Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
M Priestess
Scylla
Level 126
God Stats
7W - 4L
1,546 SR
Queue Stats
111W - 89L
1,619 Elo+
Party 1
Neith
Neith
MACEDONIEN
Neith
Level 32
God Stats
124W - 260L
1,321 SR
Queue Stats
150W - 346L
1,178 Elo+
Solo
Team Averages
Level 96
1,456 SR
1,432 Elo+

VS

Team Averages
Level 69
1,408 SR
1,288 Elo+
Nemesis
Nemesis
Firesoft
Nemesis
Level 65
God Stats
1W - 9L
1,223 SR
Queue Stats
12W - 54L
1,151 Elo+
Party 2
Yemoja
Yemoja
SoNng
Yemoja
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
outsider261
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 100L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
11 / 2 / 5
8,887
889
10,472
8,027
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
7 / 1 / 8
8,640
864
10,139
3,391
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
12
1 / 1 / 12
7,848
785
6,923
3,472
1,078
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Firesoft
Nemesis
9
1 / 5 / 2
6,724
672
1,530
8,758
2,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SoNng
Yemoja
9
0 / 5 / 1
5,673
567
1,941
15,548
6,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 9 / 1
8,064
806
3,405
9,514
3,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
4
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
5
6.75
L
Nemesis
Firesoft
Nemesis
1
5
2
0.4
W
Scylla
7
1
8
11
W
Neith
1
1
12
7
L
Yemoja
SoNng
Yemoja
0
5
1
0.1
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,534
Damage
6,876
14,890
Taken
33,820
10,100
Mitigated
12,675
5,673
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,472
2,529
0
3,063
8,027
7,750
732
2,525
5,338
0
19,639
L
Nemesis
Firesoft
Nemesis
1,530
173
0
826
8,758
2,954
0
1,690
6,893
0
8,614
W
Scylla
10,139
815
0
899
3,391
1,272
775
1,828
1,477
30,548
0
W
Neith
6,923
2,985
0
1,711
3,472
1,078
820
969
2,447
0
25,903
L
Yemoja
SoNng
Yemoja
1,941
763
603
3,583
15,548
6,521
0
4,703
10,667
8,453
0
L
3,405
138
407
876
9,514
3,200
0
3,994
5,270
20,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
20,461
127
Minions Killed
66
7
Camps Cleared
2
546,908
Distance Traveled
469,755
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,887
889
16
2
0
191,819
2
L
Nemesis
6,724
672
11
1
0
170,025
0
W
Scylla
8,640
864
54
5
5
182,351
1
W
Neith
7,848
785
57
6
2
172,738
0
L
Yemoja
5,673
567
18
2
0
149,744
0
L
Ra
8,064
806
37
4
2
149,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role