Player Matchup

Sobek
Sobek
BCNATION300
Sobek
Level 85
God Stats
29W - 24L
1,487 SR
Queue Stats
146W - 88L
1,527 Elo+
Party 1
Bacchus
Bacchus
Da Hasbulla
Bacchus
Level 128
God Stats
1W - 1L
1,221 SR
Queue Stats
172W - 110L
1,526 Elo+
Party 1
Mercury
Mercury
Inmate Al
Mercury
Level 107
God Stats
7W - 1L
1,483 SR
Queue Stats
129W - 80L
1,541 Elo+
Party 1
Team Averages
Level 107
1,397 SR
1,531 Elo+

VS

Team Averages
Level 60
1,646 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Chef8583
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
Skogul187
Cernunnos
Level 14
God Stats
4W - 4L
1,736 SR
Queue Stats
8W - 23L
1,193 Elo+
Solo
Zhong Kui
Zhong Kui
Zeno Blurrr
Zhong Kui
Level 117
God Stats
2W - 2L
1,702 SR
Queue Stats
124W - 124L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 13
14,911
621
12,424
31,071
37,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Da Hasbulla
Bacchus
19
8 / 2 / 14
16,047
669
19,833
23,553
15,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Inmate Al
Mercury
18
9 / 6 / 12
15,662
653
19,710
18,993
6,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chef8583
Gilgamesh
16
1 / 6 / 9
13,582
566
13,080
20,398
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Skogul187
Cernunnos
12
0 / 11 / 5
12,567
524
6,665
14,675
4,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Zeno Blurrr
Zhong Kui
19
10 / 6 / 1
15,991
666
37,930
28,891
20,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
23
Kills
11
11
Deaths
23
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
13
4.17
L
Gilgamesh
Chef8583
Gilgamesh
1
6
9
0.92
W
Bacchus
Da Hasbulla
Bacchus
8
2
14
7.5
W
Mercury
Inmate Al
Mercury
9
6
12
2.5
L
Cernunnos
Skogul187
Cernunnos
0
11
5
0.23
L
Zhong Kui
Zeno Blurrr
Zhong Kui
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,967
Damage
57,675
73,617
Taken
63,964
59,168
Mitigated
39,180
21,520
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,424
615
0
11,971
31,071
37,207
399
14,850
15,668
34,585
0
L
Gilgamesh
Chef8583
Gilgamesh
13,080
3,195
167
1,844
20,398
14,271
244
10,143
10,255
0
47,027
W
Bacchus
Da Hasbulla
Bacchus
19,833
2,267
133
6,914
23,553
15,550
630
13,744
9,578
60,328
0
W
Mercury
Inmate Al
Mercury
19,710
10,659
950
1,552
18,993
6,411
1,820
9,815
8,873
0
77,112
L
Cernunnos
Skogul187
Cernunnos
6,665
882
0
45
14,675
4,757
0
6,883
7,792
0
34,436
L
Zhong Kui
Zeno Blurrr
Zhong Kui
37,930
2,771
649
11,990
28,891
20,152
705
16,738
12,153
98,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
42,140
218
Minions Killed
248
8
Camps Cleared
12
1,306,440
Distance Traveled
1,087,433
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,911
621
35
1
0
427,938
1
L
Gilgamesh
13,582
566
45
2
4
374,309
0
W
Bacchus
16,047
669
67
3
3
437,070
2
W
Mercury
15,662
653
116
5
5
441,432
2
L
Cernunnos
12,567
524
61
3
3
332,864
1
L
Zhong Kui
15,991
666
142
6
5
380,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role