Player Matchup

Ao Kuang
Ao Kuang
DioblosSpawn
Ao Kuang
Level 62
God Stats
5W - 3L
1,555 SR
Queue Stats
226W - 206L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TSg JO
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,595 SR
Queue Stats
108W - 99L
1,461 Elo+
Solo
Ymir
Ymir
XGunSmoke63X
Ymir
Level 63
God Stats
13W - 4L
1,655 SR
Queue Stats
184W - 166L
1,422 Elo+
Party 2
Team Averages
Level 95
1,601 SR
1,436 Elo+

VS

Team Averages
Level 84
1,596 SR
1,476 Elo+
Agni
Agni
HarrisonDuke
Agni
Level 101
God Stats
0W - 2L
1,252 SR
Queue Stats
26W - 28L
1,509 Elo+
Party 1
Thor
Thor
Murrks
Thor
Level 104
God Stats
2W - 3L
1,754 SR
Queue Stats
66W - 70L
1,505 Elo+
Party 1
Horus
Horus
PRESENTGOD
Horus
Level 48
God Stats
10W - 3L
1,781 SR
Queue Stats
18W - 16L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DioblosSpawn
Ao Kuang
16
6 / 5 / 4
12,403
653
12,673
15,773
6,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
TSg JO
Ah Muzen Cab
15
4 / 2 / 5
12,115
638
13,262
9,214
3,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 10
12,079
636
10,296
21,224
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
11,691
615
21,684
13,142
5,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Murrks
Thor
13
3 / 5 / 5
10,629
559
11,839
14,032
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
14
1 / 3 / 6
10,215
538
2,569
16,046
13,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
9
9
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DioblosSpawn
Ao Kuang
6
5
4
1.6
L
5
2
3
3.25
L
Thor
Murrks
Thor
3
5
5
1.1
L
Horus
1
3
6
1.33
W
Ah Muzen Cab
TSg JO
Ah Muzen Cab
4
2
5
3.25
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
36,092
46,211
Taken
43,220
33,994
Mitigated
25,037
14,073
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DioblosSpawn
Ao Kuang
12,673
3,309
780
6,367
15,773
6,878
1,640
8,612
7,161
33,212
0
L
21,684
1,360
0
3,334
13,142
5,429
0
6,740
6,402
71,155
0
L
Thor
Murrks
Thor
11,839
1,452
0
1,444
14,032
5,836
0
7,840
6,192
0
32,896
L
Horus
2,569
1,091
3,677
3,735
16,046
13,772
0
9,070
6,976
0
8,976
W
Ah Muzen Cab
TSg JO
Ah Muzen Cab
13,262
3,298
0
2,375
9,214
3,569
525
2,751
6,463
0
56,057
W
10,296
1,066
0
4,551
21,224
23,547
432
10,892
10,332
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
32,535
193
Minions Killed
211
5
Camps Cleared
10
1,004,071
Distance Traveled
964,851
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,403
653
40
2
2
311,128
1
L
Agni
11,691
615
141
7
3
326,562
4
L
Thor
10,629
559
56
3
5
311,289
2
L
Horus
10,215
538
14
1
2
327,000
5
W
Ah Muzen Cab
12,115
638
97
5
2
361,007
2
W
Ymir
12,079
636
56
3
1
331,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role