Player Matchup

Cthulhu
Cthulhu
PoSDomino
Cthulhu
Level 60
God Stats
0W - 1L
1,421 SR
Queue Stats
23W - 30L
1,380 Elo+
Solo
Hou Yi
Hou Yi
The_Mutalisk_NL
Hou Yi
Level 120
God Stats
0W - 1L
1,483 SR
Queue Stats
26W - 35L
1,378 Elo+
Solo
Hel
Hel
Yuukina22
Hel
Level 29
God Stats
3W - 2L
1,295 SR
Queue Stats
32W - 29L
1,524 Elo+
Solo
Izanami
Izanami
m-olzi
Izanami
Level 36
God Stats
28W - 25L
1,515 SR
Queue Stats
60W - 66L
1,464 Elo+
Solo
Scylla
Scylla
xXAdidasGiRLXx_-
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 52
1,443 SR
1,449 Elo+

VS

Team Averages
Level 76
1,452 SR
1,427 Elo+
Artemis
Artemis
Chrjstof
Artemis
Level 107
God Stats
8W - 6L
1,674 SR
Queue Stats
21W - 21L
1,437 Elo+
Solo
Sol
Sol
GStar3789
Sol
Level 68
God Stats
1W - 0L
1,747 SR
Queue Stats
85W - 115L
1,350 Elo+
Party 2
Mercury
Mercury
Lemensis
Mercury
Level 82
God Stats
1W - 0L
1,268 SR
Queue Stats
77W - 98L
1,347 Elo+
Party 2
He Bo
He Bo
fortuneempereor
He Bo
Level 49
God Stats
1W - 0L
1,074 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
kiubim1
Kuzenbo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PoSDomino
Cthulhu
9
0 / 1 / 1
6,663
476
383
828
416
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 6 / 2
8,862
633
6,767
16,493
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 3 / 2
9,917
708
5,324
11,577
7,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
m-olzi
Izanami
18
3 / 2 / 4
10,592
757
8,622
13,700
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 8 / 2
7,598
543
3,177
12,763
4,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrjstof
Artemis
17
3 / 1 / 10
11,156
797
12,408
6,966
3,062
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 2 / 5
10,831
774
11,267
7,787
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lemensis
Mercury
16
3 / 2 / 5
10,156
725
7,496
7,658
3,439
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 8
11,708
836
10,144
7,621
3,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
kiubim1
Kuzenbo
16
0 / 2 / 13
9,472
677
7,793
11,478
17,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
20
20
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chrjstof
Artemis
3
1
10
8
W
6
2
5
4.25
W
Mercury
Lemensis
Mercury
3
2
5
2.75
L
Cthulhu
PoSDomino
Cthulhu
0
1
1
0.5
L
1
6
2
0.33
L
4
3
2
1.67
W
8
2
8
6
W
Kuzenbo
kiubim1
Kuzenbo
0
2
13
3.25
L
Izanami
m-olzi
Izanami
3
2
4
2.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,273
Damage
49,108
55,361
Taken
41,510
23,372
Mitigated
29,815
12,728
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chrjstof
Artemis
12,408
2,521
0
550
6,966
3,062
5,356
1,165
5,801
0
50,258
W
11,267
2,604
0
1,540
7,787
2,804
410
2,854
4,933
34,480
0
W
Mercury
Lemensis
Mercury
7,496
4,144
0
250
7,658
3,439
235
1,641
6,017
0
26,769
L
Cthulhu
PoSDomino
Cthulhu
383
252
0
0
828
416
0
657
171
423
0
L
6,767
2,443
441
3,208
16,493
6,083
397
8,025
8,468
0
36,319
L
5,324
1,113
4,074
3,291
11,577
7,279
0
5,180
6,374
17,955
0
W
10,144
528
0
150
7,621
3,300
2,199
1,355
6,266
29,885
0
W
Kuzenbo
kiubim1
Kuzenbo
7,793
2,763
0
500
11,478
17,210
414
2,021
9,457
25,282
0
L
Izanami
m-olzi
Izanami
8,622
5,592
0
1,714
13,700
5,289
0
8,698
5,002
0
59,041
L
3,177
393
0
0
12,763
4,305
0
7,535
5,228
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
53,323
265
Minions Killed
306
7
Camps Cleared
3
946,861
Distance Traveled
1,356,492
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,156
797
104
7
0
253,789
0
W
Sol
10,831
774
63
5
3
257,716
1
W
Mercury
10,156
725
33
2
0
294,912
0
L
Cthulhu
6,663
476
0
0
0
18,187
0
L
Hou Yi
8,862
633
79
6
2
215,336
1
L
Hel
9,917
708
26
2
1
242,091
0
W
He Bo
11,708
836
62
4
0
266,733
0
W
Kuzenbo
9,472
677
44
3
0
283,342
2
L
Izanami
10,592
757
138
10
1
280,213
1
L
Scylla
7,598
543
22
2
3
191,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role