Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoMojo
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Thor
Thor
DHICKFIHSTER
Thor
Level 3
God Stats
3W - 3L
1,710 SR
Queue Stats
3W - 3L
1,583 Elo+
Solo
Hera
Hera
Simon07132562
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 217L
1,476 Elo+
Solo
Mercury
Mercury
manoloGg
Mercury
Level 7
God Stats
3W - 5L
1,327 SR
Queue Stats
30W - 38L
1,597 Elo+
Solo
Ymir
Ymir
xTheus013
Ymir
Level 15
God Stats
14W - 12L
1,512 SR
Queue Stats
100W - 118L
1,480 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,463 Elo+

VS

Team Averages
Level 20
1,406 SR
1,532 Elo+
Thanatos
Thanatos
AlphaHidra
Thanatos
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
24W - 27L
1,711 Elo+
Solo
Hel
Hel
Camila Beckker
Hel
Level 28
God Stats
1W - 1L
1,218 SR
Queue Stats
58W - 54L
1,481 Elo+
Solo
Fafnir
Fafnir
Scottish_Larry
Fafnir
Level 14
God Stats
87W - 76L
1,621 SR
Queue Stats
150W - 152L
1,565 Elo+
Solo
Charybdis
Charybdis
Texacutioner01
Charybdis
Level 24
God Stats
1W - 4L
1,302 SR
Queue Stats
97W - 102L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
japan-_--1945-_-
Gilgamesh
Level 25
God Stats
2W - 1L
1,392 SR
Queue Stats
73W - 80L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoMojo
Ah Muzen Cab
11
2 / 4 / 2
6,851
489
4,758
10,873
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 4
5,648
403
1,162
7,191
2,537
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 2
6,234
445
6,496
8,341
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
manoloGg
Mercury
14
12 / 2 / 1
8,969
641
11,359
11,505
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
0 / 5 / 5
5,868
419
2,693
10,897
7,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlphaHidra
Thanatos
12
7 / 4 / 0
7,487
535
5,887
11,443
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 3
7,130
509
4,183
9,037
3,767
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 4
7,784
556
8,520
9,934
9,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Texacutioner01
Charybdis
13
4 / 3 / 4
7,557
540
8,055
9,875
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
13
2 / 2 / 0
7,507
536
4,967
7,815
5,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
14
Kills
20
20
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlphaHidra
Thanatos
7
4
0
1.75
L
Ah Muzen Cab
BoMojo
Ah Muzen Cab
2
4
2
0.75
W
1
3
3
0.83
L
0
4
4
0.5
W
6
2
4
4
L
0
5
2
0.2
W
Charybdis
Texacutioner01
Charybdis
4
3
4
2
W
Gilgamesh
2
2
0
1
L
Mercury
manoloGg
Mercury
12
2
1
6.25
L
Ymir
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
31,612
48,807
Taken
48,104
20,913
Mitigated
26,876
9,066
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlphaHidra
Thanatos
5,887
1,885
0
8,582
11,443
5,150
43
1,913
9,530
0
36,637
L
Ah Muzen Cab
BoMojo
Ah Muzen Cab
4,758
1,658
282
4,753
10,873
3,391
608
2,688
8,185
0
37,167
W
4,183
468
394
3,596
9,037
3,767
128
3,566
5,471
31,927
0
L
1,162
348
0
168
7,191
2,537
0
920
6,271
0
13,952
W
8,520
2,145
0
1,909
9,934
9,618
243
2,312
7,622
29,460
0
L
6,496
1,597
0
1,274
8,341
3,137
261
4,281
4,060
31,779
0
W
Charybdis
Texacutioner01
Charybdis
8,055
4,334
270
5,650
9,875
2,964
531
940
8,935
0
44,224
W
Gilgamesh
4,967
863
0
932
7,815
5,377
1,040
458
7,357
10,475
37,166
L
Mercury
manoloGg
Mercury
11,359
6,598
0
2,435
11,505
4,550
0
2,032
9,473
0
45,795
L
Ymir
2,693
1,216
0
154
10,897
7,298
204
3,954
6,943
13,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,570
Gold Earned
37,465
231
Minions Killed
350
0
Camps Cleared
0
1,225,663
Distance Traveled
1,196,414
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,487
535
64
5
0
265,434
2
L
Ah Muzen Cab
6,851
489
61
4
0
251,184
9
W
Hel
7,130
509
51
4
0
228,320
1
L
Thor
5,648
403
20
1
0
228,475
1
W
Fafnir
7,784
556
51
4
0
250,128
4
L
Hera
6,234
445
48
3
0
232,352
4
W
Charybdis
7,557
540
84
6
0
225,841
4
W
Gilgamesh
7,507
536
100
7
0
226,691
3
L
Mercury
8,969
641
76
5
0
281,587
1
L
Ymir
5,868
419
26
2
0
232,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role