Player Matchup

Pele
Pele
BeeBoo2K
Pele
Level 31
God Stats
24W - 47L
1,402 SR
Queue Stats
358W - 543L
1,281 Elo+
Party 1
Izanami
Izanami
DungGietEmPlz
Izanami
Level 29
God Stats
15W - 11L
1,517 SR
Queue Stats
263W - 396L
1,316 Elo+
Party 1
Sun Wukong
Sun Wukong
KanIsYourFriend
Sun Wukong
Level 28
God Stats
4W - 8L
1,625 SR
Queue Stats
91W - 219L
1,270 Elo+
Party 1
Hades
Hades
SmuggledSauce88
Hades
Level 21
God Stats
8W - 1L
1,798 SR
Queue Stats
31W - 29L
1,435 Elo+
Solo
Jormungandr
Jormungandr
UwU1298
Jormungandr
Level 22
God Stats
1W - 2L
1,183 SR
Queue Stats
29W - 47L
1,222 Elo+
Solo
Team Averages
Level 26
1,505 SR
1,305 Elo+

VS

Team Averages
Level 24
1,363 SR
1,409 Elo+
Yemoja
Yemoja
MookiePanda
Yemoja
Level 29
God Stats
22W - 26L
1,501 SR
Queue Stats
56W - 62L
1,374 Elo+
Solo
Chaac
Chaac
SrJoNeesSS
Chaac
Level 29
God Stats
1W - 5L
1,387 SR
Queue Stats
115W - 119L
1,337 Elo+
Solo
Set
Set
annie456
Set
Level 29
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
peiopro2010
Charybdis
Level 28
God Stats
1W - 4L
1,138 SR
Queue Stats
39W - 50L
1,353 Elo+
Solo
Sol
Sol
vontade-extinta4
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 1 / 2
8,279
591
2,224
7,514
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
13
5 / 0 / 9
7,945
568
7,025
7,779
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KanIsYourFriend
Sun Wukong
13
0 / 0 / 0
7,545
539
1,451
5,730
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
6 / 0 / 4
8,075
577
6,915
4,747
2,122
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
UwU1298
Jormungandr
11
4 / 0 / 6
7,364
526
3,870
7,475
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 3 / 0
5,770
412
5,654
8,241
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
11
0 / 0 / 0
6,238
446
2,338
6,030
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 4 / 0
5,705
408
3,711
7,857
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
peiopro2010
Charybdis
8
0 / 6 / 0
4,848
346
2,993
7,691
2,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 3 / 0
4,279
306
484
2,644
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
16
Kills
1
1
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
1
1
2
2
W
Izanami
5
0
9
9.5
W
Sun Wukong
KanIsYourFriend
Sun Wukong
0
0
0
0
L
Yemoja
0
3
0
0
W
6
0
4
8
L
Chaac
0
0
0
0
W
Jormungandr
UwU1298
Jormungandr
4
0
6
7
L
1
4
0
0.25
L
Charybdis
peiopro2010
Charybdis
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
15,180
33,245
Taken
32,463
16,011
Mitigated
14,055
13,057
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,224
558
0
3,988
7,514
2,496
360
81
7,387
0
58,517
W
Izanami
7,025
5,238
491
4,026
7,779
2,905
1,872
3,048
4,651
0
45,104
W
Sun Wukong
KanIsYourFriend
Sun Wukong
1,451
740
0
1,912
5,730
2,190
405
115
5,284
0
36,086
L
Yemoja
5,654
1,015
842
1,721
8,241
4,794
0
3,314
4,927
24,839
0
W
6,915
719
22
2,368
4,747
2,122
2,684
678
4,069
34,244
0
L
Chaac
2,338
267
0
2,507
6,030
3,726
0
0
6,030
0
27,546
W
Jormungandr
UwU1298
Jormungandr
3,870
685
0
250
7,475
6,298
294
2,136
5,339
20,708
0
L
3,711
969
0
545
7,857
3,020
0
4,302
3,555
0
22,802
L
Charybdis
peiopro2010
Charybdis
2,993
1,334
0
1,204
7,691
2,002
0
2,238
5,453
0
16,986
L
484
198
0
123
2,644
513
0
931
1,713
2,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
26,840
382
Minions Killed
158
0
Camps Cleared
0
1,242,675
Distance Traveled
1,035,939
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,279
591
119
9
0
260,403
0
W
Izanami
7,945
568
93
7
0
234,206
0
W
Sun Wukong
7,545
539
72
5
0
282,987
0
L
Yemoja
5,770
412
40
3
0
209,379
7
W
Hades
8,075
577
69
5
0
242,839
5
L
Chaac
6,238
446
51
4
0
249,055
0
W
Jormungandr
7,364
526
29
2
0
222,240
0
L
Set
5,705
408
44
3
0
251,874
2
L
Charybdis
4,848
346
21
2
0
218,075
0
L
Sol
4,279
306
2
0
0
107,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role