Player Matchup

Danzaburou
Danzaburou
AcientKILLER
Danzaburou
Level 56
God Stats
5W - 2L
1,820 SR
Queue Stats
102W - 110L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GHOST_Kilzone
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,133 Elo+
Solo
Olorun
Olorun
jopabigbear
Olorun
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,246 Elo+
Solo
Team Averages
Level 33
1,607 SR
1,286 Elo+

VS

Team Averages
Level 74
1,365 SR
1,275 Elo+
Fenrir
Fenrir
Kaynet
Fenrir
Level 46
God Stats
5W - 12L
1,364 SR
Queue Stats
5W - 12L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
ghosty242
Gilgamesh
Level 60
God Stats
0W - 7L
1,280 SR
Queue Stats
6W - 29L
1,118 Elo+
Solo
Poseidon
Poseidon
veggie-asteroid5
Poseidon
Level 117
God Stats
11W - 16L
1,450 SR
Queue Stats
187W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcientKILLER
Danzaburou
20
29 / 3 / 1
17,367
965
33,742
17,853
7,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
GHOST_Kilzone
Ah Muzen Cab
16
1 / 8 / 19
12,981
721
10,626
15,106
5,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
15
0 / 9 / 22
12,436
691
6,133
19,865
7,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaynet
Fenrir
16
6 / 8 / 7
12,368
687
9,580
20,766
11,754
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
ghosty242
Gilgamesh
13
4 / 13 / 4
11,751
653
12,328
18,806
8,903
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 9 / 6
14,668
815
17,865
21,261
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
30
Kills
19
20
Deaths
30
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AcientKILLER
Danzaburou
29
3
1
9.83
W
Ah Muzen Cab
GHOST_Kilzone
Ah Muzen Cab
1
8
19
1.31
L
Fenrir
Kaynet
Fenrir
6
8
7
1.19
L
Gilgamesh
ghosty242
Gilgamesh
4
13
4
0.46
W
Olorun
0
9
22
1.22
L
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,501
Damage
39,773
52,824
Taken
60,833
19,899
Mitigated
27,322
15,045
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AcientKILLER
Danzaburou
33,742
18,173
0
4,862
17,853
7,672
2,181
5,332
12,137
0
69,378
W
Ah Muzen Cab
GHOST_Kilzone
Ah Muzen Cab
10,626
5,055
653
4,343
15,106
5,074
586
5,348
9,350
0
51,481
L
Fenrir
Kaynet
Fenrir
9,580
2,585
194
3,358
20,766
11,754
738
2,537
18,229
0
37,448
L
Gilgamesh
ghosty242
Gilgamesh
12,328
2,226
0
478
18,806
8,903
448
2,148
16,658
0
27,721
W
Olorun
6,133
2,273
387
4,800
19,865
7,153
830
6,673
12,720
30,178
0
L
17,865
2,101
110
2,428
21,261
6,665
240
2,054
19,207
57,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
38,787
204
Minions Killed
205
10
Camps Cleared
5
810,743
Distance Traveled
801,007
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,367
965
87
5
5
296,543
4
W
Ah Muzen Cab
12,981
721
83
5
3
267,853
1
L
Fenrir
12,368
687
46
3
1
287,122
4
L
Gilgamesh
11,751
653
42
2
2
217,488
2
W
Olorun
12,436
691
34
2
2
246,347
0
L
Poseidon
14,668
815
117
7
2
296,397
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role