Player Matchup

Tiamat
Tiamat
Arvi69
Tiamat
Level 96
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 2L
1,582 Elo+
Party 1
Ganesha
Ganesha
GXT15
Ganesha
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
72W - 60L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Lilmello
Danzaburou
Level 63
God Stats
1W - 4L
1,714 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 1
Mercury
Mercury
YeDahSelzAvon
Mercury
Level 65
God Stats
0W - 3L
1,538 SR
Queue Stats
17W - 14L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
funkyjimi
Xing Tian
Level 122
God Stats
0W - 1L
1,747 SR
Queue Stats
12W - 5L
1,723 Elo+
Party 1
Team Averages
Level 90
1,615 SR
1,582 Elo+

VS

Team Averages
Level 112
1,546 SR
1,551 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Charlicaipi
Cerberus
Level 106
God Stats
5W - 5L
1,432 SR
Queue Stats
212W - 211L
1,551 Elo+
Solo
Izanami
Izanami
Deffs
Izanami
Level 62
God Stats
62W - 50L
1,611 SR
Queue Stats
205W - 191L
1,589 Elo+
Solo
Horus
Horus
Helminthes
Horus
Level 138
God Stats
5W - 4L
1,612 SR
Queue Stats
544W - 520L
1,521 Elo+
Party 2
Tiamat
Tiamat
stivpikken
Tiamat
Level 148
God Stats
20W - 23L
1,578 SR
Queue Stats
1,190W - 1,150L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arvi69
Tiamat
19
3 / 6 / 2
11,282
491
10,005
20,799
12,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
GXT15
Ganesha
16
1 / 9 / 13
10,453
454
10,109
28,043
26,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Lilmello
Danzaburou
16
2 / 7 / 4
10,181
443
11,268
17,839
5,914
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
18
12 / 5 / 4
11,920
518
15,159
18,874
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
funkyjimi
Xing Tian
16
0 / 4 / 7
9,928
432
15,086
23,938
22,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 5 / 15
13,589
591
20,326
18,854
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Charlicaipi
Cerberus
20
3 / 2 / 10
13,163
572
19,092
23,815
29,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Deffs
Izanami
20
4 / 3 / 10
13,116
570
13,845
13,105
4,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
17
4 / 5 / 16
10,930
475
10,535
26,174
34,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
stivpikken
Tiamat
19
10 / 4 / 10
13,124
571
21,718
16,128
11,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
18
Kills
31
31
Deaths
19
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
5
15
3.5
L
Tiamat
Arvi69
Tiamat
3
6
2
0.67
W
Cerberus
Charlicaipi
Cerberus
3
2
10
4
W
Izanami
Deffs
Izanami
4
3
10
3
L
Ganesha
GXT15
Ganesha
1
9
13
0.83
W
Horus
4
5
16
2.4
L
Danzaburou
Lilmello
Danzaburou
2
7
4
0.57
L
Mercury
12
5
4
2.8
L
Xing Tian
funkyjimi
Xing Tian
0
4
7
0.88
W
Tiamat
stivpikken
Tiamat
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,627
Damage
85,516
109,493
Taken
98,076
74,886
Mitigated
88,327
24,220
Healing
37,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,326
7,644
0
6,546
18,854
7,941
1,500
5,441
13,413
0
99,049
L
Tiamat
Arvi69
Tiamat
10,005
836
168
5,625
20,799
12,117
213
10,924
9,214
75,796
0
W
Cerberus
Charlicaipi
Cerberus
19,092
1,931
0
11,584
23,815
29,031
0
11,506
12,309
105,176
0
W
Izanami
Deffs
Izanami
13,845
9,234
0
2,499
13,105
4,714
7,359
3,924
9,094
0
121,542
L
Ganesha
GXT15
Ganesha
10,109
1,858
0
3,070
28,043
26,473
0
9,038
18,080
34,892
0
W
Horus
10,535
3,648
1,339
8,303
26,174
34,882
658
8,925
16,929
0
25,607
L
Danzaburou
Lilmello
Danzaburou
11,268
3,866
0
6,074
17,839
5,914
0
3,885
13,654
0
67,544
L
Mercury
15,159
4,794
0
4,439
18,874
8,198
0
4,511
13,874
0
81,403
L
Xing Tian
funkyjimi
Xing Tian
15,086
1,548
0
4,844
23,938
22,184
0
11,289
12,275
55,861
0
W
Tiamat
stivpikken
Tiamat
21,718
2,899
0
6,766
16,128
11,759
1,016
4,977
11,057
86,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
63,922
534
Minions Killed
769
0
Camps Cleared
0
2,110,989
Distance Traveled
2,118,170
37
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,589
591
129
6
0
469,570
10
L
Tiamat
11,282
491
148
6
0
405,266
4
W
Cerberus
13,163
572
253
11
0
419,099
1
W
Izanami
13,116
570
201
9
0
416,130
9
L
Ganesha
10,453
454
15
1
0
406,799
19
W
Horus
10,930
475
30
1
0
393,376
12
L
Danzaburou
10,181
443
138
6
0
422,655
4
L
Mercury
11,920
518
127
6
0
473,472
9
L
Xing Tian
9,928
432
106
5
0
402,797
1
W
Tiamat
13,124
571
156
7
0
419,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role