Player Matchup

Janus
Janus
AlmightyJammy
Janus
Level 12
God Stats
1W - 2L
1,342 SR
Queue Stats
22W - 28L
1,407 Elo+
Solo
Artemis
Artemis
LegionChaos-X90
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
cincere
Cthulhu
Level 19
God Stats
2W - 7L
1,157 SR
Queue Stats
39W - 54L
1,198 Elo+
Party 2
Team Averages
Level 47
1,333 SR
1,302 Elo+

VS

Team Averages
Level 84
1,517 SR
1,413 Elo+
Agni
Agni
MetShipTheGreat
Agni
Level 122
God Stats
12W - 9L
1,561 SR
Queue Stats
108W - 124L
1,404 Elo+
Party 1
Mulan
Mulan
pigeonkicker21
Mulan
Level 100
God Stats
23W - 26L
1,459 SR
Queue Stats
93W - 104L
1,458 Elo+
Party 1
Charybdis
Charybdis
realdmart4
Charybdis
Level 29
God Stats
8W - 13L
1,530 SR
Queue Stats
130W - 129L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,945
595
4,107
7,576
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 6 / 1
5,836
584
3,249
8,180
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cincere
Cthulhu
10
2 / 5 / 0
7,273
727
4,300
10,331
6,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
8,327
833
9,561
6,576
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 13
8,248
825
7,975
10,011
7,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
realdmart4
Charybdis
13
8 / 0 / 8
8,818
882
6,278
5,682
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
18
18
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
6
1
0.08
W
5
1
12
11
L
Cthulhu
cincere
Cthulhu
2
5
0
0.4
W
5
1
13
11.5
W
Charybdis
realdmart4
Charybdis
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,656
Damage
23,814
26,087
Taken
22,269
11,548
Mitigated
12,271
2,003
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,107
0
0
603
7,576
2,215
111
3,414
4,162
16,729
0
L
3,249
1,067
0
776
8,180
2,585
0
2,252
5,928
0
12,934
W
9,561
650
0
3,110
6,576
2,722
1,070
2,874
3,702
38,152
0
L
Cthulhu
cincere
Cthulhu
4,300
534
0
624
10,331
6,748
0
3,895
6,436
11,435
0
W
7,975
1,136
757
3,828
10,011
7,255
233
3,511
6,500
0
19,923
W
Charybdis
realdmart4
Charybdis
6,278
2,735
0
2,841
5,682
2,294
1,155
2,723
2,959
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,054
Gold Earned
25,393
77
Minions Killed
129
1
Camps Cleared
8
491,149
Distance Traveled
551,888
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,945
595
36
4
0
161,497
3
L
Artemis
5,836
584
21
2
0
162,771
0
W
Agni
8,327
833
67
7
3
175,230
0
L
Cthulhu
7,273
727
20
2
1
166,881
2
W
Mulan
8,248
825
26
3
3
194,329
1
W
Charybdis
8,818
882
36
4
2
182,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role