Player Matchup

Sol
Sol
K0bik
Sol
Level 17
God Stats
10W - 3L
1,500 SR
Queue Stats
90W - 61L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
RunForesthero
Xing Tian
Level 120
God Stats
3W - 1L
1,507 SR
Queue Stats
72W - 42L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
zirrko
Heimdallr
Level 91
God Stats
2W - 3L
1,208 SR
Queue Stats
121W - 85L
1,519 Elo+
Party 1
Team Averages
Level 76
1,405 SR
1,500 Elo+

VS

Team Averages
Level 8
1,478 SR
1,351 Elo+
Ares
Ares
LittleWilli
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Migdor
Hachiman
Level 11
God Stats
0W - 8L
1,123 SR
Queue Stats
2W - 12L
1,157 Elo+
Solo
Tiamat
Tiamat
TheLitura
Tiamat
Level 7
God Stats
2W - 1L
1,811 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
K0bik
Sol
15
9 / 0 / 13
10,783
829
13,509
8,788
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
RunForesthero
Xing Tian
11
1 / 3 / 19
9,645
742
5,965
13,902
11,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
zirrko
Heimdallr
14
15 / 6 / 6
10,964
843
20,608
14,029
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,529
579
3,902
17,543
18,150
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Migdor
Hachiman
12
3 / 8 / 4
8,679
668
7,261
12,214
5,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
TheLitura
Tiamat
12
5 / 10 / 3
9,477
729
10,575
13,778
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
25
Kills
8
9
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
K0bik
Sol
9
0
13
15.5
L
0
8
5
0.31
L
Hachiman
Migdor
Hachiman
3
8
4
0.63
W
Xing Tian
RunForesthero
Xing Tian
1
3
19
3.5
L
Tiamat
TheLitura
Tiamat
5
10
3
0.65
W
Heimdallr
zirrko
Heimdallr
15
6
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,082
Damage
21,738
36,719
Taken
43,535
20,293
Mitigated
32,253
10,765
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
K0bik
Sol
13,509
3,921
0
4,984
8,788
3,329
294
4,663
4,125
40,705
0
L
3,902
627
0
210
17,543
18,150
0
7,150
10,392
7,374
0
L
Hachiman
Migdor
Hachiman
7,261
3,660
0
860
12,214
5,430
0
6,827
5,387
0
20,828
W
Xing Tian
RunForesthero
Xing Tian
5,965
967
330
1,003
13,902
11,509
117
5,163
8,739
13,096
0
L
Tiamat
TheLitura
Tiamat
10,575
1,899
0
1,244
13,778
8,673
0
5,686
8,092
21,122
0
W
Heimdallr
zirrko
Heimdallr
20,608
13,551
0
4,448
14,029
5,455
756
5,327
8,702
0
46,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
25,685
143
Minions Killed
64
8
Camps Cleared
1
668,045
Distance Traveled
648,285
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,783
829
74
6
3
226,518
2
L
Ares
7,529
579
5
0
1
250,454
1
L
Hachiman
8,679
668
35
3
0
188,812
3
W
Xing Tian
9,645
742
12
1
1
231,142
4
L
Tiamat
9,477
729
24
2
0
209,019
3
W
Heimdallr
10,964
843
57
4
4
210,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role