Player Matchup

Bellona
Bellona
BarãoNashor
Bellona
Level 27
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 1L
1,657 Elo+
Solo
Set
Set
DeadMemeDealer
Set
Level 22
God Stats
3W - 2L
1,773 SR
Queue Stats
146W - 136L
1,527 Elo+
Party 2
Charybdis
Charybdis
JonOssim
Charybdis
Level 23
God Stats
15W - 8L
1,908 SR
Queue Stats
328W - 322L
1,578 Elo+
Solo
Anubis
Anubis
Juan17052003
Anubis
Level 17
God Stats
4W - 3L
1,461 SR
Queue Stats
24W - 30L
1,304 Elo+
Solo
Ares
Ares
gwing1399
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,588 Elo+
Party 2
Team Averages
Level 21
1,582 SR
1,531 Elo+

VS

Team Averages
Level 41
1,475 SR
1,595 Elo+
Da Ji
Da Ji
COOKIEEATER1251
Da Ji
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
150W - 148L
1,380 Elo+
Solo
Scylla
Scylla
Elfbaby
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mewharl
Danzaburou
Level 140
God Stats
0W - 1L
1,301 SR
Queue Stats
21W - 26L
1,724 Elo+
Party 1
Fafnir
Fafnir
RμμRμμ
Fafnir
Level 7
God Stats
0W - 2L
1,523 SR
Queue Stats
13W - 14L
1,724 Elo+
Party 1
Skadi
Skadi
SmurfingForFun
Skadi
Level 29
God Stats
21W - 21L
1,551 SR
Queue Stats
263W - 237L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BarãoNashor
Bellona
11
4 / 1 / 2
6,041
604
5,439
7,226
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 0 / 0
6,988
699
4,314
5,442
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
JonOssim
Charybdis
10
1 / 1 / 1
5,405
541
3,742
4,063
855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
9
2 / 2 / 4
5,571
557
2,033
4,074
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
7
0 / 3 / 1
4,557
456
1,727
6,533
1,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,046
505
3,243
6,919
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Elfbaby
Scylla
5
0 / 5 / 0
4,009
401
840
3,822
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Mewharl
Danzaburou
9
3 / 1 / 1
5,440
544
5,223
6,028
1,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
RμμRμμ
Fafnir
8
1 / 1 / 3
5,585
559
1,656
6,139
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 3 / 0
4,893
489
4,074
4,350
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
7
7
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BarãoNashor
Bellona
4
1
2
5
L
2
4
0
0.5
W
7
0
0
7
L
Scylla
Elfbaby
Scylla
0
5
0
0
W
Charybdis
JonOssim
Charybdis
1
1
1
1.5
W
Anubis
2
2
4
2
L
Danzaburou
Mewharl
Danzaburou
3
1
1
3.5
L
Fafnir
RμμRμμ
Fafnir
1
1
3
2.5
L
1
3
0
0.33
W
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,255
Damage
15,036
27,338
Taken
27,258
10,464
Mitigated
8,816
7,781
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BarãoNashor
Bellona
5,439
1,452
0
3,375
7,226
4,824
869
0
7,226
0
23,855
L
3,243
554
0
0
6,919
1,924
0
315
6,604
0
23,391
W
4,314
1,876
0
480
5,442
1,760
0
288
5,154
0
47,878
L
Scylla
Elfbaby
Scylla
840
212
0
0
3,822
689
132
1,718
2,104
7,798
0
W
Charybdis
JonOssim
Charybdis
3,742
2,675
0
1,977
4,063
855
0
990
3,073
0
27,179
W
Anubis
2,033
303
0
949
4,074
1,252
318
760
3,234
19,969
0
L
Danzaburou
Mewharl
Danzaburou
5,223
2,528
0
1,758
6,028
1,350
58
971
5,057
0
35,130
L
Fafnir
RμμRμμ
Fafnir
1,656
309
0
1,354
6,139
3,862
0
756
5,383
8,827
0
L
4,074
1,575
0
303
4,350
991
0
0
4,350
0
15,908
W
Ares
1,727
107
0
1,000
6,533
1,773
0
378
6,155
8,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,562
Gold Earned
24,973
245
Minions Killed
184
0
Camps Cleared
0
971,511
Distance Traveled
747,664
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,041
604
49
5
0
227,271
2
L
Da Ji
5,046
505
46
5
0
150,308
1
W
Set
6,988
699
85
9
0
198,927
3
L
Scylla
4,009
401
17
2
0
125,498
0
W
Charybdis
5,405
541
57
6
0
179,857
0
W
Anubis
5,571
557
43
4
0
180,743
0
L
Danzaburou
5,440
544
71
7
0
166,165
0
L
Fafnir
5,585
559
16
2
0
188,892
2
L
Skadi
4,893
489
34
3
0
116,801
4
W
Ares
4,557
456
11
1
0
184,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role