Player Matchup

Fafnir
Fafnir
JonathanSinson
Fafnir
Level 28
God Stats
0W - 2L
1,233 SR
Queue Stats
71W - 75L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
LazyNihilist
Gilgamesh
Level 23
God Stats
20W - 15L
1,559 SR
Queue Stats
110W - 124L
1,436 Elo+
Solo
Anubis
Anubis
RustlessMink981
Anubis
Level 26
God Stats
43W - 31L
1,585 SR
Queue Stats
70W - 70L
1,466 Elo+
Solo
Apollo
Apollo
TwitchTvJackLvL6
Apollo
Level 27
God Stats
4W - 6L
1,554 SR
Queue Stats
59W - 43L
1,456 Elo+
Solo
Xing Tian
Xing Tian
greenhood_666
Xing Tian
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,112 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,365 Elo+

VS

Team Averages
Level 21
1,538 SR
1,381 Elo+
Cthulhu
Cthulhu
Epicgamer16704
Cthulhu
Level 27
God Stats
26W - 26L
1,504 SR
Queue Stats
140W - 149L
1,388 Elo+
Solo
Bellona
Bellona
Kaskain2001
Bellona
Level 23
God Stats
15W - 16L
1,480 SR
Queue Stats
66W - 56L
1,430 Elo+
Solo
Loki
Loki
NRT Onetap
Loki
Level 27
God Stats
6W - 8L
1,614 SR
Queue Stats
62W - 55L
1,478 Elo+
Party 1
Arachne
Arachne
WayTooFlappy
Arachne
Level 28
God Stats
22W - 21L
1,595 SR
Queue Stats
75W - 68L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
mo-o140
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
6,162
362
1,875
4,913
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
LazyNihilist
Gilgamesh
12
2 / 3 / 0
7,390
435
5,875
10,462
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 8 / 0
8,010
471
6,297
10,008
6,202
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 3 / 1
6,751
397
2,565
5,701
1,156
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
greenhood_666
Xing Tian
4
0 / 1 / 0
5,303
312
0
1,663
1,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,327
549
3,913
9,791
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Kaskain2001
Bellona
15
5 / 3 / 4
9,665
569
8,488
13,765
12,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 2
9,362
551
3,733
9,186
4,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
WayTooFlappy
Arachne
16
5 / 0 / 3
9,536
561
7,542
9,300
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
mo-o140
Kukulkan
4
0 / 3 / 0
5,632
331
566
1,726
330
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
9
Kills
16
16
Deaths
9
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
1
1
1
1.5
W
Bellona
Kaskain2001
Bellona
5
3
4
2.33
L
Gilgamesh
LazyNihilist
Gilgamesh
2
3
0
0.67
W
4
2
2
2.5
L
3
8
0
0.38
L
3
3
1
1.17
W
Arachne
WayTooFlappy
Arachne
5
0
3
6.5
L
Xing Tian
greenhood_666
Xing Tian
0
1
0
0
W
Kukulkan
mo-o140
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
24,242
32,747
Taken
43,768
21,186
Mitigated
26,053
3,891
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
285
121
3,281
9,791
4,165
768
2,335
7,456
53,763
0
L
1,875
256
0
794
4,913
3,598
25
437
4,476
10,691
0
W
Bellona
Kaskain2001
Bellona
8,488
3,168
0
2,639
13,765
12,794
945
1,952
11,813
0
71,281
L
Gilgamesh
LazyNihilist
Gilgamesh
5,875
1,332
0
1,974
10,462
8,948
0
1,356
9,106
0
33,605
W
3,733
1,697
0
2,330
9,186
4,046
2,878
1,904
7,282
0
61,468
L
6,297
419
0
160
10,008
6,202
57
2,468
7,540
39,329
0
L
2,565
1,740
0
963
5,701
1,156
469
218
5,483
0
13,360
W
Arachne
WayTooFlappy
Arachne
7,542
4,997
0
3,863
9,300
4,718
936
1,422
7,878
0
56,759
L
Xing Tian
greenhood_666
Xing Tian
0
0
0
0
1,663
1,282
0
0
1,663
1,439
0
W
Kukulkan
mo-o140
Kukulkan
566
278
0
0
1,726
330
0
559
1,167
841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
43,522
183
Minions Killed
456
0
Camps Cleared
0
921,467
Distance Traveled
1,428,394
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,327
549
131
8
0
320,534
4
L
Fafnir
6,162
362
13
1
0
176,151
2
W
Bellona
9,665
569
119
7
0
344,197
1
L
Gilgamesh
7,390
435
64
4
0
279,506
3
W
Loki
9,362
551
110
6
0
339,545
4
L
Anubis
8,010
471
78
5
0
263,783
0
L
Apollo
6,751
397
26
2
0
166,395
0
W
Arachne
9,536
561
96
6
0
351,139
0
L
Xing Tian
5,303
312
2
0
0
35,632
0
W
Kukulkan
5,632
331
0
0
0
72,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role