Player Matchup

Artemis
Artemis
BonkersWhitey
Artemis
Level 157
God Stats
2W - 3L
1,662 SR
Queue Stats
96W - 79L
1,527 Elo+
Party 1
Horus
Horus
DARK G0DZ
Horus
Level 116
God Stats
2W - 2L
1,478 SR
Queue Stats
44W - 22L
1,647 Elo+
Party 1
Sol
Sol
JustFrazerJ
Sol
Level 123
God Stats
1W - 1L
1,475 SR
Queue Stats
72W - 54L
1,507 Elo+
Party 1
Team Averages
Level 132
1,538 SR
1,560 Elo+

VS

Team Averages
Level 64
1,446 SR
1,515 Elo+
Zeus
Zeus
Darth Roric
Zeus
Level 86
God Stats
30W - 14L
1,594 SR
Queue Stats
273W - 233L
1,582 Elo+
Solo
Tyr
Tyr
NF4780
Tyr
Level 102
God Stats
0W - 2L
1,211 SR
Queue Stats
135W - 130L
1,464 Elo+
Solo
Sol
Sol
flame_barbershop
Sol
Level 5
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 2 / 6
7,620
693
6,362
8,121
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
DARK G0DZ
Horus
10
1 / 1 / 4
7,310
665
3,090
9,268
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 4
8,064
733
10,704
7,903
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,802
709
8,632
7,085
2,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
NF4780
Tyr
10
0 / 2 / 5
6,636
603
4,717
11,442
9,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 4
6,906
628
7,106
6,748
2,113
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
5
5
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
2
6
3
W
Horus
DARK G0DZ
Horus
1
1
4
3
L
4
3
1
1.5
W
5
2
4
3.5
L
Tyr
NF4780
Tyr
0
2
5
1.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
20,455
25,292
Taken
25,275
13,787
Mitigated
14,116
9,190
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,362
4,084
0
1,658
8,121
2,924
74
5,753
2,368
0
27,105
W
Horus
DARK G0DZ
Horus
3,090
1,077
1,218
3,491
9,268
7,966
0
5,610
3,658
0
7,459
L
8,632
527
688
3,216
7,085
2,642
353
2,043
5,042
35,156
0
W
10,704
2,768
0
2,823
7,903
2,897
0
5,017
2,886
32,387
1,972
L
Tyr
NF4780
Tyr
4,717
443
0
4,272
11,442
9,361
0
4,514
6,928
0
10,070
L
7,106
1,223
0
1,160
6,748
2,113
145
3,549
3,199
16,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
21,344
119
Minions Killed
105
5
Camps Cleared
4
592,169
Distance Traveled
544,339
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,620
693
50
5
4
181,625
4
W
Horus
7,310
665
9
1
1
211,369
3
L
Zeus
7,802
709
64
6
4
170,908
1
W
Sol
8,064
733
60
5
0
199,175
4
L
Tyr
6,636
603
14
1
0
216,496
0
L
Sol
6,906
628
27
2
0
156,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role