Player Matchup

Artio
Artio
Caramel_Ryu
Artio
Level 29
God Stats
5W - 3L
1,713 SR
Queue Stats
92W - 82L
1,499 Elo+
Solo
Bakasura
Bakasura
OPTIMASJACK117
Bakasura
Level 15
God Stats
1W - 1L
1,139 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo
Sol
Sol
angejeelverdader
Sol
Level 8
God Stats
5W - 1L
1,728 SR
Queue Stats
35W - 17L
1,450 Elo+
Solo
Fenrir
Fenrir
divineYasaj
Fenrir
Level 7
God Stats
9W - 11L
1,317 SR
Queue Stats
27W - 34L
1,300 Elo+
Solo
Neith
Neith
yassieJ
Neith
Level 24
God Stats
5W - 6L
1,435 SR
Queue Stats
5W - 11L
1,276 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,373 Elo+

VS

Team Averages
Level 15
1,457 SR
1,354 Elo+
Nike
Nike
AnemoneArgent92
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 39L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Moroz_OK
Cthulhu
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
SoupDragon57
Gilgamesh
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 48L
1,432 Elo+
Solo
Sol
Sol
bim_bam999
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,131 Elo+
Solo
He Bo
He Bo
yQuAzaRz
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 133L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 22
10,111
1,123
8,057
8,828
8,997
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
16
3 / 3 / 10
9,788
1,088
5,784
8,412
3,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
19 / 1 / 6
12,985
1,443
27,629
9,156
3,404
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
17
6 / 1 / 16
10,924
1,214
11,965
8,659
4,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
yassieJ
Neith
15
1 / 1 / 7
8,454
939
3,839
3,701
1,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

331

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,260
1,029
8,971
16,856
13,002
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Moroz_OK
Cthulhu
14
1 / 2 / 1
7,961
885
2,349
4,274
2,958
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SoupDragon57
Gilgamesh
14
2 / 11 / 2
8,782
976
6,314
17,090
7,980
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 1
7,979
887
2,362
9,061
3,163
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
yQuAzaRz
He Bo
15
3 / 5 / 3
9,906
1,101
11,966
16,108
6,344
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
29
Kills
7
7
Deaths
29
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
0
1
22
11
L
Cthulhu
Moroz_OK
Cthulhu
1
2
1
0.75
W
Bakasura
3
3
10
2.67
L
Gilgamesh
SoupDragon57
Gilgamesh
2
11
2
0.27
W
19
1
6
22
L
0
7
1
0.07
W
Fenrir
6
1
16
14
L
He Bo
yQuAzaRz
He Bo
3
5
3
0.9
W
Neith
yassieJ
Neith
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,274
Damage
31,962
38,756
Taken
63,389
21,800
Mitigated
33,447
12,521
Healing
1,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,971
1,231
0
8
16,856
13,002
0
10,346
6,050
188
17,896
W
8,057
384
2,738
3,917
8,828
8,997
0
3,435
5,393
19,333
0
L
Cthulhu
Moroz_OK
Cthulhu
2,349
174
0
12
4,274
2,958
0
1,552
2,722
7,511
0
W
Bakasura
5,784
4,308
0
764
8,412
3,863
0
3,720
4,692
0
14,137
L
Gilgamesh
SoupDragon57
Gilgamesh
6,314
2,857
0
23
17,090
7,980
0
9,652
7,348
0
15,219
W
27,629
12,661
0
4,786
9,156
3,404
0
3,735
5,421
48,872
0
L
2,362
1,732
0
549
9,061
3,163
0
2,934
6,127
8,946
0
W
Fenrir
11,965
3,731
0
172
8,659
4,171
0
4,487
4,172
0
22,942
L
He Bo
yQuAzaRz
He Bo
11,966
1,264
147
940
16,108
6,344
0
11,202
4,796
38,154
0
W
Neith
yassieJ
Neith
3,839
1,381
0
144
3,701
1,365
0
1,436
2,265
0
9,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
43,888
147
Minions Killed
121
7
Camps Cleared
3
819,554
Distance Traveled
700,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,260
1,029
21
2
0
182,034
0
W
Artio
10,111
1,123
24
3
0
173,161
0
L
Cthulhu
7,961
885
2
0
1
79,925
0
W
Bakasura
9,788
1,088
33
4
2
149,965
0
L
Gilgamesh
8,782
976
12
1
1
140,051
0
W
Sol
12,985
1,443
49
5
3
173,208
0
L
Sol
7,979
887
7
1
1
131,870
0
W
Fenrir
10,924
1,214
30
3
2
204,369
1
L
He Bo
9,906
1,101
79
9
0
166,843
0
W
Neith
8,454
939
11
1
0
118,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role