Player Matchup

Jormungandr
Jormungandr
DrunkBananas
Jormungandr
Level 135
God Stats
3W - 4L
1,400 SR
Queue Stats
293W - 250L
1,729 Elo+
Party 1
Agni
Agni
ImIntegrity
Agni
Level 104
God Stats
1W - 4L
1,379 SR
Queue Stats
176W - 148L
1,690 Elo+
Solo
Chiron
Chiron
weslix
Chiron
Level 155
God Stats
53W - 15L
1,812 SR
Queue Stats
643W - 415L
1,753 Elo+
Party 1
Team Averages
Level 131
1,530 SR
1,724 Elo+

VS

Team Averages
Level 89
1,717 SR
1,739 Elo+
Charybdis
Charybdis
ConfuzedCommie
Charybdis
Level 67
God Stats
9W - 9L
1,573 SR
Queue Stats
159W - 94L
1,749 Elo+
Party 2
Nox
Nox
HotPocketsRReady
Nox
Level 135
God Stats
11W - 4L
1,773 SR
Queue Stats
262W - 146L
1,726 Elo+
Party 2
Bakasura
Bakasura
TheCodeMage
Bakasura
Level 66
God Stats
8W - 1L
1,806 SR
Queue Stats
120W - 76L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrunkBananas
Jormungandr
10
4 / 3 / 2
7,296
730
5,502
10,135
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 4
6,252
625
3,543
3,755
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
weslix
Chiron
11
2 / 3 / 4
7,385
739
6,446
7,351
1,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConfuzedCommie
Charybdis
10
2 / 3 / 5
7,390
739
6,294
6,558
1,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 1 / 3
7,940
794
6,328
4,533
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TheCodeMage
Bakasura
11
2 / 2 / 4
7,437
744
4,946
8,990
3,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
9
9
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ConfuzedCommie
Charybdis
2
3
5
1.5
L
Jormungandr
DrunkBananas
Jormungandr
4
3
2
1.67
W
5
1
3
6.5
L
0
3
4
0.67
W
Bakasura
TheCodeMage
Bakasura
2
2
4
2
L
Chiron
weslix
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,491
Damage
17,568
21,241
Taken
20,081
7,638
Mitigated
6,608
3,714
Healing
3,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ConfuzedCommie
Charybdis
6,294
3,852
0
672
6,558
1,879
1,136
2,806
3,574
0
25,184
L
Jormungandr
DrunkBananas
Jormungandr
5,502
1,495
0
1,090
10,135
4,940
0
3,188
6,303
19,312
0
W
6,328
816
0
730
4,533
1,630
822
2,166
2,317
25,125
0
L
3,543
423
0
432
3,755
852
0
1,328
2,248
13,928
0
W
Bakasura
TheCodeMage
Bakasura
4,946
3,221
146
2,282
8,990
3,099
604
3,917
4,891
0
10,113
L
Chiron
weslix
Chiron
6,446
2,449
692
1,500
7,351
1,846
43
2,105
5,017
0
24,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,933
Gold Earned
22,767
104
Minions Killed
122
4
Camps Cleared
5
494,138
Distance Traveled
570,142
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,390
739
41
4
1
181,012
3
L
Jormungandr
7,296
730
29
3
1
173,715
1
W
Nox
7,940
794
51
5
3
171,326
4
L
Agni
6,252
625
26
3
2
137,843
2
W
Bakasura
7,437
744
30
3
1
217,804
1
L
Chiron
7,385
739
49
5
1
182,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role