Player Matchup

Cthulhu
Cthulhu
GabrielCSTH
Cthulhu
Level 121
God Stats
14W - 12L
1,588 SR
Queue Stats
578W - 530L
1,499 Elo+
Party 2
Anubis
Anubis
QuietPup2009759
Anubis
Level 69
God Stats
13W - 12L
1,505 SR
Queue Stats
213W - 188L
1,513 Elo+
Party 2
Charybdis
Charybdis
antonio0neto0
Charybdis
Level 141
God Stats
112W - 106L
1,469 SR
Queue Stats
533W - 489L
1,516 Elo+
Party 2
Team Averages
Level 110
1,521 SR
1,510 Elo+

VS

Team Averages
Level 63
1,468 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
FedeHK
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Chang'e
Chang'e
cookiecals
Chang'e
Level 85
God Stats
2W - 5L
1,405 SR
Queue Stats
66W - 94L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GabrielCSTH
Cthulhu
10
2 / 0 / 5
6,935
694
5,253
6,944
6,035
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 0 / 6
6,742
674
2,623
4,428
2,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
antonio0neto0
Charybdis
11
4 / 0 / 2
7,211
721
5,806
4,568
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 1 / 0
6,268
627
6,625
5,628
1,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
FedeHK
Ravana
8
0 / 3 / 0
5,604
560
2,178
6,331
3,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
cookiecals
Chang'e
9
0 / 3 / 0
6,159
616
4,373
6,544
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Ravana
FedeHK
Ravana
0
3
0
0
W
Cthulhu
GabrielCSTH
Cthulhu
2
0
5
4.5
W
1
0
6
4
W
Charybdis
antonio0neto0
Charybdis
4
0
2
5
L
Chang'e
cookiecals
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
13,176
15,940
Taken
18,503
9,584
Mitigated
8,250
4,110
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,625
3,328
0
1,838
5,628
1,761
0
3,116
2,512
0
29,014
L
Ravana
FedeHK
Ravana
2,178
130
0
693
6,331
3,927
0
2,082
4,249
0
6,570
W
Cthulhu
GabrielCSTH
Cthulhu
5,253
781
379
1,196
6,944
6,035
0
1,484
5,460
14,775
0
W
2,623
150
0
1,320
4,428
2,117
363
1,144
3,284
19,402
0
W
Charybdis
antonio0neto0
Charybdis
5,806
3,045
0
1,215
4,568
1,432
393
1,911
2,657
0
25,620
L
Chang'e
cookiecals
Chang'e
4,373
433
660
2,362
6,544
2,562
0
2,889
3,655
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,888
Gold Earned
18,031
120
Minions Killed
99
4
Camps Cleared
5
549,242
Distance Traveled
492,486
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,268
627
68
7
1
177,636
2
L
Ravana
5,604
560
8
1
2
188,600
3
W
Cthulhu
6,935
694
24
2
0
207,568
0
W
Anubis
6,742
674
31
3
3
169,785
0
W
Charybdis
7,211
721
65
7
1
171,889
4
L
Chang'e
6,159
616
23
2
2
126,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role