Player Matchup

Anubis
Anubis
Anto6270
Anubis
Level 29
God Stats
55W - 56L
1,515 SR
Queue Stats
57W - 60L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Mosa
Danzaburou
Level 29
God Stats
2W - 5L
1,310 SR
Queue Stats
50W - 54L
1,373 Elo+
Party 1
Apollo
Apollo
SnakeHead_VN
Apollo
Level 25
God Stats
20W - 31L
1,580 SR
Queue Stats
571W - 580L
1,450 Elo+
Solo
Guan Yu
Guan Yu
YeetHawKid
Guan Yu
Level 13
God Stats
1W - 1L
1,852 SR
Queue Stats
21W - 16L
1,397 Elo+
Solo
Fenrir
Fenrir
gtvgame123
Fenrir
Level 4
God Stats
3W - 3L
1,324 SR
Queue Stats
9W - 15L
1,327 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,385 Elo+

VS

Team Averages
Level 16
1,449 SR
1,356 Elo+
Tsukuyomi
Tsukuyomi
Da1Battousai
Tsukuyomi
Level 22
God Stats
0W - 4L
1,248 SR
Queue Stats
12W - 16L
1,429 Elo+
Solo
Ullr
Ullr
Red_ice7
Ullr
Level 8
God Stats
4W - 5L
1,419 SR
Queue Stats
23W - 21L
1,327 Elo+
Solo
Ymir
Ymir
Xbl ViiSioNN
Ymir
Level 22
God Stats
32W - 31L
1,611 SR
Queue Stats
97W - 102L
1,427 Elo+
Solo
Merlin
Merlin
fongfong-18
Merlin
Level 27
God Stats
1W - 4L
1,469 SR
Queue Stats
19W - 26L
1,453 Elo+
Solo
Olorun
Olorun
thatdude1456734
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anto6270
Anubis
14
3 / 5 / 4
8,746
486
6,867
10,673
4,936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mosa
Danzaburou
14
3 / 4 / 5
9,057
503
7,777
12,172
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
15
3 / 4 / 2
9,588
533
4,524
10,091
3,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
YeetHawKid
Guan Yu
19
10 / 1 / 1
12,229
679
9,149
13,211
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
gtvgame123
Fenrir
14
2 / 4 / 1
8,860
492
2,377
9,292
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Da1Battousai
Tsukuyomi
13
5 / 5 / 3
8,917
495
4,994
12,476
3,455
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
9 / 3 / 3
9,833
546
10,758
10,031
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 2 / 1
5,870
326
705
4,978
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
15
2 / 2 / 6
8,630
479
8,412
7,120
3,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 9 / 2
7,018
390
3,539
11,114
2,802
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
21
Kills
17
18
Deaths
21
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anto6270
Anubis
3
5
4
1
L
Tsukuyomi
Da1Battousai
Tsukuyomi
5
5
3
1.3
W
Danzaburou
Mosa
Danzaburou
3
4
5
1.38
L
Ullr
9
3
3
3.5
W
Apollo
3
4
2
1
L
0
2
1
0.25
W
Guan Yu
YeetHawKid
Guan Yu
10
1
1
10.5
L
Merlin
2
2
6
2.5
W
Fenrir
gtvgame123
Fenrir
2
4
1
0.63
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
28,408
55,439
Taken
45,719
23,529
Mitigated
13,894
15,240
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anto6270
Anubis
6,867
671
634
2,751
10,673
4,936
1,018
1,839
8,834
41,966
0
L
Tsukuyomi
Da1Battousai
Tsukuyomi
4,994
1,570
0
672
12,476
3,455
1,341
1,204
11,272
0
32,892
W
Danzaburou
Mosa
Danzaburou
7,777
3,607
1,022
4,282
12,172
4,012
1,517
3,590
8,582
0
47,315
L
Ullr
10,758
2,218
0
250
10,031
3,214
396
1,948
8,083
0
40,920
W
Apollo
4,524
3,152
0
2,063
10,091
3,673
1,705
4,104
5,987
0
49,652
L
705
212
0
788
4,978
1,328
0
1,726
3,252
6,855
0
W
Guan Yu
YeetHawKid
Guan Yu
9,149
3,541
384
3,056
13,211
7,511
2,973
2,064
11,147
0
98,103
L
Merlin
8,412
754
0
1,273
7,120
3,095
646
1,743
5,377
41,670
0
W
Fenrir
gtvgame123
Fenrir
2,377
1,157
0
1,048
9,292
3,397
1,495
1,059
8,233
0
26,710
L
3,539
1,568
0
2,357
11,114
2,802
114
246
10,868
22,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,480
Gold Earned
40,268
464
Minions Killed
264
0
Camps Cleared
0
1,643,425
Distance Traveled
1,391,383
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,746
486
61
3
0
287,944
4
L
Tsukuyomi
8,917
495
65
4
0
358,827
2
W
Danzaburou
9,057
503
79
4
0
312,095
2
L
Ullr
9,833
546
71
4
0
344,817
0
W
Apollo
9,588
533
101
6
0
323,189
0
L
Ymir
5,870
326
8
0
0
113,620
0
W
Guan Yu
12,229
679
167
9
0
364,655
3
L
Merlin
8,630
479
72
4
0
331,559
0
W
Fenrir
8,860
492
56
3
0
355,542
4
L
Olorun
7,018
390
48
3
0
242,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role