Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HHaitian
Nu Wa
Level 102
God Stats
35W - 38L
1,435 SR
Queue Stats
161W - 157L
1,452 Elo+
Solo
Sylvanus
Sylvanus
SkullKid-619
Sylvanus
Level 80
God Stats
14W - 13L
1,403 SR
Queue Stats
519W - 512L
1,450 Elo+
Solo
Arachne
Arachne
TuggaParkLane
Arachne
Level 83
God Stats
6W - 3L
1,626 SR
Queue Stats
126W - 121L
1,439 Elo+
Solo
Sol
Sol
wiZxGoMiTo__
Sol
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Solo
Team Averages
Level 81
1,493 SR
1,480 Elo+

VS

Team Averages
Level 68
1,447 SR
1,450 Elo+
Eset
Eset
Damian777_inns
Eset
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 109L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
erick1422203
Gilgamesh
Level 39
God Stats
0W - 1L
1,706 SR
Queue Stats
5W - 14L
1,424 Elo+
Solo
Thanatos
Thanatos
maydi08
Thanatos
Level 67
God Stats
27W - 24L
1,501 SR
Queue Stats
63W - 72L
1,404 Elo+
Solo
Jormungandr
Jormungandr
vic04224
Jormungandr
Level 96
God Stats
0W - 2L
1,320 SR
Queue Stats
447W - 378L
1,492 Elo+
Solo
Charybdis
Charybdis
williammcvicar
Charybdis
Level 105
God Stats
0W - 1L
1,206 SR
Queue Stats
95W - 96L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 4 / 7
10,245
569
11,631
12,109
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
HHaitian
Nu Wa
16
5 / 6 / 8
9,864
548
15,107
10,692
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
SkullKid-619
Sylvanus
14
4 / 5 / 7
9,078
504
10,107
14,567
14,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
17
7 / 2 / 4
10,617
590
11,767
14,419
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 4 / 4
8,444
469
1,407
6,815
1,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,927
496
4,507
15,589
6,486
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
erick1422203
Gilgamesh
17
3 / 5 / 4
10,238
569
11,927
17,579
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
maydi08
Thanatos
15
8 / 4 / 4
10,183
566
9,323
15,656
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
vic04224
Jormungandr
13
2 / 2 / 6
8,846
491
6,986
14,359
16,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
williammcvicar
Charybdis
13
4 / 8 / 1
8,707
484
7,571
15,635
5,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
23
Kills
21
21
Deaths
24
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
7
2.38
L
4
5
3
1.1
W
Nu Wa
HHaitian
Nu Wa
5
6
8
1.5
W
Sylvanus
SkullKid-619
Sylvanus
4
5
7
1.5
W
Arachne
7
2
4
4.5
L
Gilgamesh
erick1422203
Gilgamesh
3
5
4
1
L
Thanatos
maydi08
Thanatos
8
4
4
2.5
L
Jormungandr
vic04224
Jormungandr
2
2
6
2.5
W
1
4
4
0.75
L
Charybdis
williammcvicar
Charybdis
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
40,314
58,602
Taken
78,818
30,352
Mitigated
44,792
19,953
Healing
26,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,631
5,727
273
4,208
12,109
3,304
1,054
2,091
10,018
0
56,408
L
4,507
168
78
3,717
15,589
6,486
414
7,572
7,669
43,428
0
W
Nu Wa
HHaitian
Nu Wa
15,107
3,345
0
655
10,692
3,064
241
3,787
6,905
51,614
0
W
Sylvanus
SkullKid-619
Sylvanus
10,107
3,043
1,408
5,032
14,567
14,492
0
3,555
11,012
32,595
10,602
W
Arachne
11,767
7,542
0
6,725
14,419
7,627
0
1,849
12,570
0
77,065
L
Gilgamesh
erick1422203
Gilgamesh
11,927
3,038
0
4,354
17,579
11,522
0
5,725
11,597
453
71,852
L
Thanatos
maydi08
Thanatos
9,323
2,520
0
12,876
15,656
5,229
498
4,422
11,051
0
57,433
L
Jormungandr
vic04224
Jormungandr
6,986
2,273
0
1,579
14,359
16,555
117
3,729
10,488
48,335
0
W
1,407
597
0
1,652
6,815
1,865
1,166
618
6,197
34,134
0
L
Charybdis
williammcvicar
Charybdis
7,571
3,942
0
3,782
15,635
5,000
0
3,133
12,390
0
55,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
46,901
433
Minions Killed
477
0
Camps Cleared
0
1,635,563
Distance Traveled
1,600,625
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,245
569
112
6
0
315,482
5
L
Eset
8,927
496
80
4
0
297,734
1
W
Nu Wa
9,864
548
77
4
0
287,008
3
W
Sylvanus
9,078
504
56
3
0
289,207
4
W
Arachne
10,617
590
121
7
0
414,632
0
L
Gilgamesh
10,238
569
124
7
0
335,801
4
L
Thanatos
10,183
566
94
5
0
349,288
0
L
Jormungandr
8,846
491
91
5
0
349,468
6
W
Sol
8,444
469
67
4
0
329,234
5
L
Charybdis
8,707
484
88
5
0
268,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role