Player Matchup

Izanami
Izanami
KuroSakura04
Izanami
Level 14
God Stats
2W - 2L
1,409 SR
Queue Stats
31W - 32L
1,312 Elo+
Party 1
Hel
Hel
Modeus9457
Hel
Level 21
God Stats
26W - 25L
1,408 SR
Queue Stats
57W - 62L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
Pan912
Ah Puch
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 64L
1,355 Elo+
Party 1
Nike
Nike
cempersd
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 128L
1,410 Elo+
Solo
Fenrir
Fenrir
divineYasaj
Fenrir
Level 7
God Stats
9W - 11L
1,334 SR
Queue Stats
27W - 34L
1,308 Elo+
Solo
Team Averages
Level 39
1,430 SR
1,350 Elo+

VS

Team Averages
Level 14
1,516 SR
1,362 Elo+
Sol
Sol
Kimchiii7
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Moha__Belleville
Cthulhu
Level 7
God Stats
1W - 4L
1,476 SR
Queue Stats
4W - 8L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ORSTRETA
Morgan Le Fay
Level 25
God Stats
21W - 17L
1,602 SR
Queue Stats
86W - 64L
1,456 Elo+
Solo
Danzaburou
Danzaburou
OpTik x LegendZ
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Party 2
Xing Tian
Xing Tian
Wasi87HUN
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KuroSakura04
Izanami
20
12 / 0 / 22
12,546
965
23,175
15,846
6,843
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 1 / 23
12,947
996
21,015
16,784
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
Pan912
Ah Puch
20
9 / 0 / 20
13,501
1,039
31,615
7,168
3,071
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
20
4 / 1 / 23
12,350
950
14,884
12,678
13,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
19
7 / 0 / 16
12,226
940
12,182
7,550
4,192
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,073
775
10,477
16,586
4,725
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 15 / 1
10,329
795
13,946
29,821
32,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
ORSTRETA
Morgan Le Fay
17
2 / 3 / 0
11,279
868
13,717
20,330
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
OpTik x LegendZ
Danzaburou
16
0 / 6 / 1
10,027
771
6,699
15,081
4,989
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Wasi87HUN
Xing Tian
17
0 / 9 / 2
10,693
823
10,229
26,612
28,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
8
40
Kills
2
2
Deaths
40
104
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Izanami
KuroSakura04
Izanami
12
0
22
23
W
8
1
23
19.5
L
0
15
1
0.03
L
Morgan Le Fay
ORSTRETA
Morgan Le Fay
2
3
0
0.67
L
Danzaburou
OpTik x LegendZ
Danzaburou
0
6
1
0.08
W
Ah Puch
Pan912
Ah Puch
9
0
20
19
L
Xing Tian
Wasi87HUN
Xing Tian
0
9
2
0.11
W
Nike
4
1
23
15.5
W
Fenrir
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,871
Damage
55,068
60,026
Taken
108,430
35,676
Mitigated
76,608
25,499
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,477
2,672
0
1,701
16,586
4,725
0
9,714
6,872
17,044
0
W
Izanami
KuroSakura04
Izanami
23,175
18,002
0
3,100
15,846
6,843
0
11,855
3,991
0
37,663
W
21,015
1,478
8,564
9,934
16,784
8,398
0
14,456
2,328
35,814
0
L
13,946
1,190
0
0
29,821
32,282
0
10,776
19,045
31,239
0
L
Morgan Le Fay
ORSTRETA
Morgan Le Fay
13,717
1,444
68
1,439
20,330
6,576
0
14,875
5,455
33,257
0
L
Danzaburou
OpTik x LegendZ
Danzaburou
6,699
2,367
0
257
15,081
4,989
0
6,918
8,163
0
16,199
W
Ah Puch
Pan912
Ah Puch
31,615
1,597
317
2,918
7,168
3,071
0
6,142
1,026
60,607
0
L
Xing Tian
Wasi87HUN
Xing Tian
10,229
481
0
0
26,612
28,036
0
10,347
16,265
33,482
0
W
Nike
14,884
1,279
0
83
12,678
13,172
0
10,206
2,472
0
31,430
W
Fenrir
12,182
4,103
0
583
7,550
4,192
0
5,710
1,840
0
15,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,570
Gold Earned
52,401
192
Minions Killed
179
3
Camps Cleared
2
1,278,744
Distance Traveled
1,056,037
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,073
775
20
2
0
203,062
0
W
Izanami
12,546
965
34
3
1
226,878
0
W
Hel
12,947
996
38
3
1
246,868
6
L
Cthulhu
10,329
795
51
4
0
217,489
1
L
Morgan Le Fay
11,279
868
38
3
1
226,769
0
L
Danzaburou
10,027
771
23
2
0
162,635
0
W
Ah Puch
13,501
1,039
81
6
0
254,823
0
L
Xing Tian
10,693
823
47
4
1
246,082
0
W
Nike
12,350
950
33
3
0
280,861
0
W
Fenrir
12,226
940
6
0
1
269,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role