Player Matchup

Artemis
Artemis
Alexmh09
Artemis
Level 50
God Stats
10W - 18L
1,403 SR
Queue Stats
35W - 50L
1,392 Elo+
Party 2
Mercury
Mercury
YADAK
Mercury
Level 16
God Stats
8W - 7L
1,690 SR
Queue Stats
27W - 31L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
YVRO12345
Aphrodite
Level 45
God Stats
2W - 2L
1,469 SR
Queue Stats
12W - 11L
1,403 Elo+
Party 4
Anubis
Anubis
kevingt05
Anubis
Level 8
God Stats
10W - 13L
1,591 SR
Queue Stats
12W - 18L
1,505 Elo+
Party 2
Guan Yu
Guan Yu
temp-479147
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,545 Elo+
Party 4
Team Averages
Level 25
1,531 SR
1,457 Elo+

VS

Team Averages
Level 28
1,481 SR
1,443 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bratwurstjohn
Ymir
Level 14
God Stats
12W - 11L
1,519 SR
Queue Stats
24W - 24L
1,437 Elo+
Party 3
Artemis
Artemis
CallMeGarbageman
Artemis
Level 46
God Stats
3W - 2L
1,748 SR
Queue Stats
93W - 82L
1,520 Elo+
Party 3
Nemesis
Nemesis
Nohrellas
Nemesis
Level 26
God Stats
1W - 2L
1,265 SR
Queue Stats
77W - 81L
1,330 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nyanmaaru
Morgan Le Fay
Level 26
God Stats
6W - 4L
1,371 SR
Queue Stats
23W - 16L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexmh09
Artemis
6
0 / 4 / 0
5,441
320
1,996
5,178
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
YADAK
Mercury
2
0 / 2 / 0
4,875
287
446
1,947
374
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
YVRO12345
Aphrodite
10
0 / 7 / 0
6,729
396
3,904
10,657
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
kevingt05
Anubis
9
0 / 7 / 0
5,979
352
2,391
7,820
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
temp-479147
Guan Yu
13
3 / 5 / 1
8,387
493
6,885
13,241
12,204
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 2 / 2
9,716
572
3,698
10,187
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 13
8,903
524
6,781
13,123
13,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 0 / 4
10,618
625
8,734
8,554
3,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Nohrellas
Nemesis
14
3 / 1 / 6
9,003
530
4,560
9,126
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Nyanmaaru
Morgan Le Fay
16
6 / 1 / 4
10,023
590
6,527
7,231
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
25
25
Deaths
4
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
2
1.5
L
Artemis
Alexmh09
Artemis
0
4
0
0
W
4
0
13
10.5
W
10
0
4
12
W
Nemesis
Nohrellas
Nemesis
3
1
6
6
W
Morgan Le Fay
Nyanmaaru
Morgan Le Fay
6
1
4
8
L
Mercury
YADAK
Mercury
0
2
0
0
L
Aphrodite
YVRO12345
Aphrodite
0
7
0
0
L
Anubis
kevingt05
Anubis
0
7
0
0
L
Guan Yu
temp-479147
Guan Yu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,622
Damage
30,300
38,843
Taken
48,221
24,577
Mitigated
31,677
10,149
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,698
822
0
4,503
10,187
7,443
822
1,027
9,160
0
56,002
L
Artemis
Alexmh09
Artemis
1,996
462
0
642
5,178
1,131
0
1,148
4,030
0
15,939
W
6,781
1,343
0
1,102
13,123
13,952
1,072
3,722
9,401
28,908
0
W
8,734
5,411
0
3,968
8,554
3,450
1,663
1,870
6,684
0
88,591
W
Nemesis
Nohrellas
Nemesis
4,560
2,153
0
342
9,126
4,093
0
1,291
7,835
0
66,577
W
Morgan Le Fay
Nyanmaaru
Morgan Le Fay
6,527
907
0
2,255
7,231
2,739
1,710
1,536
5,695
60,966
0
L
Mercury
YADAK
Mercury
446
255
0
492
1,947
374
0
445
1,502
0
4,724
L
Aphrodite
YVRO12345
Aphrodite
3,904
331
567
2,907
10,657
7,727
0
4,777
5,880
31,545
0
L
Anubis
kevingt05
Anubis
2,391
72
0
1,071
7,820
3,141
0
3,984
3,836
21,460
0
L
Guan Yu
temp-479147
Guan Yu
6,885
1,227
269
4,201
13,241
12,204
0
3,560
9,681
0
43,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
48,263
239
Minions Killed
475
0
Camps Cleared
0
1,082,902
Distance Traveled
1,538,023
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,716
572
123
7
0
346,964
2
L
Artemis
5,441
320
29
2
0
208,964
1
W
Ymir
8,903
524
25
1
0
297,633
1
W
Artemis
10,618
625
131
8
0
289,862
3
W
Nemesis
9,003
530
96
6
0
333,844
0
W
Morgan Le Fay
10,023
590
100
6
0
269,720
1
L
Mercury
4,875
287
14
1
0
53,844
1
L
Aphrodite
6,729
396
61
4
0
290,562
0
L
Anubis
5,979
352
38
2
0
236,919
1
L
Guan Yu
8,387
493
97
6
0
292,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role