Player Matchup

Ares
Ares
Dotis
Ares
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
Gullak
Cernunnos
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 3L
1,491 Elo+
Solo
Eset
Eset
Koffy
Eset
Level 89
God Stats
14W - 10L
1,508 SR
Queue Stats
537W - 411L
1,626 Elo+
Party 1
Fenrir
Fenrir
NATTSUDDA
Fenrir
Level 8
God Stats
0W - 3L
1,177 SR
Queue Stats
16W - 12L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
skully00uno
Kukulkan
Level 43
God Stats
11W - 11L
1,564 SR
Queue Stats
172W - 209L
1,466 Elo+
Solo
Team Averages
Level 57
1,496 SR
1,538 Elo+

VS

Team Averages
Level 64
1,580 SR
1,547 Elo+
Izanami
Izanami
Frajer2390
Izanami
Level 44
God Stats
12W - 4L
1,691 SR
Queue Stats
106W - 97L
1,557 Elo+
Party 3
Anubis
Anubis
Heelia
Anubis
Level 145
God Stats
3W - 0L
1,164 SR
Queue Stats
20W - 11L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SigmaWix
Tsukuyomi
Level 39
God Stats
10W - 1L
1,725 SR
Queue Stats
90W - 102L
1,704 Elo+
Party 3
Jormungandr
Jormungandr
bl6sio
Jormungandr
Level 43
God Stats
4W - 3L
1,711 SR
Queue Stats
121W - 106L
1,523 Elo+
Party 2
Chaac
Chaac
xFlxckox
Chaac
Level 47
God Stats
8W - 6L
1,607 SR
Queue Stats
69W - 80L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dotis
Ares
20
5 / 9 / 16
13,720
980
15,719
35,132
50,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Gullak
Cernunnos
20
7 / 13 / 16
14,104
1,007
30,469
27,045
13,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
Koffy
Eset
20
9 / 6 / 19
15,576
1,113
25,041
22,812
9,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
NATTSUDDA
Fenrir
20
6 / 12 / 14
13,892
992
19,817
30,930
20,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
skully00uno
Kukulkan
20
4 / 3 / 21
14,525
1,038
23,171
13,710
7,072
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frajer2390
Izanami
20
10 / 8 / 24
15,250
1,089
31,913
23,378
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Heelia
Anubis
20
14 / 4 / 21
17,487
1,249
31,893
15,333
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SigmaWix
Tsukuyomi
20
1 / 10 / 21
12,666
905
17,648
21,839
8,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
bl6sio
Jormungandr
20
9 / 5 / 31
15,927
1,138
21,259
26,092
16,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
xFlxckox
Chaac
20
9 / 4 / 24
14,849
1,061
18,362
33,379
42,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
164
31
Kills
43
43
Deaths
31
86
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Ares
Dotis
Ares
5
9
16
1.44
W
Izanami
Frajer2390
Izanami
10
8
24
2.75
L
Cernunnos
Gullak
Cernunnos
7
13
16
1.15
W
Anubis
Heelia
Anubis
14
4
21
6.13
L
Eset
Koffy
Eset
9
6
19
3.08
L
Fenrir
NATTSUDDA
Fenrir
6
12
14
1.08
W
Tsukuyomi
SigmaWix
Tsukuyomi
1
10
21
1.15
W
Jormungandr
bl6sio
Jormungandr
9
5
31
4.9
L
Kukulkan
skully00uno
Kukulkan
4
3
21
4.83
W
Chaac
xFlxckox
Chaac
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,217
Damage
121,075
129,629
Taken
120,021
100,863
Mitigated
83,918
11,941
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dotis
Ares
15,719
169
0
0
35,132
50,055
0
12,943
22,189
18,781
0
W
Izanami
Frajer2390
Izanami
31,913
23,662
0
4,859
23,378
8,824
0
14,883
8,495
0
66,648
L
Cernunnos
Gullak
Cernunnos
30,469
20,733
0
3,297
27,045
13,249
0
10,788
16,257
0
58,804
W
Anubis
Heelia
Anubis
31,893
999
0
3,314
15,333
7,650
0
8,659
6,674
69,191
0
L
Eset
Koffy
Eset
25,041
1,848
1,178
3,001
22,812
9,976
0
11,837
10,975
75,210
0
L
Fenrir
NATTSUDDA
Fenrir
19,817
4,000
0
1,244
30,930
20,511
0
12,466
18,464
0
36,506
W
Tsukuyomi
SigmaWix
Tsukuyomi
17,648
4,988
0
44
21,839
8,150
0
13,451
8,388
0
35,245
W
Jormungandr
bl6sio
Jormungandr
21,259
4,086
257
2,093
26,092
16,532
0
12,904
13,188
35,766
0
L
Kukulkan
skully00uno
Kukulkan
23,171
2,268
1,384
1,837
13,710
7,072
0
5,118
8,592
55,245
0
W
Chaac
xFlxckox
Chaac
18,362
2,561
0
5,582
33,379
42,762
0
14,034
19,345
0
30,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,817
Gold Earned
76,179
269
Minions Killed
273
4
Camps Cleared
6
1,326,877
Distance Traveled
1,306,607
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,720
980
5
0
2
276,903
1
W
Izanami
15,250
1,089
87
6
1
225,850
0
L
Cernunnos
14,104
1,007
46
3
1
215,644
2
W
Anubis
17,487
1,249
97
7
3
268,202
1
L
Eset
15,576
1,113
114
8
0
279,137
2
L
Fenrir
13,892
992
30
2
1
267,985
0
W
Tsukuyomi
12,666
905
44
3
1
261,119
0
W
Jormungandr
15,927
1,138
30
2
0
266,338
0
L
Kukulkan
14,525
1,038
74
5
0
287,208
6
W
Chaac
14,849
1,061
15
1
1
285,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role