Player Matchup

Hera
Hera
Frankbin
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 33L
1,433 Elo+
Party 1
Bellona
Bellona
Hooffii
Bellona
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,473 Elo+
Party 1
Achilles
Achilles
Wiing
Achilles
Level 7
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 1L
1,534 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,480 Elo+

VS

Team Averages
Level 43
1,459 SR
1,322 Elo+
Cthulhu
Cthulhu
douggeiiixD
Cthulhu
Level 33
God Stats
1W - 2L
1,746 SR
Queue Stats
73W - 126L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
prizill
Danzaburou
Level 29
God Stats
0W - 1L
1,235 SR
Queue Stats
47W - 90L
1,290 Elo+
Party 2
Zeus
Zeus
xXxAntraxXx
Zeus
Level 66
God Stats
30W - 51L
1,395 SR
Queue Stats
247W - 403L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 2 / 8
9,722
748
11,103
8,791
3,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hooffii
Bellona
13
7 / 3 / 6
9,933
764
10,449
13,878
11,217
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Wiing
Achilles
12
4 / 5 / 7
9,770
752
5,910
10,233
4,748
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
douggeiiixD
Cthulhu
10
2 / 4 / 4
8,200
631
4,302
13,730
12,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
prizill
Danzaburou
14
7 / 4 / 2
10,125
779
10,481
12,288
4,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 4
7,659
589
5,808
6,759
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
15
Kills
10
10
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
8
4
W
Bellona
Hooffii
Bellona
7
3
6
3.33
W
Achilles
Wiing
Achilles
4
5
7
1.5
L
Cthulhu
douggeiiixD
Cthulhu
2
4
4
1
L
Danzaburou
prizill
Danzaburou
7
4
2
2
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
20,591
32,902
Taken
32,777
19,338
Mitigated
19,201
3,709
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,103
2,295
0
873
8,791
3,373
1,189
3,078
5,713
37,864
0
W
Bellona
Hooffii
Bellona
10,449
3,186
0
2,424
13,878
11,217
1,143
3,780
9,792
4,443
26,928
W
Achilles
Wiing
Achilles
5,910
2,351
0
412
10,233
4,748
550
3,754
5,713
0
13,550
L
Cthulhu
douggeiiixD
Cthulhu
4,302
104
133
1,685
13,730
12,738
0
5,035
8,695
10,577
0
L
Danzaburou
prizill
Danzaburou
10,481
3,541
0
1,129
12,288
4,620
170
4,644
7,644
0
42,779
L
5,808
344
0
340
6,759
1,843
0
2,589
4,170
15,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
25,984
128
Minions Killed
109
7
Camps Cleared
4
691,571
Distance Traveled
494,066
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,722
748
55
4
3
227,766
2
W
Bellona
9,933
764
51
4
1
226,488
1
W
Achilles
9,770
752
22
2
3
237,317
1
L
Cthulhu
8,200
631
14
1
0
164,489
2
L
Danzaburou
10,125
779
68
5
3
218,767
5
L
Zeus
7,659
589
27
2
1
110,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role