Player Matchup

Nu Wa
Nu Wa
Maralzete
Nu Wa
Level 23
God Stats
13W - 4L
1,591 SR
Queue Stats
26W - 26L
1,443 Elo+
Solo
Ra
Ra
Ninivee
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Fenrir
Fenrir
Zunluk
Fenrir
Level 8
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 15L
1,546 Elo+
Solo
Sol
Sol
extreme013
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,427 Elo+
Solo
Neith
Neith
yHellBoy
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,476 Elo+
Party 1
Team Averages
Level 13
1,557 SR
1,474 Elo+

VS

Team Averages
Level 12
1,499 SR
1,525 Elo+
Tiamat
Tiamat
Caue_Simoes
Tiamat
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 52L
1,613 Elo+
Solo
Ravana
Ravana
Prozzy-B
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,447 Elo+
Party 2
Agni
Agni
WhiteWolfMst
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Solo
Nike
Nike
vSabrina
Nike
Level 7
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 10L
1,413 Elo+
Solo
Zeus
Zeus
xx_ViNiCiUs_xx_T
Zeus
Level 7
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 4L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maralzete
Nu Wa
20
7 / 0 / 17
13,882
1,068
27,542
9,947
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 8
11,751
904
7,842
10,484
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Zunluk
Fenrir
19
12 / 0 / 4
14,329
1,102
12,064
10,984
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
1 / 4 / 16
12,087
930
13,003
12,210
4,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
yHellBoy
Neith
20
9 / 0 / 14
14,336
1,103
24,244
9,973
3,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 8 / 2
11,981
922
19,252
27,294
15,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Prozzy-B
Ravana
18
1 / 8 / 4
11,201
862
7,239
17,302
7,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
0 / 4 / 3
11,362
874
9,783
16,764
4,998
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nike
17
1 / 2 / 1
10,465
805
2,328
4,631
2,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 11 / 1
11,038
849
11,499
22,631
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
33
Kills
6
6
Deaths
33
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
2
0.5
W
Nu Wa
Maralzete
Nu Wa
7
0
17
15.5
W
4
2
8
4
L
Ravana
Prozzy-B
Ravana
1
8
4
0.38
L
0
4
3
0.38
W
Fenrir
Zunluk
Fenrir
12
0
4
14
W
1
4
16
2.25
L
Nike
1
2
1
0.75
L
1
11
1
0.14
W
Neith
yHellBoy
Neith
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,695
Damage
50,101
53,598
Taken
88,622
21,078
Mitigated
37,777
13,402
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,252
2,128
0
5,054
27,294
15,455
0
12,301
14,993
64,198
0
W
Nu Wa
Maralzete
Nu Wa
27,542
5,452
0
1,485
9,947
3,308
0
6,292
3,539
56,142
0
W
7,842
533
1,530
2,577
10,484
3,995
0
9,763
525
23,120
0
L
Ravana
Prozzy-B
Ravana
7,239
2,112
0
747
17,302
7,420
0
10,390
6,912
0
21,092
L
9,783
1,308
0
1,266
16,764
4,998
0
8,900
7,864
53,640
0
W
Fenrir
Zunluk
Fenrir
12,064
2,211
0
556
10,984
5,654
0
8,301
2,498
0
30,207
W
13,003
4,652
0
4,353
12,210
4,201
0
9,507
2,576
26,465
0
L
Nike
2,328
124
0
0
4,631
2,793
0
2,959
1,672
0
4,487
L
11,499
547
0
275
22,631
7,111
0
13,837
8,794
36,486
0
W
Neith
yHellBoy
Neith
24,244
11,214
0
2,901
9,973
3,920
0
5,917
3,926
0
66,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
56,047
289
Minions Killed
288
15
Camps Cleared
3
1,182,260
Distance Traveled
1,013,606
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,981
922
106
8
1
240,832
1
W
Nu Wa
13,882
1,068
62
5
2
251,765
0
W
Ra
11,751
904
47
4
0
174,755
1
L
Ravana
11,201
862
34
3
1
246,463
1
L
Agni
11,362
874
99
8
1
220,563
0
W
Fenrir
14,329
1,102
53
4
3
273,402
2
W
Sol
12,087
930
40
3
0
231,624
0
L
Nike
10,465
805
7
1
0
76,138
0
L
Zeus
11,038
849
42
3
0
229,610
0
W
Neith
14,336
1,103
87
7
10
250,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role