Player Matchup

Danzaburou
Danzaburou
Breckie
Danzaburou
Level 55
God Stats
3W - 10L
1,201 SR
Queue Stats
10W - 22L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jaeden10
Morgan Le Fay
Level 21
God Stats
2W - 2L
1,737 SR
Queue Stats
27W - 38L
1,447 Elo+
Party 2
Kukulkan
Kukulkan
MrNobody212
Kukulkan
Level 16
God Stats
5W - 2L
1,363 SR
Queue Stats
12W - 9L
1,419 Elo+
Solo
Osiris
Osiris
VoleHero
Osiris
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 48L
1,449 Elo+
Party 2
Bastet
Bastet
northwolf55
Bastet
Level 31
God Stats
2W - 3L
1,581 SR
Queue Stats
38W - 49L
1,410 Elo+
Party 2
Team Averages
Level 28
1,476 SR
1,415 Elo+

VS

Team Averages
Level 18
1,451 SR
1,441 Elo+
Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ikridos
Chaac
Level 28
God Stats
4W - 3L
1,631 SR
Queue Stats
167W - 168L
1,475 Elo+
Solo
Vulcan
Vulcan
Kirasamie
Vulcan
Level 16
God Stats
19W - 24L
1,354 SR
Queue Stats
166W - 164L
1,429 Elo+
Party 1
Sol
Sol
LSoul02
Sol
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 103L
1,220 Elo+
Party 1
Izanami
Izanami
chelios511
Izanami
Level 14
God Stats
2W - 4L
1,272 SR
Queue Stats
23W - 20L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Breckie
Danzaburou
16
1 / 1 / 7
9,793
979
7,264
6,726
2,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Jaeden10
Morgan Le Fay
16
2 / 2 / 4
9,918
992
11,222
11,097
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MrNobody212
Kukulkan
17
3 / 0 / 12
10,556
1,056
17,247
5,138
1,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
VoleHero
Osiris
17
7 / 1 / 8
11,509
1,151
11,571
8,428
6,887
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
16
4 / 4 / 5
9,890
989
8,188
10,116
3,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

249

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 4 / 2
10,310
1,031
9,732
13,093
9,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ikridos
Chaac
16
1 / 4 / 5
9,780
978
7,434
17,957
17,000
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Kirasamie
Vulcan
15
3 / 2 / 3
9,716
972
11,076
7,061
2,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
16
0 / 4 / 4
9,204
920
5,260
10,250
3,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
chelios511
Izanami
15
0 / 3 / 3
9,080
908
5,397
9,914
3,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
17
Kills
8
8
Deaths
17
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
2
1.25
W
Danzaburou
Breckie
Danzaburou
1
1
7
4.5
L
Chaac
Ikridos
Chaac
1
4
5
0.88
W
Morgan Le Fay
Jaeden10
Morgan Le Fay
2
2
4
2
L
Vulcan
Kirasamie
Vulcan
3
2
3
2.25
L
Sol
0
4
4
0.5
W
Kukulkan
MrNobody212
Kukulkan
3
0
12
9
W
Osiris
VoleHero
Osiris
7
1
8
11
L
Izanami
chelios511
Izanami
0
3
3
0.5
W
Bastet
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,492
Damage
38,899
41,505
Taken
58,275
17,496
Mitigated
35,827
5,610
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,732
654
0
3,480
13,093
9,026
0
7,095
5,998
29,218
0
W
Danzaburou
Breckie
Danzaburou
7,264
2,234
0
1,717
6,726
2,032
0
5,364
1,362
0
29,309
L
Chaac
Ikridos
Chaac
7,434
387
0
2,180
17,957
17,000
0
6,805
11,152
2,044
24,497
W
Morgan Le Fay
Jaeden10
Morgan Le Fay
11,222
920
0
2,668
11,097
3,585
0
5,649
5,448
37,516
0
L
Vulcan
Kirasamie
Vulcan
11,076
3,485
0
1,891
7,061
2,708
0
3,105
3,956
24,187
0
L
Sol
5,260
1,330
0
1,059
10,250
3,744
0
4,599
5,651
19,152
0
W
Kukulkan
MrNobody212
Kukulkan
17,247
1,563
0
608
5,138
1,732
0
2,832
2,306
39,742
0
W
Osiris
VoleHero
Osiris
11,571
4,375
0
0
8,428
6,887
0
6,052
2,376
315
23,745
L
Izanami
chelios511
Izanami
5,397
4,141
0
951
9,914
3,349
0
7,120
2,794
0
24,865
W
Bastet
8,188
1,837
0
617
10,116
3,260
0
6,733
3,383
0
13,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
48,090
243
Minions Killed
206
6
Camps Cleared
8
1,047,208
Distance Traveled
982,113
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,310
1,031
36
4
4
189,661
0
W
Danzaburou
9,793
979
70
7
0
180,561
0
L
Chaac
9,780
978
50
5
1
205,646
0
W
Morgan Le Fay
9,918
992
59
6
2
203,194
0
L
Vulcan
9,716
972
35
4
1
217,223
1
L
Sol
9,204
920
43
4
0
186,733
0
W
Kukulkan
10,556
1,056
76
8
3
216,554
4
W
Osiris
11,509
1,151
25
3
0
231,465
0
L
Izanami
9,080
908
42
4
2
182,850
1
W
Bastet
9,890
989
13
1
1
215,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role