Player Matchup

Hercules
Hercules
C Rock 1SG
Hercules
Level 18
God Stats
28W - 41L
1,323 SR
Queue Stats
255W - 294L
1,150 Elo+
Party 1
Charybdis
Charybdis
Jelo Dunkay
Charybdis
Level 17
God Stats
12W - 10L
1,439 SR
Queue Stats
72W - 83L
1,084 Elo+
Party 1
Cerberus
Cerberus
X_Raydier_
Cerberus
Level 18
God Stats
9W - 6L
1,681 SR
Queue Stats
92W - 114L
1,216 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,150 Elo+

VS

Team Averages
Level 20
1,487 SR
1,330 Elo+
Charybdis
Charybdis
ElegantClown7
Charybdis
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 14L
1,182 Elo+
Solo
Chang'e
Chang'e
RumplyBirch244
Chang'e
Level 16
God Stats
0W - 2L
1,673 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Ymir
Ymir
ThePunisher1479
Ymir
Level 27
God Stats
11W - 12L
1,511 SR
Queue Stats
36W - 48L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
C Rock 1SG
Hercules
12
3 / 1 / 16
9,585
799
11,415
11,815
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Jelo Dunkay
Charybdis
13
7 / 0 / 15
9,640
803
14,121
7,993
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
X_Raydier_
Cerberus
14
14 / 1 / 5
10,373
864
8,985
10,991
6,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElegantClown7
Charybdis
10
1 / 5 / 0
7,273
606
2,507
11,082
3,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
0 / 12 / 1
6,876
573
7,447
15,718
4,303
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 1
7,636
636
5,797
15,180
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
24
Kills
2
2
Deaths
24
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
C Rock 1SG
Hercules
3
1
16
11
L
Charybdis
ElegantClown7
Charybdis
1
5
0
0.2
W
Charybdis
Jelo Dunkay
Charybdis
7
0
15
14.5
L
0
12
1
0.04
L
1
7
1
0.21
W
Cerberus
X_Raydier_
Cerberus
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
15,751
30,799
Taken
41,980
20,609
Mitigated
13,743
9,761
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
C Rock 1SG
Hercules
11,415
3,334
0
2,639
11,815
11,680
19
4,169
7,493
687
22,435
L
Charybdis
ElegantClown7
Charybdis
2,507
1,300
45
207
11,082
3,074
0
2,791
8,291
0
9,385
W
Charybdis
Jelo Dunkay
Charybdis
14,121
9,458
0
3,359
7,993
2,723
991
4,584
3,409
0
35,657
L
7,447
1,709
1,390
2,143
15,718
4,303
0
4,322
11,396
24,926
0
L
5,797
1,272
0
1,164
15,180
6,366
0
2,448
12,732
13,704
0
W
Cerberus
X_Raydier_
Cerberus
8,985
708
721
3,042
10,991
6,206
745
4,707
6,284
32,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
21,785
163
Minions Killed
70
4
Camps Cleared
2
679,538
Distance Traveled
533,357
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,585
799
26
2
1
220,148
2
L
Charybdis
7,273
606
26
2
0
153,376
3
W
Charybdis
9,640
803
60
5
1
239,029
0
L
Chang'e
6,876
573
29
2
0
175,598
0
L
Ymir
7,636
636
15
1
2
204,383
0
W
Cerberus
10,373
864
77
6
2
220,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role