Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
Brasterd
Heimdallr
Gold II
Level 34
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 14L
1,906 MMR
Party 1
Ares
Ares
Gold II
Guntane
Ares
Gold II
Level 109
God Stats
8W - 14L
1,648 SR
Queue Stats
119W - 100L
1,534 MMR
Solo
Loki
Loki
Gold III
Time2pk
Loki
Gold III
Level 122
God Stats
8W - 5L
1,502 SR
Queue Stats
648W - 666L
1,618 MMR
Solo
Izanami
Izanami
Gold IV
joereilly209
Izanami
Gold IV
Level 140
God Stats
61W - 36L
1,634 SR
Queue Stats
122W - 113L
1,433 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,557 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,555 SR
1,615 MMR
Erlang Shen
Erlang Shen
Gold V
GimmeDuhLutes
Erlang Shen
Gold V
Level 128
God Stats
1W - 1L
1,630 SR
Queue Stats
29W - 21L
1,605 MMR
Solo
King Arthur
King Arthur
Gold V
KingDragon411
King Arthur
Gold V
Level 120
God Stats
3W - 2L
1,329 SR
Queue Stats
36W - 28L
1,647 MMR
Solo
Fenrir
Fenrir
Platinum III
Noobtube006
Fenrir
Platinum III
Level 108
God Stats
0W - 3L
1,661 SR
Queue Stats
53W - 48L
1,665 MMR
Solo
Scylla
Scylla
Gold IV
YungSwim
Scylla
Gold IV
Level 83
God Stats
7W - 6L
1,668 SR
Queue Stats
126W - 124L
1,522 MMR
Solo
Rama
Rama
Gold II
alphaquegently
Rama
Gold II
Level 127
God Stats
7W - 8L
1,485 SR
Queue Stats
295W - 311L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 13
12,070
604
15,515
10,048
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Brasterd
Heimdallr
20
6 / 2 / 6
13,548
677
16,730
15,978
10,957
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Guntane
Ares
16
3 / 1 / 16
11,532
577
8,123
15,745
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Time2pk
Loki
17
5 / 2 / 11
11,589
579
6,147
11,466
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
joereilly209
Izanami
20
12 / 2 / 7
14,044
702
14,157
11,238
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatMorgan Le FaySolGilgameshAthena

VS

Bans
OsirisPersephoneArtemisRaijinChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GimmeDuhLutes
Erlang Shen
17
3 / 4 / 5
10,378
519
9,068
18,090
10,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
KingDragon411
King Arthur
17
2 / 6 / 2
10,112
506
7,010
17,979
16,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
13
2 / 7 / 2
8,589
429
5,083
17,126
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
YungSwim
Scylla
15
1 / 5 / 4
9,644
482
7,876
11,189
4,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 2
9,152
458
6,077
13,457
4,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
29
Kills
10
10
Deaths
29
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
13
3.17
W
Heimdallr
Brasterd
Heimdallr
6
2
6
4.5
L
Erlang Shen
GimmeDuhLutes
Erlang Shen
3
4
5
1.38
W
Ares
Guntane
Ares
3
1
16
11
L
King Arthur
KingDragon411
King Arthur
2
6
2
0.5
L
Fenrir
2
7
2
0.43
W
Loki
Time2pk
Loki
5
2
11
5.25
L
Scylla
YungSwim
Scylla
1
5
4
0.6
L
2
7
2
0.43
W
Izanami
joereilly209
Izanami
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,672
Damage
35,114
64,475
Taken
77,841
45,937
Mitigated
48,407
23,056
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,515
258
0
3,021
10,048
5,078
107
2,383
7,665
95,142
0
W
Heimdallr
Brasterd
Heimdallr
16,730
9,201
0
6,618
15,978
10,957
2,305
1,551
14,427
0
117,341
L
Erlang Shen
GimmeDuhLutes
Erlang Shen
9,068
3,783
0
5,653
18,090
10,284
0
7,195
10,895
0
84,393
W
Ares
Guntane
Ares
8,123
793
0
4,216
15,745
18,658
216
2,829
12,916
28,287
0
L
King Arthur
KingDragon411
King Arthur
7,010
302
0
3,320
17,979
16,247
0
2,391
15,588
8,162
49,225
L
Fenrir
5,083
1,278
0
1,741
17,126
13,816
0
6,877
10,249
175
18,727
W
Loki
Time2pk
Loki
6,147
1,337
0
4,015
11,466
6,255
339
1,727
9,739
0
81,276
L
Scylla
YungSwim
Scylla
7,876
647
0
2,433
11,189
4,019
0
5,305
5,884
67,425
0
L
6,077
4,651
0
3,372
13,457
4,041
0
1,870
11,587
0
60,107
W
Izanami
joereilly209
Izanami
14,157
12,071
0
5,186
11,238
4,989
4,385
1,733
9,505
0
126,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,783
Gold Earned
47,875
680
Minions Killed
535
0
Camps Cleared
0
2,039,425
Distance Traveled
2,012,285
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,070
604
166
8
0
387,885
6
W
Heimdallr
13,548
677
185
9
0
398,312
3
L
Erlang Shen
10,378
519
129
6
0
414,147
6
W
Ares
11,532
577
35
2
0
408,971
11
L
King Arthur
10,112
506
120
6
0
462,300
5
L
Fenrir
8,589
429
36
2
0
406,142
3
W
Loki
11,589
579
106
5
0
460,206
10
L
Scylla
9,644
482
137
7
0
375,665
7
L
Rama
9,152
458
113
6
0
354,031
3
W
Izanami
14,044
702
188
9
0
384,051
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role