Player Matchup

Sol
Sol
AbuSteinewerfer4
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Arnexus
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Eloxis1983
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Neith
Neith
Mampe94
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Chernobog
Chernobog
ivaylo99ivaylo99
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,230 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,446 Elo+

VS

Team Averages
Level 20
1,381 SR
1,234 Elo+
Izanami
Izanami
CrZzL_
Izanami
Level 23
God Stats
59W - 48L
1,354 SR
Queue Stats
98W - 109L
1,250 Elo+
Party 1
Gilgamesh
Gilgamesh
Devletbek
Gilgamesh
Level 27
God Stats
2W - 3L
1,146 SR
Queue Stats
33W - 52L
1,235 Elo+
Solo
Cerberus
Cerberus
Karius_9
Cerberus
Level 27
God Stats
6W - 6L
1,518 SR
Queue Stats
27W - 32L
1,309 Elo+
Solo
Hades
Hades
Schnorm6755
Hades
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
19W - 29L
1,124 Elo+
Solo
Loki
Loki
theo_die_zeh
Loki
Level 18
God Stats
23W - 29L
1,389 SR
Queue Stats
113W - 137L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
8,710
396
7,047
14,172
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Arnexus
Jormungandr
12
0 / 13 / 3
8,800
400
8,532
27,583
23,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Eloxis1983
Ravana
13
1 / 15 / 3
9,012
410
7,687
26,767
8,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Mampe94
Neith
15
1 / 4 / 4
9,846
448
13,672
13,343
4,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chernobog
15
3 / 11 / 2
10,413
473
7,966
17,505
5,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZzL_
Izanami
20
27 / 3 / 10
13,573
617
37,517
21,947
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Devletbek
Gilgamesh
15
4 / 1 / 11
9,914
451
7,252
13,456
15,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Karius_9
Cerberus
2
0 / 0 / 0
6,019
274
0
329
139
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 2 / 13
10,361
471
13,264
15,688
14,308
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
11 / 1 / 8
10,403
473
13,874
9,996
3,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
93
7
Kills
51
55
Deaths
7
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
L
Jormungandr
Arnexus
Jormungandr
0
13
3
0.12
W
Izanami
CrZzL_
Izanami
27
3
10
10.67
W
Gilgamesh
Devletbek
Gilgamesh
4
1
11
9.5
L
Ravana
Eloxis1983
Ravana
1
15
3
0.17
W
Cerberus
Karius_9
Cerberus
0
0
0
0
L
Neith
Mampe94
Neith
1
4
4
0.75
W
9
2
13
7.75
L
Chernobog
3
11
2
0.36
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
71,907
99,370
Taken
61,416
45,975
Mitigated
42,623
11,218
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,047
2,527
0
1,119
14,172
3,442
2,007
1,640
12,532
22,802
0
L
Jormungandr
Arnexus
Jormungandr
8,532
3,216
0
222
27,583
23,842
202
5,998
21,585
37,432
0
W
Izanami
CrZzL_
Izanami
37,517
29,251
313
13,398
21,947
8,939
3,750
6,816
14,981
0
109,335
W
Gilgamesh
Devletbek
Gilgamesh
7,252
1,695
0
47
13,456
15,786
505
2,959
10,171
0
31,634
L
Ravana
Eloxis1983
Ravana
7,687
3,898
0
4,125
26,767
8,835
56
1,903
24,864
0
37,324
W
Cerberus
Karius_9
Cerberus
0
0
0
0
329
139
0
0
329
722
0
L
Neith
Mampe94
Neith
13,672
9,093
0
4,305
13,343
4,487
644
1,015
12,328
0
55,847
W
13,264
3,036
446
3,388
15,688
14,308
0
5,053
10,471
40,874
0
L
Chernobog
7,966
4,085
0
1,447
17,505
5,369
1,846
2,708
14,797
0
53,876
W
13,874
5,248
74
2,233
9,996
3,451
717
111
9,885
0
46,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,781
Gold Earned
50,270
311
Minions Killed
326
0
Camps Cleared
0
1,782,792
Distance Traveled
1,605,957
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,710
396
41
2
0
390,356
1
L
Jormungandr
8,800
400
40
2
0
325,260
0
W
Izanami
13,573
617
163
7
0
378,589
0
W
Gilgamesh
9,914
451
48
2
0
414,379
0
L
Ravana
9,012
410
53
2
0
363,663
0
W
Cerberus
6,019
274
2
0
0
28,553
0
L
Neith
9,846
448
91
4
0
346,190
1
W
Hades
10,361
471
60
3
0
351,141
0
L
Chernobog
10,413
473
86
4
0
357,323
1
W
Loki
10,403
473
53
2
0
433,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role