Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GanJaTimE
Arachne
Level 108
God Stats
1W - 1L
1,710 SR
Queue Stats
28W - 30L
1,541 Elo+
Solo
Nox
Nox
Laggenti
Nox
Level 160
God Stats
3W - 2L
1,515 SR
Queue Stats
225W - 223L
1,487 Elo+
Solo
Danzaburou
Danzaburou
SMrFreeze
Danzaburou
Level 128
God Stats
2W - 2L
1,674 SR
Queue Stats
140W - 139L
1,520 Elo+
Solo
Hachiman
Hachiman
Shanks2911
Hachiman
Level 124
God Stats
8W - 6L
1,649 SR
Queue Stats
330W - 291L
1,579 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,525 Elo+

VS

Team Averages
Level 130
1,461 SR
1,542 Elo+
Anhur
Anhur
AresΩ
Anhur
Level 109
God Stats
14W - 15L
1,573 SR
Queue Stats
595W - 570L
1,582 Elo+
Solo
Mercury
Mercury
HazzC99
Mercury
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 115L
1,546 Elo+
Party 1
Sobek
Sobek
JamesHurstt
Sobek
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 32L
1,590 Elo+
Party 1
Ah Puch
Ah Puch
PastelPink-Twink
Ah Puch
Level 149
God Stats
3W - 2L
1,269 SR
Queue Stats
116W - 112L
1,469 Elo+
Solo
Neith
Neith
PublicWC94
Neith
Level 128
God Stats
10W - 14L
1,462 SR
Queue Stats
1,124W - 1,156L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 7 / 7
9,060
697
8,688
21,525
24,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
GanJaTimE
Arachne
15
3 / 6 / 1
8,418
648
6,433
12,556
5,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 5 / 8
8,637
664
12,183
10,756
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SMrFreeze
Danzaburou
16
4 / 4 / 2
9,134
703
9,418
11,548
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Shanks2911
Hachiman
16
3 / 4 / 4
8,934
687
16,920
12,902
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AresΩ
Anhur
18
5 / 4 / 15
10,748
827
8,342
14,753
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HazzC99
Mercury
16
4 / 3 / 13
10,097
777
15,491
12,293
6,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 2 / 19
9,743
749
7,811
20,194
31,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 1 / 11
11,775
906
22,060
7,947
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
16
1 / 3 / 23
9,752
750
9,923
13,501
11,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
13
Kills
26
26
Deaths
13
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
7
0.79
W
Anhur
AresΩ
Anhur
5
4
15
3.13
L
Arachne
GanJaTimE
Arachne
3
6
1
0.58
W
Mercury
HazzC99
Mercury
4
3
13
3.5
W
2
2
19
5.75
L
1
5
8
1
W
14
1
11
19.5
W
Neith
1
3
23
4.17
L
Danzaburou
SMrFreeze
Danzaburou
4
4
2
1.25
L
Hachiman
Shanks2911
Hachiman
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
63,627
69,287
Taken
68,688
45,120
Mitigated
60,500
14,411
Healing
25,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,688
1,131
123
2,569
21,525
24,562
0
9,693
11,832
681
12,563
W
Anhur
AresΩ
Anhur
8,342
3,789
1,808
3,855
14,753
7,416
2,768
2,624
11,845
0
25,808
L
Arachne
GanJaTimE
Arachne
6,433
2,761
110
2,253
12,556
5,144
0
4,714
7,842
0
10,553
W
Mercury
HazzC99
Mercury
15,491
5,108
0
2,659
12,293
6,229
559
1,202
10,902
0
29,759
W
7,811
379
1,754
5,833
20,194
31,142
159
3,440
15,756
18,509
0
L
12,183
767
930
1,923
10,756
4,690
0
4,170
6,586
27,750
0
W
22,060
1,207
2,419
2,172
7,947
4,537
943
560
7,160
42,255
0
W
Neith
9,923
2,205
1,527
3,588
13,501
11,176
882
5,038
8,161
0
19,655
L
Danzaburou
SMrFreeze
Danzaburou
9,418
4,261
1,295
2,026
11,548
5,053
0
5,696
5,852
0
18,433
L
Hachiman
Shanks2911
Hachiman
16,920
4,692
579
2,603
12,902
5,671
0
5,598
7,304
0
36,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
52,115
132
Minions Killed
172
0
Camps Cleared
0
1,121,596
Distance Traveled
1,202,988
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,060
697
11
1
0
222,966
0
W
Anhur
10,748
827
49
4
0
215,162
0
L
Arachne
8,418
648
9
1
0
228,252
1
W
Mercury
10,097
777
40
3
0
271,213
3
W
Sobek
9,743
749
18
1
0
250,202
0
L
Nox
8,637
664
39
3
0
212,875
1
W
Ah Puch
11,775
906
45
3
0
242,311
1
W
Neith
9,752
750
20
2
0
224,100
2
L
Danzaburou
9,134
703
33
3
0
240,121
0
L
Hachiman
8,934
687
40
3
0
217,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role