Player Matchup

Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hawkphan20
Izanami
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 165L
1,447 Elo+
Solo
Raijin
Raijin
Raunchy Russian
Raijin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 199L
1,517 Elo+
Solo
Geb
Geb
Ravenzfury
Geb
Level 122
God Stats
2W - 0L
1,729 SR
Queue Stats
39W - 31L
1,530 Elo+
Solo
Scylla
Scylla
Spain
Scylla
Level 143
God Stats
2W - 0L
1,707 SR
Queue Stats
21W - 23L
1,508 Elo+
Solo
Team Averages
Level 135
1,587 SR
1,500 Elo+

VS

Team Averages
Level 109
1,603 SR
1,543 Elo+
Chiron
Chiron
Baulkin
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,520 Elo+
Solo
Sol
Sol
LtBean
Sol
Level 101
God Stats
1W - 4L
1,450 SR
Queue Stats
136W - 118L
1,493 Elo+
Party 1
Anhur
Anhur
MaxMiiller
Anhur
Level 135
God Stats
1W - 1L
1,742 SR
Queue Stats
160W - 164L
1,537 Elo+
Solo
Hou Yi
Hou Yi
YurShade
Hou Yi
Level 122
God Stats
1W - 2L
1,630 SR
Queue Stats
78W - 61L
1,600 Elo+
Party 1
Kali
Kali
jadost1
Kali
Level 102
God Stats
2W - 1L
1,693 SR
Queue Stats
82W - 71L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 3 / 15
11,546
679
12,831
20,236
26,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hawkphan20
Izanami
20
8 / 3 / 6
12,461
733
12,803
15,223
6,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 2 / 11
11,205
659
18,080
14,303
6,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 13
11,918
701
8,096
20,598
26,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Spain
Scylla
20
8 / 0 / 8
12,601
741
15,750
11,035
4,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Baulkin
Chiron
17
1 / 6 / 7
9,898
582
12,598
15,796
6,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
LtBean
Sol
20
2 / 2 / 8
10,991
647
25,066
15,370
6,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
14
0 / 4 / 2
8,729
513
4,776
12,402
4,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
YurShade
Hou Yi
19
5 / 3 / 3
11,760
692
16,320
11,899
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
jadost1
Kali
15
2 / 5 / 6
9,439
555
9,170
19,698
8,924
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
20
Kills
10
10
Deaths
20
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
15
2.83
L
Chiron
Baulkin
Chiron
1
6
7
0.75
W
Izanami
Hawkphan20
Izanami
8
3
6
3.67
L
Sol
LtBean
Sol
2
2
8
3
L
Anhur
0
4
2
0.25
W
1
2
11
3.25
W
2
2
13
4.25
W
Scylla
Spain
Scylla
8
0
8
12
L
Hou Yi
YurShade
Hou Yi
5
3
3
2.17
L
Kali
jadost1
Kali
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,560
Damage
67,930
81,395
Taken
75,165
70,492
Mitigated
31,596
28,681
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,831
268
1,642
3,441
20,236
26,507
265
4,021
16,215
0
29,249
L
Chiron
Baulkin
Chiron
12,598
2,717
3,437
3,271
15,796
6,120
0
7,314
8,168
0
31,185
W
Izanami
Hawkphan20
Izanami
12,803
8,319
0
3,503
15,223
6,961
3,653
6,202
9,021
0
36,305
L
Sol
LtBean
Sol
25,066
4,550
2,606
4,976
15,370
6,120
627
9,221
5,887
50,205
0
L
Anhur
4,776
1,672
2,485
3,780
12,402
4,260
0
7,276
4,638
0
21,212
W
18,080
1,016
4,131
3,264
14,303
6,180
694
4,389
9,914
33,622
0
W
8,096
240
2,365
3,341
20,598
26,412
203
6,441
14,157
14,401
0
W
Scylla
Spain
Scylla
15,750
2,211
3,833
3,161
11,035
4,432
738
4,013
7,022
44,049
0
L
Hou Yi
YurShade
Hou Yi
16,320
6,452
579
1,714
11,899
6,172
490
6,699
4,974
0
31,603
L
Kali
jadost1
Kali
9,170
4,308
2,398
6,022
19,698
8,924
0
9,842
9,572
0
12,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,731
Gold Earned
50,817
178
Minions Killed
164
0
Camps Cleared
0
1,592,500
Distance Traveled
1,314,340
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,546
679
15
1
0
328,742
0
L
Chiron
9,898
582
33
2
0
277,851
0
W
Izanami
12,461
733
53
3
0
288,741
5
L
Sol
10,991
647
52
3
0
311,054
1
L
Anhur
8,729
513
41
2
0
198,976
4
W
Raijin
11,205
659
39
2
0
314,130
2
W
Geb
11,918
701
12
1
0
313,969
0
W
Scylla
12,601
741
59
3
0
346,918
1
L
Hou Yi
11,760
692
31
2
0
255,420
1
L
Kali
9,439
555
7
0
0
271,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role