Player Matchup

Aphrodite
Aphrodite
Dadevil5411
Aphrodite
Level 87
God Stats
14W - 6L
1,715 SR
Queue Stats
52W - 54L
1,448 Elo+
Party 1
Vamana
Vamana
Dender71
Vamana
Level 102
God Stats
1W - 0L
1,584 SR
Queue Stats
68W - 66L
1,475 Elo+
Party 1
Tiamat
Tiamat
paul24-
Tiamat
Level 106
God Stats
8W - 3L
1,554 SR
Queue Stats
88W - 99L
1,428 Elo+
Party 1
Team Averages
Level 98
1,618 SR
1,450 Elo+

VS

Team Averages
Level 51
1,500 SR
1,506 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ninja Pro6937
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheJayJ
Amaterasu
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 79L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dadevil5411
Aphrodite
14
7 / 1 / 13
9,862
822
10,085
9,949
7,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Dender71
Vamana
13
9 / 2 / 10
9,594
800
14,492
14,554
12,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
paul24-
Tiamat
13
7 / 1 / 12
9,699
808
13,586
9,926
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 7 / 1
7,797
650
7,296
11,328
3,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
8
0 / 11 / 3
7,010
584
3,598
18,812
15,614
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
TheJayJ
Amaterasu
11
1 / 5 / 1
7,152
596
7,225
15,743
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
23
Kills
3
4
Deaths
23
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
1
0.36
W
Aphrodite
Dadevil5411
Aphrodite
7
1
13
13.5
W
Vamana
Dender71
Vamana
9
2
10
7
L
Cthulhu
0
11
3
0.14
L
Amaterasu
TheJayJ
Amaterasu
1
5
1
0.3
W
Tiamat
paul24-
Tiamat
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
18,119
34,429
Taken
45,883
27,575
Mitigated
28,048
20,780
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,296
3,352
0
500
11,328
3,922
0
4,879
5,745
0
34,005
W
Aphrodite
Dadevil5411
Aphrodite
10,085
1,020
5,549
7,413
9,949
7,867
338
1,262
7,411
34,167
0
W
Vamana
Dender71
Vamana
14,492
7,321
0
4,790
14,554
12,669
683
1,479
12,595
0
23,339
L
Cthulhu
3,598
541
0
25
18,812
15,614
0
8,814
9,097
10,072
0
L
Amaterasu
TheJayJ
Amaterasu
7,225
2,641
0
2,238
15,743
8,512
0
9,419
5,775
0
11,403
W
Tiamat
paul24-
Tiamat
13,586
1,733
0
3,028
9,926
7,039
446
1,060
8,703
31,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,155
Gold Earned
21,959
132
Minions Killed
94
8
Camps Cleared
2
660,008
Distance Traveled
484,455
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,797
650
70
6
1
167,533
3
W
Aphrodite
9,862
822
65
5
1
224,434
0
W
Vamana
9,594
800
27
2
1
210,690
0
L
Cthulhu
7,010
584
9
1
0
121,424
2
L
Amaterasu
7,152
596
15
1
1
195,498
3
W
Tiamat
9,699
808
40
3
6
224,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role