Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Tu_Senpaii
Bacchus
Level 17
God Stats
16W - 7L
1,807 SR
Queue Stats
84W - 86L
1,395 Elo+
Party 1
Scylla
Scylla
alpha_alvaro_116
Scylla
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 165L
1,427 Elo+
Party 1
Team Averages
Level 56
1,602 SR
1,441 Elo+

VS

Team Averages
Level 11
1,537 SR
1,251 Elo+
Ah Muzen Cab
Ah Muzen Cab
LuBene
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
929 Elo+
Solo
Thor
Thor
PrisonMik3
Thor
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
TWITCmarcolaatv
Nemesis
Level 18
God Stats
1W - 1L
1,610 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
9 / 0 / 8
7,110
1,185
7,528
5,560
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tu_Senpaii
Bacchus
9
4 / 0 / 10
6,216
1,036
1,760
4,135
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 0 / 11
6,146
1,024
5,305
1,056
415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuBene
Ah Muzen Cab
6
0 / 6 / 0
4,122
687
414
6,874
1,861
6
0 / 9 / 0
4,101
684
965
7,802
3,117
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
4,181
697
1,241
3,648
999
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
0
8
13
L
Ah Muzen Cab
LuBene
Ah Muzen Cab
0
6
0
0
L
0
9
0
0
L
0
2
0
0
W
Bacchus
Tu_Senpaii
Bacchus
4
0
10
9
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
2,620
10,751
Taken
18,324
7,641
Mitigated
5,977
3,107
Healing
299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,528
5,018
0
1,452
5,560
2,606
953
0
5,560
0
17,364
L
Ah Muzen Cab
LuBene
Ah Muzen Cab
414
87
0
29
6,874
1,861
0
2,820
4,054
0
1,009
L
965
661
0
0
7,802
3,117
0
2,798
5,004
0
4,115
L
1,241
687
0
270
3,648
999
0
1,447
2,201
0
2,393
W
Bacchus
Tu_Senpaii
Bacchus
1,760
158
0
999
4,135
4,620
382
0
4,135
7,296
0
W
5,305
874
221
435
1,056
415
804
0
1,056
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,472
Gold Earned
12,404
46
Minions Killed
16
2
Camps Cleared
0
346,669
Distance Traveled
209,332
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,110
1,185
19
3
2
134,999
1
L
Ah Muzen Cab
4,122
687
2
0
0
73,317
0
L
Thor
4,101
684
9
2
0
70,172
1
L
Nemesis
4,181
697
5
1
0
65,843
0
W
Bacchus
6,216
1,036
10
2
0
105,472
0
W
Scylla
6,146
1,024
17
3
0
106,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role