Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dark_Soul_Asrail
Poseidon
Level 46
God Stats
1W - 0L
1,617 SR
Queue Stats
34W - 38L
1,359 Elo+
Solo
Charybdis
Charybdis
Luigi-Kamikaz234
Charybdis
Level 108
God Stats
7W - 7L
1,444 SR
Queue Stats
143W - 143L
1,444 Elo+
Solo
Nike
Nike
SkYzZ_MaNiaA
Nike
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
140W - 134L
1,424 Elo+
Solo
Jormungandr
Jormungandr
SolomonGroundy
Jormungandr
Level 142
God Stats
22W - 15L
1,467 SR
Queue Stats
1,165W - 1,110L
1,458 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,437 Elo+

VS

Team Averages
Level 71
1,589 SR
1,534 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Drageye0
Baron Samedi
Level 100
God Stats
19W - 14L
1,502 SR
Queue Stats
464W - 468L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
kiichern654
Zhong Kui
Level 66
God Stats
14W - 6L
1,509 SR
Queue Stats
299W - 289L
1,485 Elo+
Solo
Ymir
Ymir
mktk24
Ymir
Level 34
God Stats
17W - 6L
1,688 SR
Queue Stats
78W - 65L
1,451 Elo+
Solo
Neith
Neith
wiZxGoMiTo__
Neith
Level 46
God Stats
2W - 2L
1,749 SR
Queue Stats
6W - 4L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 4 / 4
10,104
561
7,966
15,691
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
8,827
490
5,316
9,025
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
16
6 / 1 / 1
9,845
547
10,027
7,145
2,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 5
9,244
514
8,751
11,359
9,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
SolomonGroundy
Jormungandr
13
2 / 3 / 7
8,180
454
7,393
11,402
9,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 6 / 2
9,351
520
7,031
14,023
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Drageye0
Baron Samedi
15
3 / 3 / 5
9,577
532
6,866
10,444
4,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
kiichern654
Zhong Kui
15
6 / 4 / 2
9,604
534
9,632
12,808
11,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
mktk24
Ymir
12
0 / 3 / 0
7,532
418
1,975
12,629
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 0
7,311
406
4,015
8,203
2,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
16
18
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
4
2.5
L
Thanatos
 
Thanatos
6
6
2
1.17
W
2
6
4
0.67
L
Baron Samedi
Drageye0
Baron Samedi
3
3
5
1.83
W
Charybdis
6
1
1
6.5
W
2
4
5
1.13
W
Jormungandr
SolomonGroundy
Jormungandr
2
3
7
1.83
L
Zhong Kui
kiichern654
Zhong Kui
6
4
2
1.75
L
Ymir
mktk24
Ymir
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,453
Damage
29,519
54,622
Taken
58,107
30,698
Mitigated
30,852
12,228
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,966
1,927
0
5,938
15,691
6,609
232
4,708
10,983
0
72,997
L
Thanatos
 
Thanatos
7,031
2,242
0
7,696
14,023
4,260
0
2,636
11,048
0
48,390
W
5,316
1,043
0
825
9,025
2,820
946
6,051
2,927
49,991
0
L
Baron Samedi
Drageye0
Baron Samedi
6,866
577
124
4,104
10,444
4,942
206
3,430
6,668
52,804
0
W
Charybdis
10,027
4,379
0
1,680
7,145
2,510
646
1,079
6,066
0
66,362
W
8,751
1,677
0
1,938
11,359
9,660
88
5,824
5,526
0
45,698
W
Jormungandr
SolomonGroundy
Jormungandr
7,393
2,776
105
1,742
11,402
9,099
342
4,146
7,256
37,772
0
L
Zhong Kui
kiichern654
Zhong Kui
9,632
1,935
0
4,400
12,808
11,401
560
1,648
10,403
56,186
0
L
Ymir
mktk24
Ymir
1,975
369
0
3,122
12,629
7,806
198
2,841
9,788
32,320
0
L
4,015
2,072
0
1,507
8,203
2,443
88
2,000
6,203
0
36,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
43,375
444
Minions Killed
417
0
Camps Cleared
0
1,563,393
Distance Traveled
1,460,267
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,104
561
105
6
0
313,680
6
L
Thanatos
9,351
520
81
5
0
335,913
6
W
Poseidon
8,827
490
96
5
0
310,840
0
L
Baron Samedi
9,577
532
92
5
0
287,253
3
W
Charybdis
9,845
547
118
7
0
300,380
3
W
Nike
9,244
514
86
5
0
333,395
0
W
Jormungandr
8,180
454
39
2
0
305,098
6
L
Zhong Kui
9,604
534
113
6
0
221,923
0
L
Ymir
7,532
418
55
3
0
310,777
1
L
Neith
7,311
406
76
4
0
304,401
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role