Player Matchup

Hel
Hel
Evocta
Hel
Level 118
God Stats
0W - 1L
1,613 SR
Queue Stats
23W - 9L
1,615 Elo+
Party 1
Ares
Ares
Serhegon
Ares
Level 80
God Stats
2W - 5L
1,549 SR
Queue Stats
42W - 53L
1,143 Elo+
Solo
Bastet
Bastet
Vendelyokai
Bastet
Level 117
God Stats
12W - 8L
1,638 SR
Queue Stats
236W - 215L
1,524 Elo+
Solo
Rama
Rama
YoungP1mp
Rama
Level 140
God Stats
2W - 1L
1,746 SR
Queue Stats
21W - 9L
1,166 Elo+
Party 1
Eset
Eset
k0g0
Eset
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,471 Elo+
Solo
Team Averages
Level 118
1,609 SR
1,384 Elo+

VS

Team Averages
Level 89
1,433 SR
1,467 Elo+
Ares
Ares
Bebediavolo
Ares
Level 120
God Stats
7W - 9L
1,320 SR
Queue Stats
41W - 44L
1,293 Elo+
Solo
Ah Puch
Ah Puch
Hinomiya
Ah Puch
Level 67
God Stats
18W - 15L
1,480 SR
Queue Stats
203W - 190L
1,525 Elo+
Solo
Artemis
Artemis
alforce13
Artemis
Level 59
God Stats
13W - 9L
1,527 SR
Queue Stats
444W - 460L
1,456 Elo+
Solo
Fenrir
Fenrir
fr3aksN
Fenrir
Level 96
God Stats
5W - 9L
1,377 SR
Queue Stats
103W - 115L
1,499 Elo+
Solo
Raijin
Raijin
lobotomi
Raijin
Level 104
God Stats
4W - 2L
1,462 SR
Queue Stats
198W - 182L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Evocta
Hel
20
4 / 9 / 17
14,655
977
18,626
24,614
11,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
20
6 / 8 / 17
14,576
972
18,860
28,942
43,219
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
6 / 8 / 17
15,516
1,034
27,612
24,367
10,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
12 / 3 / 10
17,194
1,146
18,296
11,311
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
k0g0
Eset
20
1 / 5 / 19
13,763
918
14,628
16,947
6,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 15
12,737
849
3,917
16,983
12,204
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Hinomiya
Ah Puch
20
5 / 7 / 20
15,657
1,044
38,652
21,117
7,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
alforce13
Artemis
20
9 / 7 / 17
16,092
1,073
26,462
19,822
8,930
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
fr3aksN
Fenrir
20
11 / 6 / 14
17,016
1,134
16,859
27,114
17,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
lobotomi
Raijin
20
8 / 4 / 11
15,849
1,057
15,539
16,731
7,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
110
29
Kills
33
33
Deaths
29
80
Assists
77
Player
Kills
Deaths
Assists
KDA
W
0
5
15
1.5
L
Hel
Evocta
Hel
4
9
17
1.39
W
Ah Puch
Hinomiya
Ah Puch
5
7
20
2.14
L
Ares
6
8
17
1.81
L
Bastet
6
8
17
1.81
L
Rama
12
3
10
5.67
W
Artemis
alforce13
Artemis
9
7
17
2.5
W
Fenrir
fr3aksN
Fenrir
11
6
14
3
L
Eset
k0g0
Eset
1
5
19
2.1
W
Raijin
lobotomi
Raijin
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,022
Damage
101,429
106,181
Taken
101,767
76,157
Mitigated
54,113
23,612
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
0
157
2,792
16,983
12,204
0
13,894
3,089
9,527
0
L
Hel
Evocta
Hel
18,626
2,510
12,419
9,236
24,614
11,998
0
16,158
8,456
55,088
0
W
Ah Puch
Hinomiya
Ah Puch
38,652
854
0
910
21,117
7,857
0
7,930
13,187
85,772
0
L
Ares
18,860
629
0
246
28,942
43,219
0
14,826
14,116
23,391
0
L
Bastet
27,612
7,332
0
0
24,367
10,614
0
13,188
11,179
0
48,852
L
Rama
18,296
12,005
0
1,330
11,311
3,629
0
6,481
4,830
0
70,242
W
Artemis
alforce13
Artemis
26,462
15,654
0
807
19,822
8,930
0
10,993
8,829
0
55,960
W
Fenrir
fr3aksN
Fenrir
16,859
3,044
0
1,230
27,114
17,638
0
13,034
14,080
0
29,109
L
Eset
k0g0
Eset
14,628
935
381
0
16,947
6,697
0
7,455
9,492
46,792
0
W
Raijin
lobotomi
Raijin
15,539
844
144
762
16,731
7,484
0
6,263
10,468
63,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,704
Gold Earned
77,351
370
Minions Killed
357
12
Camps Cleared
9
1,511,331
Distance Traveled
1,343,860
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,737
849
11
1
0
137,570
2
L
Hel
14,655
977
115
8
1
314,761
1
W
Ah Puch
15,657
1,044
121
8
1
300,642
2
L
Ares
14,576
972
12
1
0
279,229
1
L
Bastet
15,516
1,034
40
3
8
333,463
1
L
Rama
17,194
1,146
131
9
2
289,928
0
W
Artemis
16,092
1,073
76
5
1
296,696
3
W
Fenrir
17,016
1,134
33
2
5
315,823
2
L
Eset
13,763
918
72
5
1
293,950
0
W
Raijin
15,849
1,057
116
8
2
293,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role