Player Matchup

Ymir
Ymir
Gold IV
Artoriasks
Ymir
Gold IV
Level 107
God Stats
26W - 33L
1,488 SR
Queue Stats
147W - 146L
1,440 MMR
Party 1
Odin
Odin
Gold IV
BePlan
Odin
Gold IV
Level 99
God Stats
14W - 8L
1,527 SR
Queue Stats
228W - 229L
1,550 MMR
Solo
Cupid
Cupid
Gold V
Th3Whal3
Cupid
Gold V
Level 117
God Stats
10W - 9L
1,728 SR
Queue Stats
227W - 221L
1,546 MMR
Solo
Zeus
Zeus
Gold III
eX_Lyoxis
Zeus
Gold III
Level 104
God Stats
22W - 14L
1,635 SR
Queue Stats
155W - 149L
1,620 MMR
Party 1
Achilles
Achilles
Silver I
sesebas08
Achilles
Silver I
Level 81
God Stats
3W - 2L
1,511 SR
Queue Stats
14W - 15L
1,558 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,578 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,585 SR
1,541 MMR
Hercules
Hercules
Gold II
Demonic odt
Hercules
Gold II
Level 137
God Stats
7W - 10L
1,506 SR
Queue Stats
221W - 213L
1,554 MMR
Party 2
Janus
Janus
Gold III
Marco_FCN94
Janus
Gold III
Level 156
God Stats
2W - 3L
1,485 SR
Queue Stats
55W - 51L
1,710 MMR
Party 3
Jormungandr
Jormungandr
Gold IV
Paul_MUC
Jormungandr
Gold IV
Level 160
God Stats
8W - 10L
1,581 SR
Queue Stats
795W - 808L
1,313 MMR
Party 3
Erlang Shen
Erlang Shen
Gold II
Sentrexx
Erlang Shen
Gold II
Level 109
God Stats
5W - 4L
1,719 SR
Queue Stats
221W - 213L
1,554 MMR
Party 2
Jing Wei
Jing Wei
Gold V
SydneyTupix
Jing Wei
Gold V
Level 121
God Stats
3W - 3L
1,634 SR
Queue Stats
31W - 24L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,826
402
3,156
14,730
9,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
BePlan
Odin
12
0 / 6 / 2
7,612
448
4,184
11,303
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Th3Whal3
Cupid
15
0 / 2 / 0
8,780
516
4,059
7,475
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
3 / 2 / 0
8,056
474
10,682
5,934
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
sesebas08
Achilles
10
2 / 2 / 0
6,900
406
5,291
7,595
4,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
PersephoneTiamatThe MorriganGilgameshMorgan Le Fay

VS

Bans
ArachneBakasuraKaliArtemisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonic odt
Hercules
12
3 / 1 / 7
8,752
515
6,163
9,837
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 5
9,698
570
6,250
7,049
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Jormungandr
Paul_MUC
Jormungandr
16
3 / 2 / 4
9,969
586
8,997
13,604
13,438
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
Sentrexx
Erlang Shen
16
4 / 1 / 7
9,803
577
5,189
9,899
5,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SydneyTupix
Jing Wei
18
3 / 0 / 1
10,599
623
5,365
7,354
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
17
17
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Odin
BePlan
Odin
0
6
2
0.17
W
Hercules
Demonic odt
Hercules
3
1
7
6.5
W
4
1
5
6.5
W
Jormungandr
Paul_MUC
Jormungandr
3
2
4
2.5
W
Erlang Shen
Sentrexx
Erlang Shen
4
1
7
7.5
W
Jing Wei
SydneyTupix
Jing Wei
3
0
1
3.5
L
Cupid
Th3Whal3
Cupid
0
2
0
0
L
Zeus
3
2
0
1.5
L
Achilles
sesebas08
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
31,964
47,037
Taken
47,743
23,228
Mitigated
33,297
6,991
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,156
412
0
670
14,730
9,023
0
3,849
10,628
13,436
0
L
Odin
BePlan
Odin
4,184
1,392
0
1,649
11,303
4,968
0
4,198
6,935
0
56,808
W
Hercules
Demonic odt
Hercules
6,163
534
0
3,370
9,837
9,286
0
3,797
6,040
0
13,140
W
6,250
167
0
1,641
7,049
2,229
0
5,352
1,697
63,710
0
W
Jormungandr
Paul_MUC
Jormungandr
8,997
1,644
0
4,804
13,604
13,438
908
2,032
11,572
65,715
0
W
Erlang Shen
Sentrexx
Erlang Shen
5,189
2,334
0
4,428
9,899
5,555
0
2,305
7,594
0
81,726
W
Jing Wei
SydneyTupix
Jing Wei
5,365
3,902
0
2,883
7,354
2,789
2,036
512
6,842
0
93,466
L
Cupid
Th3Whal3
Cupid
4,059
1,756
0
2,231
7,475
2,532
0
120
7,355
0
69,369
L
Zeus
10,682
271
0
2,056
5,934
1,972
0
1,918
3,974
54,454
0
L
Achilles
sesebas08
Achilles
5,291
1,586
0
385
7,595
4,733
0
4,767
2,828
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
48,821
424
Minions Killed
584
0
Camps Cleared
0
1,494,086
Distance Traveled
1,762,974
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,826
402
25
1
0
329,900
5
L
Odin
7,612
448
105
6
0
308,258
1
W
Hercules
8,752
515
17
1
0
355,312
5
W
Janus
9,698
570
141
8
0
366,255
6
W
Jormungandr
9,969
586
132
8
0
330,749
1
W
Erlang Shen
9,803
577
120
7
0
378,655
1
W
Jing Wei
10,599
623
174
10
0
332,003
8
L
Cupid
8,780
516
147
9
0
316,631
4
L
Zeus
8,056
474
99
6
0
316,927
6
L
Achilles
6,900
406
48
3
0
222,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role