Player Matchup

Apollo
Apollo
BambooBanga88
Apollo
Level 35
God Stats
7W - 6L
1,540 SR
Queue Stats
235W - 362L
1,331 Elo+
Solo
Fenrir
Fenrir
hugor_2004
Fenrir
Level 80
God Stats
0W - 4L
1,459 SR
Queue Stats
72W - 90L
1,405 Elo+
Solo
Nu Wa
Nu Wa
trikdefer
Nu Wa
Level 43
God Stats
11W - 10L
1,607 SR
Queue Stats
73W - 78L
1,485 Elo+
Solo
Team Averages
Level 53
1,536 SR
1,407 Elo+

VS

Team Averages
Level 73
1,349 SR
1,414 Elo+
Hun Batz
Hun Batz
Leia772306
Hun Batz
Level 69
God Stats
1W - 4L
1,257 SR
Queue Stats
57W - 75L
1,402 Elo+
Solo
Ra
Ra
dark_wolf679
Ra
Level 85
God Stats
4W - 11L
1,530 SR
Queue Stats
120W - 157L
1,415 Elo+
Solo
Hades
Hades
jackmccann05
Hades
Level 65
God Stats
3W - 3L
1,261 SR
Queue Stats
39W - 59L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 8
9,468
631
11,040
14,390
5,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
hugor_2004
Fenrir
14
5 / 7 / 4
10,907
727
4,580
21,086
15,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
trikdefer
Nu Wa
15
3 / 5 / 6
11,045
736
17,362
13,095
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Leia772306
Hun Batz
15
7 / 4 / 13
11,513
768
11,378
12,835
8,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 12
11,442
763
13,475
12,908
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 12
11,617
774
16,027
19,394
7,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
9
Kills
22
22
Deaths
9
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
Hun Batz
Leia772306
Hun Batz
7
4
13
3.38
W
7
2
12
6.5
L
Fenrir
hugor_2004
Fenrir
5
7
4
1
W
8
3
12
4.67
L
Nu Wa
trikdefer
Nu Wa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,982
Damage
40,880
48,571
Taken
45,137
24,533
Mitigated
20,871
12,224
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,040
4,572
0
0
14,390
5,032
0
7,521
6,869
0
27,038
W
Hun Batz
Leia772306
Hun Batz
11,378
982
0
1,512
12,835
8,620
971
5,082
7,753
0
37,681
W
13,475
1,378
3,008
5,230
12,908
4,671
702
6,383
6,525
49,109
0
L
Fenrir
hugor_2004
Fenrir
4,580
409
479
7,536
21,086
15,337
466
13,244
7,842
0
18,516
W
16,027
221
578
9,350
19,394
7,580
255
6,779
12,615
51,700
0
L
Nu Wa
trikdefer
Nu Wa
17,362
3,336
0
4,209
13,095
4,164
1,506
9,595
3,500
50,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,420
Gold Earned
34,572
136
Minions Killed
206
4
Camps Cleared
9
757,535
Distance Traveled
820,419
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,468
631
44
3
1
233,504
2
W
Hun Batz
11,513
768
42
3
4
279,694
4
W
Ra
11,442
763
75
5
1
283,631
1
L
Fenrir
10,907
727
28
2
2
282,111
4
W
Hades
11,617
774
89
6
4
257,094
4
L
Nu Wa
11,045
736
64
4
1
241,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role