Player Matchup

Terra
Terra
Darkshadeeeeew
Terra
Level 66
God Stats
2W - 0L
1,553 SR
Queue Stats
19W - 10L
1,572 Elo+
Party 1
Hercules
Hercules
Kinky0x0
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,597 Elo+
Party 1
Raijin
Raijin
that1guycole
Raijin
Level 89
God Stats
2W - 1L
1,306 SR
Queue Stats
36W - 32L
1,555 Elo+
Party 1
Team Averages
Level 60
1,453 SR
1,575 Elo+

VS

Team Averages
Level 51
1,545 SR
1,472 Elo+
Izanami
Izanami
AbeZer0
Izanami
Level 66
God Stats
11W - 5L
1,507 SR
Queue Stats
130W - 146L
1,477 Elo+
Solo
Kukulkan
Kukulkan
alexarx
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,502 Elo+
Party 2
Ymir
Ymir
datomi00
Ymir
Level 18
God Stats
5W - 4L
1,629 SR
Queue Stats
17W - 23L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,972
797
4,222
10,159
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Kinky0x0
Hercules
12
7 / 0 / 4
7,993
799
6,101
7,695
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
12
0 / 0 / 11
7,198
720
7,851
4,492
2,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbeZer0
Izanami
9
0 / 3 / 1
6,123
612
3,301
6,534
1,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
alexarx
Kukulkan
9
0 / 3 / 0
6,031
603
6,486
5,275
1,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 5 / 0
6,164
616
2,296
9,196
6,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
AbeZer0
Izanami
0
3
1
0.17
W
4
1
5
6.5
W
Hercules
Kinky0x0
Hercules
7
0
4
9
L
Kukulkan
alexarx
Kukulkan
0
3
0
0
L
Ymir
1
5
0
0.2
W
Raijin
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,174
Damage
12,083
22,346
Taken
21,005
18,232
Mitigated
10,380
9,462
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AbeZer0
Izanami
3,301
2,060
0
0
6,534
1,671
0
4,343
2,106
0
21,980
W
4,222
539
2,068
3,206
10,159
10,038
15
2,678
7,481
12,507
0
W
Hercules
Kinky0x0
Hercules
6,101
1,303
0
1,788
7,695
6,191
135
4,390
3,305
0
12,531
L
Kukulkan
alexarx
Kukulkan
6,486
651
0
339
5,275
1,744
0
3,335
1,799
26,120
0
L
Ymir
2,296
549
0
963
9,196
6,965
0
4,579
4,284
5,066
0
W
Raijin
7,851
398
0
2,400
4,492
2,003
99
2,251
2,241
44,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,163
Gold Earned
18,318
126
Minions Killed
104
8
Camps Cleared
1
589,941
Distance Traveled
542,879
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,123
612
51
5
0
175,765
4
W
Terra
7,972
797
16
2
1
207,138
4
W
Hercules
7,993
799
14
1
3
197,077
0
L
Kukulkan
6,031
603
47
5
1
201,579
4
L
Ymir
6,164
616
6
1
0
165,535
2
W
Raijin
7,198
720
96
10
4
185,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role