Player Matchup

Cu Chulainn
Cu Chulainn
Sandy4Ever
Cu Chulainn
Level 127
God Stats
4W - 0L
1,656 SR
Queue Stats
30W - 24L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TDK801
Morgan Le Fay
Level 105
God Stats
2W - 1L
1,447 SR
Queue Stats
13W - 21L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
wolfito000
Cernunnos
Level 115
God Stats
3W - 0L
1,590 SR
Queue Stats
22W - 14L
1,555 Elo+
Party 1
Team Averages
Level 116
1,564 SR
1,507 Elo+

VS

Team Averages
Level 78
1,490 SR
1,386 Elo+
Merlin
Merlin
Duducrazy9531
Merlin
Level 8
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
QuakerOfCheeks
Baron Samedi
Level 107
God Stats
0W - 1L
1,637 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Tyr
Tyr
YouDumbBeaches
Tyr
Level 120
God Stats
1W - 5L
1,452 SR
Queue Stats
368W - 404L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sandy4Ever
Cu Chulainn
16
10 / 1 / 10
12,857
714
18,436
17,301
21,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
TDK801
Morgan Le Fay
16
3 / 5 / 11
11,769
654
13,791
13,624
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
wolfito000
Cernunnos
16
8 / 4 / 7
12,581
699
13,115
13,667
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
10,047
558
5,194
14,404
12,151
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
QuakerOfCheeks
Baron Samedi
16
6 / 6 / 4
12,112
673
16,234
17,964
10,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 7
11,491
638
11,926
19,749
18,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
10
10
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
L
Baron Samedi
QuakerOfCheeks
Baron Samedi
6
6
4
1.33
W
Cu Chulainn
Sandy4Ever
Cu Chulainn
10
1
10
15
W
Morgan Le Fay
TDK801
Morgan Le Fay
3
5
11
1.7
L
2
7
7
0.79
W
Cernunnos
wolfito000
Cernunnos
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
33,354
44,592
Taken
52,117
33,341
Mitigated
41,185
10,302
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
1,079
0
274
14,404
12,151
0
3,916
10,242
17,524
0
L
Baron Samedi
QuakerOfCheeks
Baron Samedi
16,234
1,556
1,430
3,757
17,964
10,927
0
4,547
13,197
46,067
0
W
Cu Chulainn
Sandy4Ever
Cu Chulainn
18,436
3,436
0
3,848
17,301
21,944
0
7,537
9,764
1,283
46,275
W
Morgan Le Fay
TDK801
Morgan Le Fay
13,791
1,282
462
2,634
13,624
5,887
627
7,045
6,579
48,174
0
L
11,926
953
0
3,498
19,749
18,107
0
5,875
13,404
0
40,246
W
Cernunnos
wolfito000
Cernunnos
13,115
6,088
0
3,358
13,667
5,510
1,314
7,347
6,320
0
50,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
33,650
214
Minions Killed
155
9
Camps Cleared
6
916,095
Distance Traveled
778,984
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,047
558
24
1
0
212,185
1
L
Baron Samedi
12,112
673
71
4
4
284,491
4
W
Cu Chulainn
12,857
714
75
4
0
329,790
2
W
Morgan Le Fay
11,769
654
78
4
3
319,632
5
L
Tyr
11,491
638
60
3
2
282,308
0
W
Cernunnos
12,581
699
61
3
6
266,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role