Player Matchup

Chernobog
Chernobog
CoooterCruncher
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 1
Anubis
Anubis
I_am_2_Sick
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,492 Elo+
Party 1
Vulcan
Vulcan
RemovingMean054
Vulcan
Level 123
God Stats
220W - 243L
1,436 SR
Queue Stats
301W - 323L
1,393 Elo+
Solo
Osiris
Osiris
Samurai8988
Osiris
Level 62
God Stats
6W - 5L
1,297 SR
Queue Stats
141W - 117L
1,448 Elo+
Solo
Scylla
Scylla
jaycool707
Scylla
Level 104
God Stats
167W - 164L
1,461 SR
Queue Stats
575W - 564L
1,474 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,460 Elo+

VS

Team Averages
Level 70
1,451 SR
1,385 Elo+
Skadi
Skadi
AlishaAgent
Skadi
Level 46
God Stats
24W - 40L
1,353 SR
Queue Stats
441W - 485L
1,400 Elo+
Solo
Discordia
Discordia
RCKnROLLTHUG21
Discordia
Level 18
God Stats
26W - 27L
1,430 SR
Queue Stats
37W - 47L
1,306 Elo+
Party 2
Charybdis
Charybdis
dacc210
Charybdis
Level 44
God Stats
1W - 4L
1,359 SR
Queue Stats
24W - 36L
1,272 Elo+
Party 2
Janus
Janus
superbau64
Janus
Level 85
God Stats
3W - 6L
1,593 SR
Queue Stats
183W - 187L
1,471 Elo+
Solo
Chaac
Chaac
twstockton
Chaac
Level 156
God Stats
8W - 5L
1,521 SR
Queue Stats
293W - 289L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CoooterCruncher
Chernobog
19
13 / 0 / 10
12,552
1,046
26,595
7,597
3,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
5 / 3 / 17
12,603
1,050
18,383
10,474
5,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 15
11,600
967
9,396
5,684
2,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
19
5 / 0 / 15
11,770
981
10,777
12,485
18,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
jaycool707
Scylla
19
5 / 0 / 16
11,697
975
21,170
4,949
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 3
10,165
847
11,559
28,245
9,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
RCKnROLLTHUG21
Discordia
15
0 / 7 / 1
9,478
790
6,748
16,813
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
dacc210
Charybdis
15
0 / 2 / 1
9,431
786
983
3,988
1,366
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
16
1 / 1 / 2
10,679
890
6,924
9,143
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
17
2 / 6 / 1
11,220
935
10,000
33,719
37,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
30
Kills
3
3
Deaths
30
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
W
Chernobog
CoooterCruncher
Chernobog
13
0
10
18
W
Anubis
5
3
17
4.5
L
Discordia
RCKnROLLTHUG21
Discordia
0
7
1
0.07
W
2
0
15
9.5
W
Osiris
5
0
15
12.5
L
Charybdis
dacc210
Charybdis
0
2
1
0.25
W
Scylla
jaycool707
Scylla
5
0
16
13
L
Janus
1
1
2
2
L
Chaac
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,321
Damage
36,214
41,189
Taken
91,908
31,852
Mitigated
55,701
12,401
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,559
4,982
0
939
28,245
9,258
0
16,391
11,458
0
29,965
W
Chernobog
CoooterCruncher
Chernobog
26,595
20,603
0
3,682
7,597
3,783
0
3,247
4,350
0
43,906
W
Anubis
18,383
974
114
4,618
10,474
5,313
0
3,116
7,358
47,722
0
L
Discordia
RCKnROLLTHUG21
Discordia
6,748
516
0
267
16,813
5,077
0
8,908
7,649
16,430
0
W
9,396
4,844
409
1,586
5,684
2,553
0
2,233
3,451
45,458
0
W
Osiris
10,777
2,230
194
1,556
12,485
18,307
0
3,228
9,257
0
20,271
L
Charybdis
dacc210
Charybdis
983
295
0
44
3,988
1,366
0
1,409
2,561
0
2,514
W
Scylla
jaycool707
Scylla
21,170
1,132
0
242
4,949
1,896
0
1,848
3,101
31,719
0
L
Janus
6,924
60
0
323
9,143
2,733
0
5,790
3,171
36,158
0
L
Chaac
10,000
1,614
0
7,035
33,719
37,267
0
14,966
18,120
0
41,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
50,973
261
Minions Killed
202
7
Camps Cleared
4
1,159,947
Distance Traveled
778,199
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,165
847
43
4
0
183,607
0
W
Chernobog
12,552
1,046
35
3
1
219,569
0
W
Anubis
12,603
1,050
81
7
1
193,942
2
L
Discordia
9,478
790
22
2
0
138,322
1
W
Vulcan
11,600
967
92
8
2
255,318
0
W
Osiris
11,770
981
21
2
2
259,188
0
L
Charybdis
9,431
786
2
0
1
55,112
0
W
Scylla
11,697
975
32
3
1
231,930
0
L
Janus
10,679
890
72
6
0
161,638
0
L
Chaac
11,220
935
63
5
3
239,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role