Player Matchup

Da Ji
Da Ji
About5kittens
Da Ji
Level 23
God Stats
1W - 3L
1,481 SR
Queue Stats
14W - 11L
1,620 Elo+
Solo
Scylla
Scylla
AwoogaBoy446
Scylla
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
91W - 81L
1,594 Elo+
Solo
Cupid
Cupid
CoqueSDT
Cupid
Level 28
God Stats
18W - 14L
1,614 SR
Queue Stats
80W - 77L
1,598 Elo+
Solo
Hel
Hel
MMRdownbad
Hel
Level 24
God Stats
1W - 2L
1,602 SR
Queue Stats
65W - 38L
1,779 Elo+
Solo
Ymir
Ymir
Warchidabra
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,657 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,650 Elo+

VS

Team Averages
Level 22
1,673 SR
1,673 Elo+
Ah Muzen Cab
Ah Muzen Cab
Devilking1900
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,742 SR
Queue Stats
55W - 54L
1,568 Elo+
Solo
Artio
Artio
DirtyD0603
Artio
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 98L
1,602 Elo+
Solo
Tiamat
Tiamat
QwееnBoo
Tiamat
Level 28
God Stats
4W - 0L
2,021 SR
Queue Stats
55W - 16L
1,809 Elo+
Solo
The Morrigan
The Morrigan
SlimeWalker
The Morrigan
Level 27
God Stats
4W - 0L
1,773 SR
Queue Stats
97W - 57L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
hugehangdown
Gilgamesh
Level 7
God Stats
2W - 1L
1,330 SR
Queue Stats
68W - 58L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 1
10,329
470
7,122
15,572
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
17
2 / 4 / 1
10,906
496
5,854
11,367
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
CoqueSDT
Cupid
19
8 / 5 / 3
12,371
562
18,341
20,944
8,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 9 / 5
10,128
460
13,172
21,719
13,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 10 / 0
10,747
489
13,662
29,593
13,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Devilking1900
Ah Muzen Cab
16
3 / 10 / 5
10,415
473
15,898
18,119
6,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
16
3 / 3 / 11
10,845
493
6,936
22,181
21,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
QwееnBoo
Tiamat
20
9 / 2 / 5
13,434
611
27,122
20,072
18,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
SlimeWalker
The Morrigan
20
8 / 3 / 4
13,027
592
16,916
9,925
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
hugehangdown
Gilgamesh
20
12 / 3 / 3
12,699
577
11,339
15,262
12,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
21
Kills
35
35
Deaths
21
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
L
Scylla
2
4
1
0.63
L
Cupid
CoqueSDT
Cupid
8
5
3
1.9
W
Ah Muzen Cab
Devilking1900
Ah Muzen Cab
3
10
5
0.55
W
Artio
3
3
11
2.83
L
4
9
5
0.72
W
Tiamat
QwееnBoo
Tiamat
9
2
5
5.75
W
The Morrigan
SlimeWalker
The Morrigan
8
3
4
3.33
L
2
10
0
0.2
W
Gilgamesh
hugehangdown
Gilgamesh
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,151
Damage
78,211
99,195
Taken
85,559
44,391
Mitigated
63,775
29,265
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,122
1,431
0
1,083
15,572
6,057
0
8,460
7,112
0
53,065
L
Scylla
5,854
591
0
2,061
11,367
3,877
0
5,420
5,947
80,539
0
L
Cupid
CoqueSDT
Cupid
18,341
10,076
315
6,720
20,944
8,001
3,006
4,156
16,788
0
98,818
W
Ah Muzen Cab
Devilking1900
Ah Muzen Cab
15,898
7,303
0
4,595
18,119
6,703
429
7,591
10,528
0
69,864
W
Artio
6,936
1,084
320
5,998
22,181
21,737
64
5,209
16,972
32,587
0
L
13,172
1,740
1,935
7,625
21,719
13,245
356
7,843
13,876
53,720
0
W
Tiamat
QwееnBoo
Tiamat
27,122
3,188
0
10,710
20,072
18,471
857
11,860
8,212
97,765
0
W
The Morrigan
SlimeWalker
The Morrigan
16,916
2,566
268
4,208
9,925
4,653
17
4,081
5,463
97,041
6,047
L
13,662
4,311
0
9,526
29,593
13,211
462
21,960
7,633
62,682
0
W
Gilgamesh
hugehangdown
Gilgamesh
11,339
2,475
0
4,227
15,262
12,211
589
3,594
11,668
231
99,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
60,420
631
Minions Killed
641
0
Camps Cleared
0
1,896,230
Distance Traveled
2,065,312
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,329
470
85
4
0
384,705
1
L
Scylla
10,906
496
156
7
0
410,897
4
L
Cupid
12,371
562
184
8
0
368,914
7
W
Ah Muzen Cab
10,415
473
115
5
0
367,597
5
W
Artio
10,845
493
41
2
0
424,559
7
L
Hel
10,128
460
87
4
0
388,505
3
W
Tiamat
13,434
611
157
7
0
419,395
8
W
The Morrigan
13,027
592
185
8
0
423,211
5
L
Ymir
10,747
489
119
5
0
343,209
2
W
Gilgamesh
12,699
577
143
7
0
430,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role