Player Matchup

Charybdis
Charybdis
KingStarFox27
Charybdis
Level 28
God Stats
0W - 1L
1,171 SR
Queue Stats
47W - 59L
1,269 Elo+
Solo
Hades
Hades
Oxelo_mayonesa
Hades
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 269L
1,306 Elo+
Party 1
Nox
Nox
daybeak001
Nox
Level 13
God Stats
0W - 2L
1,206 SR
Queue Stats
10W - 16L
1,297 Elo+
Solo
Thanatos
Thanatos
mofi777
Thanatos
Level 15
God Stats
5W - 5L
1,470 SR
Queue Stats
47W - 70L
1,233 Elo+
Party 1
Ymir
Ymir
roma795
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 81L
892 Elo+
Party 1
Team Averages
Level 16
1,369 SR
1,200 Elo+

VS

Team Averages
Level 14
1,532 SR
1,367 Elo+
Mercury
Mercury
BrownManN69
Mercury
Level 26
God Stats
12W - 6L
1,660 SR
Queue Stats
20W - 14L
1,462 Elo+
Solo
Cthulhu
Cthulhu
DEOBET
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FolkritASH
Cu Chulainn
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Sol
Sol
Shady817
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 32L
1,123 Elo+
Solo
Baron Samedi
Baron Samedi
ezequiel12grg
Baron Samedi
Level 16
God Stats
14W - 16L
1,502 SR
Queue Stats
113W - 122L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingStarFox27
Charybdis
10
0 / 8 / 1
6,979
349
3,507
13,518
4,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 8 / 3
9,138
457
5,143
17,735
9,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 2
7,969
398
2,852
12,214
4,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
mofi777
Thanatos
14
9 / 6 / 2
10,172
509
11,673
14,877
4,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
roma795
Ymir
15
1 / 3 / 4
9,720
486
3,154
14,118
10,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrownManN69
Mercury
19
2 / 0 / 1
11,216
561
3,456
10,403
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
DEOBET
Cthulhu
10
1 / 3 / 1
7,447
372
3,682
8,053
5,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
FolkritASH
Cu Chulainn
16
7 / 5 / 2
10,786
539
11,264
14,063
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 3 / 2
10,325
516
12,401
12,896
4,673
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ezequiel12grg
Baron Samedi
18
8 / 2 / 6
11,629
581
13,970
8,739
3,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
28
31
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrownManN69
Mercury
2
0
1
2.5
W
Cthulhu
DEOBET
Cthulhu
1
3
1
0.5
W
Cu Chulainn
FolkritASH
Cu Chulainn
7
5
2
1.6
L
Charybdis
KingStarFox27
Charybdis
0
8
1
0.06
L
2
8
3
0.44
W
10
3
2
3.67
L
1
6
2
0.33
W
Baron Samedi
ezequiel12grg
Baron Samedi
8
2
6
5.5
L
Thanatos
mofi777
Thanatos
9
6
2
1.67
L
Ymir
roma795
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
44,773
72,462
Taken
54,154
34,041
Mitigated
28,692
17,659
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrownManN69
Mercury
3,456
1,169
0
6,160
10,403
4,226
0
70
10,333
0
105,227
W
Cthulhu
DEOBET
Cthulhu
3,682
605
128
1,726
8,053
5,531
651
1,872
6,181
15,331
0
W
Cu Chulainn
FolkritASH
Cu Chulainn
11,264
2,157
0
2,641
14,063
11,017
2,193
5,143
8,920
398
46,318
L
Charybdis
KingStarFox27
Charybdis
3,507
1,457
0
547
13,518
4,119
105
6,288
7,230
0
33,110
L
5,143
1,408
0
4,375
17,735
9,708
354
2,425
14,333
38,626
0
W
12,401
4,202
28
5,952
12,896
4,673
2,967
3,019
9,877
50,987
0
L
2,852
557
0
1,873
12,214
4,467
724
8,620
3,594
28,556
0
W
Baron Samedi
ezequiel12grg
Baron Samedi
13,970
1,933
749
3,113
8,739
3,245
1,958
1,045
7,694
62,050
0
L
Thanatos
mofi777
Thanatos
11,673
5,117
0
9,254
14,877
4,848
61
6,881
7,876
0
36,406
L
Ymir
roma795
Ymir
3,154
1,643
0
1,610
14,118
10,899
1,316
6,194
7,924
39,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,978
Gold Earned
51,403
326
Minions Killed
450
0
Camps Cleared
0
1,531,925
Distance Traveled
1,541,848
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,216
561
170
9
0
439,862
2
W
Cthulhu
7,447
372
22
1
0
145,022
1
W
Cu Chulainn
10,786
539
81
4
0
335,507
1
L
Charybdis
6,979
349
54
3
0
261,410
3
L
Hades
9,138
457
84
4
0
284,992
1
W
Sol
10,325
516
77
4
0
306,967
1
L
Nox
7,969
398
57
3
0
285,052
1
W
Baron Samedi
11,629
581
100
5
0
314,490
0
L
Thanatos
10,172
509
59
3
0
388,306
1
L
Ymir
9,720
486
72
4
0
312,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role