Player Matchup

Sol
Sol
BloodMoon432
Sol
Level 124
God Stats
5W - 4L
1,525 SR
Queue Stats
95W - 79L
1,458 Elo+
Party 2
Bakasura
Bakasura
ShickaShickaBas
Bakasura
Level 111
God Stats
1W - 0L
1,173 SR
Queue Stats
13W - 6L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
phoenix52093
Cthulhu
Level 126
God Stats
3W - 0L
1,343 SR
Queue Stats
137W - 125L
1,538 Elo+
Party 2
Team Averages
Level 120
1,347 SR
1,469 Elo+

VS

Team Averages
Level 66
1,553 SR
1,408 Elo+
Ratatoskr
Ratatoskr
Harlequinn_Slain
Ratatoskr
Level 45
God Stats
6W - 9L
1,401 SR
Queue Stats
22W - 34L
1,291 Elo+
Party 1
Gilgamesh
Gilgamesh
Slime_PR
Gilgamesh
Level 44
God Stats
0W - 1L
1,544 SR
Queue Stats
20W - 32L
1,263 Elo+
Party 1
Janus
Janus
pmonkey13
Janus
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
9,232
769
9,526
6,360
1,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
13
3 / 3 / 6
8,556
713
5,085
9,980
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
phoenix52093
Cthulhu
13
3 / 3 / 7
9,511
793
8,296
12,094
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
8
0 / 4 / 2
6,506
542
2,391
7,182
2,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Slime_PR
Gilgamesh
9
1 / 4 / 2
7,029
586
5,426
10,379
5,992
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
pmonkey13
Janus
13
4 / 4 / 2
8,404
700
9,238
9,560
3,476
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
6
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
Ratatoskr
0
4
2
0.25
W
Bakasura
3
3
6
2
L
Gilgamesh
Slime_PR
Gilgamesh
1
4
2
0.5
W
Cthulhu
phoenix52093
Cthulhu
3
3
7
2.17
L
Janus
pmonkey13
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,907
Damage
17,055
28,434
Taken
27,121
18,909
Mitigated
11,973
10,711
Healing
2,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,526
2,332
0
3,445
6,360
1,897
2,064
1,987
4,373
30,761
0
L
Ratatoskr
2,391
373
0
420
7,182
2,505
0
5,367
1,815
0
7,221
W
Bakasura
5,085
4,101
0
3,578
9,980
3,951
480
4,187
5,793
0
21,776
L
Gilgamesh
Slime_PR
Gilgamesh
5,426
1,246
0
96
10,379
5,992
0
5,141
4,928
0
16,902
W
Cthulhu
phoenix52093
Cthulhu
8,296
432
185
3,503
12,094
13,061
56
3,695
8,399
26,437
0
L
Janus
pmonkey13
Janus
9,238
765
0
1,730
9,560
3,476
0
7,568
1,742
38,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
21,939
146
Minions Killed
110
8
Camps Cleared
2
645,175
Distance Traveled
558,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,232
769
51
4
1
211,078
1
L
Ratatoskr
6,506
542
5
0
0
162,481
1
W
Bakasura
8,556
713
54
5
7
230,597
0
L
Gilgamesh
7,029
586
20
2
0
201,368
0
W
Cthulhu
9,511
793
41
3
0
203,500
0
L
Janus
8,404
700
85
7
2
194,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role