Player Matchup

Ra
Ra
CraciDeSugaci
Ra
Level 17
God Stats
2W - 1L
1,869 SR
Queue Stats
25W - 21L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
Kadarlio
Zhong Kui
Level 17
God Stats
12W - 7L
1,653 SR
Queue Stats
127W - 106L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
PTrickfoot
Baron Samedi
Level 20
God Stats
79W - 89L
1,449 SR
Queue Stats
171W - 201L
1,380 Elo+
Solo
Loki
Loki
jsuistamere
Loki
Level 13
God Stats
10W - 15L
1,629 SR
Queue Stats
23W - 36L
1,355 Elo+
Party 2
Sol
Sol
jsuistonpapa
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,156 Elo+
Party 2
Team Averages
Level 14
1,620 SR
1,351 Elo+

VS

Team Averages
Level 17
1,497 SR
1,372 Elo+
Scylla
Scylla
Hirukuni
Scylla
Level 20
God Stats
7W - 5L
1,559 SR
Queue Stats
75W - 82L
1,349 Elo+
Party 1
Da Ji
Da Ji
LittleHaru
Da Ji
Level 13
God Stats
9W - 8L
1,422 SR
Queue Stats
176W - 180L
1,471 Elo+
Solo
Fenrir
Fenrir
Mellyy
Fenrir
Level 15
God Stats
17W - 13L
1,441 SR
Queue Stats
43W - 81L
1,198 Elo+
Party 1
Sol
Sol
Retr1eval
Sol
Level 27
God Stats
23W - 18L
1,565 SR
Queue Stats
93W - 71L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Satek1
Gilgamesh
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 11L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
9,307
931
9,617
18,067
6,360
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Kadarlio
Zhong Kui
16
4 / 7 / 7
10,452
1,045
10,818
16,446
9,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PTrickfoot
Baron Samedi
17
2 / 7 / 10
10,290
1,029
12,291
20,554
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 17 / 2
11,390
1,139
10,739
22,678
11,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 14 / 6
8,925
893
3,215
21,547
7,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hirukuni
Scylla
18
8 / 6 / 24
11,599
1,160
18,889
10,194
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
19
13 / 0 / 21
13,112
1,311
11,914
4,338
2,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Mellyy
Fenrir
18
5 / 7 / 18
10,763
1,076
10,760
12,889
8,945
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
23 / 0 / 24
14,824
1,482
41,490
16,759
5,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Satek1
Gilgamesh
18
7 / 2 / 18
11,127
1,113
10,987
11,813
7,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
161
15
Kills
56
56
Deaths
15
30
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
W
Scylla
Hirukuni
Scylla
8
6
24
3.33
L
Zhong Kui
Kadarlio
Zhong Kui
4
7
7
1.07
W
Da Ji
13
0
21
23.5
W
Fenrir
Mellyy
Fenrir
5
7
18
2
L
Baron Samedi
PTrickfoot
Baron Samedi
2
7
10
1
W
23
0
24
35
W
Gilgamesh
Satek1
Gilgamesh
7
2
18
8
L
9
17
2
0.59
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
94,040
99,292
Taken
55,993
43,323
Mitigated
28,471
9,434
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,617
996
299
1,769
18,067
6,360
0
12,027
5,966
46,781
0
W
Scylla
Hirukuni
Scylla
18,889
3,061
53
1,864
10,194
3,659
0
4,713
5,481
31,087
0
L
Zhong Kui
Kadarlio
Zhong Kui
10,818
2,029
0
2,657
16,446
9,048
0
10,602
5,712
24,258
0
W
Da Ji
11,914
3,069
0
866
4,338
2,060
0
2,460
1,878
0
21,991
W
Fenrir
Mellyy
Fenrir
10,760
2,917
0
525
12,889
8,945
0
9,630
3,259
0
18,402
L
Baron Samedi
PTrickfoot
Baron Samedi
12,291
1,078
1,100
2,733
20,554
8,862
0
10,696
9,762
25,190
0
W
41,490
17,735
0
12,315
16,759
5,855
0
12,094
4,665
68,153
0
W
Gilgamesh
Satek1
Gilgamesh
10,987
3,030
0
424
11,813
7,952
0
7,044
4,670
90
25,891
L
10,739
2,186
0
118
22,678
11,443
0
12,740
9,797
0
19,874
L
3,215
2,002
0
758
21,547
7,610
0
13,805
7,586
9,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,364
Gold Earned
61,425
144
Minions Killed
155
2
Camps Cleared
6
806,855
Distance Traveled
964,122
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,307
931
85
9
2
169,546
0
W
Scylla
11,599
1,160
28
3
3
144,731
0
L
Zhong Kui
10,452
1,045
19
2
0
115,971
2
W
Da Ji
13,112
1,311
25
3
2
226,457
1
W
Fenrir
10,763
1,076
18
2
0
175,398
0
L
Baron Samedi
10,290
1,029
29
3
0
182,082
0
W
Sol
14,824
1,482
51
5
0
211,188
1
W
Gilgamesh
11,127
1,113
33
3
1
206,348
2
L
Loki
11,390
1,139
8
1
0
187,714
0
L
Sol
8,925
893
3
0
0
151,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role