Player Matchup

Anubis
Anubis
BrunoSaurio7
Anubis
Level 18
God Stats
2W - 4L
1,667 SR
Queue Stats
31W - 31L
1,509 Elo+
Party 1
Discordia
Discordia
JonOssim
Discordia
Level 23
God Stats
2W - 4L
1,322 SR
Queue Stats
328W - 322L
1,577 Elo+
Solo
Hachiman
Hachiman
MRblithe511
Hachiman
Level 19
God Stats
2W - 4L
1,733 SR
Queue Stats
44W - 33L
1,597 Elo+
Party 1
Nemesis
Nemesis
Sagest17
Nemesis
Level 17
God Stats
21W - 13L
1,679 SR
Queue Stats
29W - 23L
1,583 Elo+
Party 1
Khepri
Khepri
VANERA33
Khepri
Level 109
God Stats
2W - 1L
1,733 SR
Queue Stats
66W - 61L
1,541 Elo+
Party 1
Team Averages
Level 37
1,627 SR
1,561 Elo+

VS

Team Averages
Level 19
1,512 SR
1,445 Elo+
Nemesis
Nemesis
ExiledGho5t26
Nemesis
Level 9
God Stats
5W - 5L
1,278 SR
Queue Stats
12W - 17L
1,297 Elo+
Solo
Sol
Sol
LookAnIdiot
Sol
Level 27
God Stats
1W - 0L
1,723 SR
Queue Stats
42W - 18L
1,706 Elo+
Solo
Scylla
Scylla
MPalme
Scylla
Level 23
God Stats
3W - 3L
1,446 SR
Queue Stats
62W - 84L
1,294 Elo+
Party 2
Cerberus
Cerberus
PALMEZANO
Cerberus
Level 7
God Stats
11W - 8L
1,396 SR
Queue Stats
19W - 13L
1,297 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaintLaurentDon
Tsukuyomi
Level 28
God Stats
12W - 7L
1,716 SR
Queue Stats
160W - 127L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 4 / 0
8,565
535
3,597
10,916
5,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
JonOssim
Discordia
14
4 / 4 / 6
8,727
545
7,215
8,736
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MRblithe511
Hachiman
10
3 / 2 / 1
7,319
457
5,527
5,829
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Sagest17
Nemesis
10
3 / 6 / 2
7,402
463
6,978
13,814
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
VANERA33
Khepri
10
2 / 4 / 4
7,148
447
4,087
9,935
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 4 / 1
7,694
481
2,396
8,738
2,301
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
14 / 2 / 1
11,039
690
19,051
15,837
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
MPalme
Scylla
12
1 / 3 / 4
7,647
478
1,751
3,907
1,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
PALMEZANO
Cerberus
11
0 / 3 / 9
8,260
516
3,376
8,674
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
SaintLaurentDon
Tsukuyomi
17
4 / 2 / 2
10,437
652
10,895
11,969
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
14
Kills
20
20
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
0
0.5
W
Nemesis
1
4
1
0.38
L
Discordia
JonOssim
Discordia
4
4
6
1.75
W
14
2
1
7.25
W
Scylla
MPalme
Scylla
1
3
4
1
L
Hachiman
MRblithe511
Hachiman
3
2
1
1.75
W
Cerberus
PALMEZANO
Cerberus
0
3
9
1.5
L
Nemesis
Sagest17
Nemesis
3
6
2
0.67
W
Tsukuyomi
SaintLaurentDon
Tsukuyomi
4
2
2
2.5
L
Khepri
VANERA33
Khepri
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
37,469
49,230
Taken
49,125
23,397
Mitigated
19,603
12,032
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,597
192
0
2,652
10,916
5,331
0
2,835
8,041
47,907
0
W
Nemesis
2,396
1,092
0
1,180
8,738
2,301
0
1,996
6,742
0
37,824
L
Discordia
JonOssim
Discordia
7,215
630
0
1,949
8,736
2,918
285
4,343
4,393
46,493
0
W
19,051
9,214
0
10,534
15,837
6,215
2,693
3,336
12,501
88,949
10,428
W
Scylla
MPalme
Scylla
1,751
171
0
318
3,907
1,132
1,570
2,103
1,804
21,474
0
L
Hachiman
MRblithe511
Hachiman
5,527
3,187
0
2,457
5,829
1,918
152
4,342
1,447
0
31,564
W
Cerberus
PALMEZANO
Cerberus
3,376
321
0
2,560
8,674
3,675
373
4,548
4,126
8,636
0
L
Nemesis
Sagest17
Nemesis
6,978
2,118
0
3,432
13,814
4,759
0
3,329
10,485
0
34,517
W
Tsukuyomi
SaintLaurentDon
Tsukuyomi
10,895
3,544
0
4,414
11,969
6,280
128
2,982
8,987
0
73,792
L
Khepri
VANERA33
Khepri
4,087
878
357
1,185
9,935
8,471
73
6,890
3,005
17,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
45,077
339
Minions Killed
371
0
Camps Cleared
0
1,492,925
Distance Traveled
1,558,398
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,565
535
105
7
0
274,349
4
W
Nemesis
7,694
481
63
4
0
326,786
3
L
Discordia
8,727
545
83
5
0
290,197
3
W
Sol
11,039
690
112
7
0
318,965
4
W
Scylla
7,647
478
37
2
0
272,688
0
L
Hachiman
7,319
457
71
4
0
214,213
2
W
Cerberus
8,260
516
12
1
0
301,116
1
L
Nemesis
7,402
463
52
3
0
363,792
3
W
Tsukuyomi
10,437
652
147
9
0
338,843
3
L
Khepri
7,148
447
28
2
0
350,374
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role