Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ShWraitHsH
Poseidon
Level 8
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Sweetyc8
Hel
Level 18
God Stats
2W - 1L
1,807 SR
Queue Stats
7W - 8L
1,340 Elo+
Party 1
Team Averages
Level 45
1,503 SR
1,447 Elo+

VS

Team Averages
Level 18
1,470 SR
1,299 Elo+
Cthulhu
Cthulhu
Mojopan
Cthulhu
Level 18
God Stats
3W - 5L
1,466 SR
Queue Stats
43W - 60L
1,246 Elo+
Party 2
Sol
Sol
Squi31
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,229 Elo+
Party 2
Set
Set
fistouille
Set
Level 18
God Stats
2W - 4L
1,443 SR
Queue Stats
27W - 36L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 2 / 3
9,269
662
15,785
12,186
4,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
ShWraitHsH
Poseidon
11
1 / 7 / 3
8,272
591
5,090
10,905
3,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 5
9,462
676
4,832
11,896
8,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mojopan
Cthulhu
15
6 / 3 / 5
10,169
726
6,260
15,024
13,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
Squi31
Sol
13
1 / 3 / 11
9,291
664
13,784
11,001
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
7 / 1 / 5
9,909
708
12,157
9,590
3,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
14
14
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
3
2.75
W
Cthulhu
Mojopan
Cthulhu
6
3
5
2.83
L
Poseidon
ShWraitHsH
Poseidon
1
7
3
0.36
W
Sol
Squi31
Sol
1
3
11
2.17
L
2
5
5
0.9
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
32,201
34,987
Taken
35,615
15,271
Mitigated
20,038
8,283
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
15,785
1,488
0
852
12,186
4,180
38
8,714
3,472
44,388
0
W
Cthulhu
Mojopan
Cthulhu
6,260
414
0
4,403
15,024
13,246
0
10,863
4,161
33,967
0
L
Poseidon
ShWraitHsH
Poseidon
5,090
540
0
250
10,905
3,010
0
6,284
4,621
24,464
0
W
Sol
Squi31
Sol
13,784
2,689
0
5,386
11,001
3,287
1,298
8,711
2,290
36,164
0
L
4,832
1,636
3,323
3,858
11,896
8,081
0
5,121
6,775
11,554
0
W
12,157
3,747
0
1,557
9,590
3,505
0
6,799
2,791
0
33,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
29,369
142
Minions Killed
177
3
Camps Cleared
9
712,304
Distance Traveled
751,946
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,269
662
81
6
2
261,906
0
W
Cthulhu
10,169
726
69
5
1
256,523
6
L
Poseidon
8,272
591
44
3
1
232,658
7
W
Sol
9,291
664
60
4
2
227,860
1
L
Hel
9,462
676
17
1
0
217,740
1
W
Set
9,909
708
48
3
6
267,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role