Player Matchup

Cerberus
Cerberus
Allymck
Cerberus
Level 29
God Stats
2W - 4L
1,623 SR
Queue Stats
69W - 73L
1,313 Elo+
Solo
Nike
Nike
Kotev5
Nike
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
RedScorpionRus
Thanatos
Level 27
God Stats
6W - 7L
1,637 SR
Queue Stats
105W - 130L
1,322 Elo+
Solo
Ra
Ra
ShAiRoxW
Ra
Level 0
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Loki
Loki
Witek051
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 2
Team Averages
Level 12
1,552 SR
1,356 Elo+

VS

Team Averages
Level 22
1,419 SR
1,183 Elo+
Xing Tian
Xing Tian
AkashKaran25
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,098 Elo+
Party 1
Agni
Agni
DarkGateNL
Agni
Level 9
God Stats
2W - 2L
1,459 SR
Queue Stats
3W - 2L
1,282 Elo+
Party 1
Anhur
Anhur
Jbbr
Anhur
Level 16
God Stats
3W - 2L
1,294 SR
Queue Stats
3W - 2L
1,282 Elo+
Party 1
Guan Yu
Guan Yu
SpeedHunterNL
Guan Yu
Level 17
God Stats
2W - 1L
1,466 SR
Queue Stats
3W - 5L
1,128 Elo+
Party 1
Susano
Susano
dynemobg
Susano
Level 64
God Stats
1W - 1L
1,373 SR
Queue Stats
3W - 5L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Allymck
Cerberus
12
1 / 5 / 0
7,598
422
7,277
15,715
8,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
Kotev5
Nike
14
3 / 3 / 0
8,795
489
8,220
11,339
5,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
1 / 7 / 4
7,680
427
7,017
12,004
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 4 / 0
7,474
415
1,720
5,896
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
3 / 8 / 4
7,406
411
7,067
9,486
2,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AkashKaran25
Xing Tian
10
2 / 2 / 5
7,311
406
2,771
9,406
6,335
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 2 / 3
9,164
509
11,194
6,597
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Jbbr
Anhur
13
4 / 2 / 6
8,249
458
7,504
8,951
1,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
14
7 / 2 / 7
9,538
530
8,637
15,767
12,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
dynemobg
Susano
15
6 / 2 / 8
9,566
531
8,298
17,122
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
27
27
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AkashKaran25
Xing Tian
2
2
5
2.25
L
Cerberus
Allymck
Cerberus
1
5
0
0.2
W
8
2
3
4.75
W
Anhur
Jbbr
Anhur
4
2
6
3.5
L
Nike
Kotev5
Nike
3
3
0
1
L
Thanatos
1
7
4
0.43
L
2
4
0
0.5
W
Guan Yu
7
2
7
5.25
L
Loki
3
8
4
0.63
W
Susano
dynemobg
Susano
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
38,404
54,440
Taken
57,843
25,918
Mitigated
28,668
12,237
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AkashKaran25
Xing Tian
2,771
274
0
606
9,406
6,335
120
2,124
7,282
10,498
0
L
Cerberus
Allymck
Cerberus
7,277
906
0
3,347
15,715
8,612
76
4,771
10,944
43,920
0
W
11,194
1,712
291
2,375
6,597
1,885
618
1,664
4,933
42,994
0
W
Anhur
Jbbr
Anhur
7,504
3,486
0
498
8,951
1,724
2,380
3,495
5,456
0
39,088
L
Nike
Kotev5
Nike
8,220
2,017
0
1,855
11,339
5,466
72
448
10,891
5,985
53,239
L
Thanatos
7,017
1,923
0
6,341
12,004
8,361
160
2,965
9,039
0
41,334
L
1,720
200
72
622
5,896
1,421
600
3,513
2,383
32,090
0
W
Guan Yu
8,637
2,008
2,231
7,975
15,767
12,979
445
1,838
13,929
0
37,574
L
Loki
7,067
2,165
0
0
9,486
2,058
24
2,268
7,218
0
21,744
W
Susano
dynemobg
Susano
8,298
2,588
0
10,388
17,122
5,745
286
568
16,554
0
57,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
43,828
347
Minions Killed
301
0
Camps Cleared
0
1,536,645
Distance Traveled
1,707,179
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,311
406
6
0
0
310,927
0
L
Cerberus
7,598
422
88
5
0
321,980
2
W
Agni
9,164
509
67
4
0
336,943
2
W
Anhur
8,249
458
64
4
0
330,509
2
L
Nike
8,795
489
103
6
0
353,538
2
L
Thanatos
7,680
427
69
4
0
304,944
2
L
Ra
7,474
415
54
3
0
220,576
4
W
Guan Yu
9,538
530
71
4
0
376,496
0
L
Loki
7,406
411
33
2
0
335,607
1
W
Susano
9,566
531
93
5
0
352,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role