Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Waskiice
Achilles
Level 109
God Stats
64W - 50L
1,642 SR
Queue Stats
123W - 107L
1,534 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,511 Elo+

VS

Team Averages
Level 125
1,486 SR
1,562 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
PizzainTheHead
Sobek
Level 102
God Stats
1W - 1L
1,788 SR
Queue Stats
19W - 17L
1,557 Elo+
Solo
Charybdis
Charybdis
TOX1N4T1ON
Charybdis
Level 155
God Stats
16W - 21L
1,172 SR
Queue Stats
286W - 274L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 1
6,650
665
3,727
4,263
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
11
1 / 2 / 3
6,529
653
8,028
3,320
1,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Waskiice
Achilles
10
3 / 0 / 3
7,331
733
3,791
8,213
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 0
7,080
708
3,983
6,594
3,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 3
6,164
616
2,672
9,237
7,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
TOX1N4T1ON
Charybdis
10
0 / 2 / 4
6,246
625
3,748
4,790
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
4
4
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
1
1.75
L
Poseidon
 
Poseidon
1
2
3
1.25
W
Merlin
 
Merlin
3
1
0
3
W
1
4
3
0.63
W
Charybdis
TOX1N4T1ON
Charybdis
0
2
4
1
L
Achilles
Waskiice
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,546
Damage
10,403
15,796
Taken
20,621
12,133
Mitigated
12,562
2,777
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,727
575
0
947
4,263
3,482
0
1,980
2,283
0
6,538
L
Poseidon
 
Poseidon
8,028
784
0
931
3,320
1,049
43
2,119
1,201
32,096
0
W
Merlin
 
Merlin
3,983
373
0
1,798
6,594
3,100
39
4,453
2,102
31,254
0
W
2,672
197
0
987
9,237
7,734
100
3,064
6,014
11,426
0
W
Charybdis
TOX1N4T1ON
Charybdis
3,748
2,732
0
593
4,790
1,728
255
1,064
3,599
0
14,976
L
Achilles
Waskiice
Achilles
3,791
613
0
899
8,213
7,602
28
3,254
4,959
0
11,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
19,490
97
Minions Killed
110
4
Camps Cleared
5
471,073
Distance Traveled
511,827
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,650
665
8
1
0
130,097
2
L
Poseidon
6,529
653
73
7
2
161,868
2
W
Merlin
7,080
708
61
6
4
173,663
2
W
Sobek
6,164
616
14
1
0
168,578
0
W
Charybdis
6,246
625
35
4
1
169,586
2
L
Achilles
7,331
733
16
2
2
179,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role