950
3,178
0
3,647
19,409
9,343
2,104
5,714
13,695
0
106,245
W
Danzaburou
ssjsohrab
Danzaburou
15,505
9,861
0
13,296
18,554
7,923
6,832
5,513
13,041
0
100,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
61,670
348
Minions Killed
542
0
Camps Cleared
0
1,634,851
Distance Traveled
1,990,669
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,946
543
34
2
0
448,545
6
L
Cthulhu
8,709
396
45
2
0
398,988
0
W
Discordia
11,221
510
101
5
0
344,612
2
L
Charybdis
8,355
380
56
3
0
356,240
0
L
Medusa
7,881
358
43
2
0
326,595
3
L
Kukulkan
10,809
491
136
6
0
405,046
5
W
Scylla
12,054
548
86
4
0
389,437
2
L
Ra
9,226
419
68
3
0
147,982
0
W
Pele
13,118
596
158
7
0
399,618
0
W
Danzaburou
13,331
606
163
7
0
408,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role